Apple’s Latest Patents Mark More Territory in AR Headset Hardware and Software

Road to VR

This week however, the company was granted two patents that establish basic hardware and software solutions not only pointing towards a prospective Apple AR device, but marking out some fundamental territory in the process. Apple v. Samsung, Apple v. Microsoft, Apple v.

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Report: Apple AR Headset Could Rely on iPhone for Rendering & Connectivity

Road to VR

Several reports over the past two years have suggested Apple is getting ready to manufacture an AR headset , and possibly ship it sometime in 2020—something that’s so far unsubstantiated by the company itself. SEE ALSO Report: Apple Nearly Acquired Leap Motion but the Deal Fell Through.

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Report: Apple Developing AR/VR Headset with 8K Resolution Per-eye Slated for 2020

Road to VR

According to a report by CNET , citing an anonymous “person familiar with Apple’s plans,” the company is working on an AR/VR headset targeting 8K resolution per-eye, scheduled for launch in 2020. Apple Apple AR Apple VR News apple apple ar apple vr

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Apple Announces First VR-Ready Computers

Road to VR

Senior VP of software engineering Craig Federighi announced today to the WWDC crowd that Metal 2, the company’s updated hardware-accelerated graphics API, will be launching with support for external graphics as well as a set of VR-specific features to the newly revealed High Sierra macOS.

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Apple Positions New iMac Pro for VR Development, Available Starting Thursday

Road to VR

Back at WWDC 2017 Apple finally embraced VR, announcing that it had been working with Valve to bring SteamVR and the HTC Vive to MacOS , along with a number of other announcements about how the company would support VR as part of its ecosystem.

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Apple Embraces VR: Every Virtual Reality Announcement From Today’s WWDC Keynote

Road to VR

At Apple’s World Wide Developer Conference today, the company made a major shift in their embrace of virtual reality with several new VR announcements during the event’s opening keynote. Today marks a major shift in Apple’s public support for virtual reality.

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4 Dev Demos Showing Off Apple’s New ARKit Tracking

Road to VR

Showcased at Apple’s Worldwide Developer Conference this week, ARKit is a new core technology for iOS 11, due to launch this Fall, soon to enable augmented reality features on hundreds of millions of iPhones and iPads.

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Magic Leap Reveals Developer Demo, Confirms NVIDIA TX2 Hardware

Road to VR

Today during Magic Leap’s developer livestream the company offered the first details on the compute hardware that’s built into the device, confirming that an NVIDIA CPU/GPU module, and also showed a brief developer sample demonstrating world meshing and gesture input.

Oculus Mum on Rift Support for MacOS in the Wake of Apple’s VR Announcements

Road to VR

Apple this week showed it’s getting serious about the VR medium with platform-spanning VR announcements this week crossing both hardware and software. It wasn’t uncommon to see developers building and running VR applications on Apple computers. Photo courtesy Apple.

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Apple Teases New ARKit 2 Experiences At 2018 Keynote

VRScout

Science-based basketball training and oldschool Galaga with a multiplayer twist heads to iOS via Apple’s advanced augmented reality platform. Apple’s 2018 keynote event has officially come to a close and it appears as though iOS fans have much to look forward to over the coming months.

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Facebook Hires Apple Hardware Expert To Head Oculus Advancements

UploadVR

We recently covered rumors of Apple planning to lean on AR for the company’s future and there were some personnel movements to corroborate the rumors as well. Now we’ve got some movement in the VR and AR industries again, this time with a senior ex-Apple employee becoming head of Oculus VR hardware. A hire such as this shows that they are still standing behind the hardware and want the division to evolve. Tagged with: apple , facebook , oculus.

Using Apple’s ARKit, This Company Built Inside-Out Tracking for a VR Headset

Road to VR

Nexus Interactive Arts, an immersive media division of VFX production studio Nexus Studios , have used Apple’s ARKit working on an iPhone 7 in an experiment that creates basic inside-out positional tracking and pass-through AR for a Google Cardboard headset.

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Apple Reportedly in Development on Combination AR/VR Headset

VRScout

Apple could soon be dominating the immersive market as rumors swirl around their unannounced AR/VR headset. A recent Cnet report has the the immersive industry in a tizzy as rumors regarding Apple’s still yet-to-be-announced combination AR & VR headset have begun circulating once more.

