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Apple Announces ARKit 3 with Body Tracking & Human Occlusion

Road to VR

At the company’s annual WWDC developer conference today, Apple revealed ARKit 3, its latest set of developer tools for creating AR applications on iOS. Apple also introduced Reality Composer and RealityKit to make it easier for developers to build augmented reality apps. Human Occlusion & Body Tracking.

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Peter Jackson’s New Studio is All About AR Storytelling

VRScout

Over the past year Jackson and his team at Wingnut AR, a subdivision of Wingnut Films , have been utilizing Apple’s ARkit to experiment with various types of AR experiences. On stage demo at Apple’s WWDC. In the video we get an in-depth look at an intense sci-fi scene projected onto a tabletop surface using an iPad Pro.

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The XR Week Peek (2020.10.26): DecaGear is an intriguing VR headset, HTC is working on a new device, and more!

The Ghost Howls

My friend Nicolas Esposito of Enter Reality has released Project Rigel, his solution to provide full-body tracking and motion capture for Unreal Engine. Since IKinema has been acquired by Apple, this indie project could be a nice substitute for all developers that want an affordable full-body motion capture solution.

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All the most important AR and VR news from the GDC 2018

The Ghost Howls

people walking around), so I don't have an apples-to-apples comparison against Santa Cruz. The SDK offers native APIs, but also supports popular game engines like Unity and Unreal 4. The inside-out tracking was more "swimmy" on Focus, but I tried it in an environment with a lot of dynamic features (i.e.

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The XR Week Peek (2021.05.24): Snap releases new Spectacles AR glasses, Quest releases runtime v29, and more!

The Ghost Howls

In the end, it has not been Apple or Facebook, but Snap to make its first move in the AR glasses space. Apple new interface for the Apple Watch may be a glimpse of future XR interactions. Epic Games has sued Nreal because its name is too close to “Unreal”, which is its trademark. Top news of the week. Image by Snap).

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Top 50 Asian Virtual Reality-Augmented Reality Leaders,Evangelists, Investors & Influencers

XROM

Before his entrepreneurial work, Mahajan was an engineer at Epic Games on the Unreal Engine and Gears of War. Previously she was one of the first employees at NextVR ( acquired by Apple ), a virtual reality company focused on live entertainment across music and sports. 14- Kai Liang. 17- Helen Situ.