Rumor: Apple Reportedly Suspends Work on Consumer AR Headset

Road to VR

The Cupertino-based tech giant may be pumping the brakes on its long-rumored Apple AR headset , something that was reportedly slated to see a release as early as 2020. Apple continuously advertises a number of job positions dealing with AR software and hardware.

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Apple’s Latest Patents Mark More Territory in AR Headset Hardware and Software

Road to VR

This week however, the company was granted two patents that establish basic hardware and software solutions not only pointing towards a prospective Apple AR device, but marking out some fundamental territory in the process. Apple v. Samsung, Apple v. Microsoft, Apple v.

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Apple AR Headset FOV, Codename, and Stereoscopic Rendering Mode Reportedly Found in iOS 13.1

Road to VR

Steadily becoming the biggest open-secret in the industry… more evidence has come to light that Apple in ongoing development of an AR headset. It appears that I've launched StarTester mode on my X in spite of all hardware locks:) pic.twitter.com/cAjmmbFbxG.

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iOS 13 Code Suggests Apple is Testing Its AR Headset Internally

Road to VR

Apple may not have shown off any AR tech at the company’s grand iPhone 11 unveiling yesterday, however thanks to some newly discovered code in a recent built of iOS 13, it appears Apple is testing its own AR headset internally. Image courtesy Apple.

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Flurry of New Apple ‘AR/VR’ Job Listings Point to New Products on the Horizon

Road to VR

A flurry of new job listings for Apple’s secretive ‘Technology Development Group’ suggests that the company has reached a new phase of turning its years of AR/VR R&D into actual upcoming products.

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Report: Apple AR Headset Could Rely on iPhone for Rendering & Connectivity

Road to VR

Several reports over the past two years have suggested Apple is getting ready to manufacture an AR headset , and possibly ship it sometime in 2020—something that’s so far unsubstantiated by the company itself. SEE ALSO Report: Apple Nearly Acquired Leap Motion but the Deal Fell Through.

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Report: Apple In Development Of VR/AR Headset & AR Glasses, First Device Launches 2022

VRScout

A new report pushes the rumored launch date of Apple’s AR device by two years; hints at a second, sleeker device. Not only that, but the AR headset will be followed by the release of AR glasses the following year, establishing Apple’s official augmented reality ecosystem in the process.

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Rumor: Apple Reportedly Partners With Valve to Develop AR Headset

Road to VR

Apple is developing an AR headset; so much is clear from its many AR-specific job listings and even its latest version of iOS, which includes a stereoscopic renderer. SEE ALSO Apple AR Headset FOV, Codename, and Stereoscopic Rendering Mode Reportedly Found in iOS 13.1.

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Facebook Hires Apple Hardware Expert To Head Oculus Advancements

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We recently covered rumors of Apple planning to lean on AR for the company’s future and there were some personnel movements to corroborate the rumors as well. Now we’ve got some movement in the VR and AR industries again, this time with a senior ex-Apple employee becoming head of Oculus VR hardware. A hire such as this shows that they are still standing behind the hardware and want the division to evolve. Tagged with: apple , facebook , oculus.

Apple Announces First VR-Ready Computers

Road to VR

Senior VP of software engineering Craig Federighi announced today to the WWDC crowd that Metal 2, the company’s updated hardware-accelerated graphics API, will be launching with support for external graphics as well as a set of VR-specific features to the newly revealed High Sierra macOS.

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Report: Apple Developing AR/VR Headset with 8K Resolution Per-eye Slated for 2020

Road to VR

According to a report by CNET , citing an anonymous “person familiar with Apple’s plans,” the company is working on an AR/VR headset targeting 8K resolution per-eye, scheduled for launch in 2020. Apple Apple AR Apple VR News apple apple ar apple vr

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Apple Patent Filing Reveals Wide Field Of View Foveated AR Display Concept

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A patent application filed by Apple offers a look at the company’s ideas for wide field of view foveated augmented reality display technology. Reports that Apple is working on AR glasses first emerged in late 2017. Apple notes this as a key design consideration in the patent.