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Report: Apple Could Release an AR Headset as Early as 2020

Road to VR

With the release of iOS 11, hundreds of millions of Apple devices gained the ability to perform basic augmented reality functions, albeit viewed through the screens of iPhones and iPads. Apple doesn’t plan to sell the headset though, and will likely only use it for testing purposes.

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Apple Will Likely Debut Digital Health And ARKit 2.0 At WWDC, But No Hardware

UploadVR

Apple’s plans for the 2018 Worldwide Developers Conference (WWDC) keynote next week include a new “Digital Health” initiative and a major update to its ARKit augmented reality software, but no new hardware, Bloomberg reports. According to the new report, Apple will address recent concerns over device addiction with Digital Health, a collection of settings and usage monitoring tools that will help users reduce device and specific app usage. AR apple

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Apple’s ARKit is Bringing Augmented Reality to “hundreds of millions of iPhones and iPads”

Road to VR

Apple’s annual Worldwide Developer Conference (WWDC) is here, and today’s keynote saw a number of VR-specific announcements including Apple’s first VR-ready computers to go along with the launch of the company’s newest macOS High Sierra. image courtesy Apple.

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The 10 Coolest Things Being Built with Apple’s ARKit Right Now

Road to VR

Apple’s ARKit has been out for developers since it was announced last month. Apple, with a single flip of the wrist, has however started down the path of farming AR applications for whatever device it has planned next.

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Clay Brings Gesture Tracking To Apple’s ARKit With No Extra Hardware

UploadVR

One of the amazing things about Apple’s new ARKit developer platform is that there’s no extra hardware required. Experiences Hand Tracking Hardware

Apple ARKit To Get People Occlusion, Body Tracking, High Level ‘RealityKit’ Framework

UploadVR

At its annual WWDC conference today Apple announced big new updates to ARKit, including people occlusion and body tracking. RealityKit is a new high level framework from Apple made specifically for AR. The framework’s rendering engine takes full advantage of hardware acceleration in Apple chips and performant Apple APIs. Apple is also launching a new macOS tool called Reality Composer. Apple apple ARKit

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Magic Leap One Teardown Reveals Sophisticated Hardware with Shortish Shelf Life & Low Repairability

Next Reality AR

The team over at iFixit, known for tearing down and examining some of the most popular devices on the planet, including devices like Apple's iPhone, iPad, MacBooks, Microsoft's Surface, and many other devices.

Is Apple Working On A VR headset?

VRCircle

Apple has been in the news recently and I do not mean because their iPhone sales are slowing. Apple Rumored to be hiring for VR since 2014 Apple has confirmed their recent acquisition of a company called Flyby Media, a start-up that allows phones to can "see" the world around them.

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Apple’s AR Glasses Will Probably Be Powered And Controlled By Your iPhone

UploadVR

An extensive patent application filed by Apple could provide insight into their plans for AR glasses. Notorious Apple analyst Ming-Chi Kuo also reported today that the glasses would be an iPhone accessory. Microsoft’s HoloLens 2 has the computing hardware and battery built into the rear padding. Apple’s biggest advantage in AR could be the ubiquity of its iPhone. Apple Engineering. Apple’s AR glasses ambitions aren’t just speculation.

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Report: Apple Nearly Acquired Leap Motion but the Deal Fell Through

Road to VR

According to a report from Business Insider , earlier this year Apple was on the verge of acquiring Leap Motion, but the deal fell through days before it was expected to close. SEE ALSO Apple Acquires AR Optics Startup Akonia Holographics.

Rift S Hardware Review: A Simplified PC VR Headset Focused On Easier Setup And Lowering Cost

UploadVR

Facebook’s relationship to people is reliant on platforms controlled by other companies like Google, Apple, and Microsoft. The next priority apparent in the Rift S design is cross-compatibility with other Oculus content and hardware. Hardware Reviews facebook oculus rift s

A Tale of Two Apples

UploadVR

One thing that’s always defined Apple is its ability to shape tech’s future. All this action is precisely where Apple’s absence is felt. This either means Apple will miss this next tech shift, or that it’s playing the long game.

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Apple CEO: VR Has “Lower Commercial Interest” than AR, New Hires from Magic Leap & Oculus

Road to VR

Apple CEO Tim Cook has stated that in his view, augmented reality and not virtual reality holds the ticket for commercial success in immersive technologies in the future. This is what Apple has always done for the most part, and they’ve done very nicely as a result.

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Apple Points to VR as One Reason Why Next Mac Pro Needs to be More Powerful

Road to VR

At present, modern VR is largely unsupported on Apple computers, largely because many of the company’s systems do not meet the recommended hardware specifications. Apple may rarely hint at it, but the company is thinking about VR… and so are its customers.

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Apple Developers Join WebVR Community Group Shaping the Future of VR on the Web

Road to VR

WebVR is an in-development open standard that aims to define how browsers should communicate with VR hardware, allowing developers to create VR experiences that are served directly from the web. SEE ALSO Apple Adds VR Rendering Essentials to MacOS via Metal 2.

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Here’s the Star Wars VR Demo Apple Showed During Their Keynote

Road to VR

At yesterday’s keynote at the Worldwide Developers Conference (WWDC) 2017, Apple revealed the new iMac Pro and updated 27” Retina iMac , both of which are VR-ready, along with a slew of other VR related product updates. Apple News Bits apple vr wwdc vive star wars demo wwdc vr wwdc

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ManoMotion Introduces Apple ARKit Hand Gesture Support

VRScout

Developers will soon be able to integrate hand gesture control into their projects on the ARKit platform, no extra hardware needed. All this with minimal impact to CPU, memory, battery life and without the need for any additional hardware.

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Apple Reportedly Could Have Over 1,000 Engineers Working on AR in Israel

Road to VR

According to UBS analyst Steven Milunovich , Apple could have over 1,000 engineers working on Augmented Reality technology in Israel, mostly at its major R&D centre in Herzliya. Milunovich maintains Apple might introduce AR features similar to Google’s Tango in the next iPhone.

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Editorial: Why Apple’s Immersive Evolution Starts With Poop

UploadVR

People who watch technology closely — especially those optimistic about VR and AR — are scratching their heads this week trying to understand how Apple “ undersold ” those features so significantly. Apple demonstrated it by animating poop and other emoji.

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Apple Sets Stage For VR; Shows Off Star Wars Vive Demo

VRScout

Apple’s new iMacs are now powerful enough to support VR. Apple unveiled macOS High Sierra during WWDC. Apple Embracing Virtual Reality. Apple’s senior vice president of software engineering Craig Federighi took the stage and confirmed that “Valve is bringing SteamVR to Mac.”

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iPhone supplier tips metal Apple AR devices

Slashgear

Augmented Reality was at the head of an earnings conference this week with Catcher Technology, supplier of metal frames and casings for Apple products. His commentary did not necessarily tie future AR components to Apple directly, but gave a strong indication of such therein.

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AR+VR Weekly: Apple AR glasses, $13 Billion VR market in China & Oculus top hardware on Steam

AWE Blog

In addition to keeping you up-to-date on the top AR+VR news, funding activity, and launch announcements, here are there three stories you need to know: Apple AR glasses, $13 Billion VR market in China and Oculus on top on Steam. Apple acquires Denver-based Akonia Holographics ( TechCrunch ).

Apple Drops Hint For VR-Ready Mac Pro

UploadVR

Apple’s short history with VR is somewhat troubled. While CEO Tim Cook continues to rave about AR instead , headset makers like Facebook’s Oculus don’t support the Mac OSX, citing the need for more powerful hardware to run headsets like the Rift. Earlier this week Apple provided an update on its Mac Pro line of desktop PCs, promising that a new iteration of the device would be coming at some point in 2018. Apple VR Industry News apple Mac Pro

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Apple HMD Research Continues With New Eye-Tracking Patent

UploadVR

An Apple patent for eye-tracking published today highlights the company’s continued research and investment into VR and AR. Last year Apple reportedly acquired leading eye-tracking company SMI, which forced other manufacturers using the tech in their hardware designs to find other options. Also, research suggests more visually impressive details could be rendered on less powerful hardware by showing the greatest detail directly in front of your eye. Apple