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Apple Positions New iMac Pro for VR Development, Available Starting Thursday

Road to VR

Back at WWDC 2017 Apple finally embraced VR, announcing that it had been working with Valve to bring SteamVR and the HTC Vive to MacOS , along with a number of other announcements about how the company would support VR as part of its ecosystem.

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Apple Will Likely Debut Digital Health And ARKit 2.0 At WWDC, But No Hardware

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Apple’s plans for the 2018 Worldwide Developers Conference (WWDC) keynote next week include a new “Digital Health” initiative and a major update to its ARKit augmented reality software, but no new hardware, Bloomberg reports. According to the new report, Apple will address recent concerns over device addiction with Digital Health, a collection of settings and usage monitoring tools that will help users reduce device and specific app usage. AR apple

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Apple Reportedly in Development on Combination AR/VR Headset

VRScout

Apple could soon be dominating the immersive market as rumors swirl around their unannounced AR/VR headset. A recent Cnet report has the the immersive industry in a tizzy as rumors regarding Apple’s still yet-to-be-announced combination AR & VR headset have begun circulating once more.

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Apple Embraces VR: Every Virtual Reality Announcement From Today’s WWDC Keynote

Road to VR

At Apple’s World Wide Developer Conference today, the company made a major shift in their embrace of virtual reality with several new VR announcements during the event’s opening keynote. Today marks a major shift in Apple’s public support for virtual reality.

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Report: Apple Could Release an AR Headset as Early as 2020

Road to VR

With the release of iOS 11, hundreds of millions of Apple devices gained the ability to perform basic augmented reality functions, albeit viewed through the screens of iPhones and iPads. Apple doesn’t plan to sell the headset though, and will likely only use it for testing purposes.

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Clay Brings Gesture Tracking To Apple’s ARKit With No Extra Hardware

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One of the amazing things about Apple’s new ARKit developer platform is that there’s no extra hardware required. Experiences Hand Tracking Hardware

A Tale of Two Apples

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One thing that’s always defined Apple is its ability to shape tech’s future. All this action is precisely where Apple’s absence is felt. This either means Apple will miss this next tech shift, or that it’s playing the long game.

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Magic Leap Reveals Developer Demo, Confirms NVIDIA TX2 Hardware

Road to VR

Today during Magic Leap’s developer livestream the company offered the first details on the compute hardware that’s built into the device, confirming that an NVIDIA CPU/GPU module, and also showed a brief developer sample demonstrating world meshing and gesture input.

4 Dev Demos Showing Off Apple’s New ARKit Tracking

Road to VR

Showcased at Apple’s Worldwide Developer Conference this week, ARKit is a new core technology for iOS 11, due to launch this Fall, soon to enable augmented reality features on hundreds of millions of iPhones and iPads.

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The Ghost Howls’s VR Week Peek (2019.09.22): Oculus working on AR glasses with Luxottica, Apple glasses FOV discovered and much more!

The Ghost Howls

We may know the field of view of Apple AR headset. Of course, since he has not an Apple HMD, the only thing he could obtain was the screen splitting in two on his phone, showing that view that we XR developers know very well. Another week, another roundup of amazing AR/VR news!

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Oculus Mum on Rift Support for MacOS in the Wake of Apple’s VR Announcements

Road to VR

Apple this week showed it’s getting serious about the VR medium with platform-spanning VR announcements this week crossing both hardware and software. It wasn’t uncommon to see developers building and running VR applications on Apple computers. Photo courtesy Apple.

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Here’s How Apple’s AR Headset Will Likely Be Introduced — And When

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Apple has been working on an augmented reality headset for years. Apple’s black box approach to development means that the specifics are still mysterious, so its iGlasses (or Apple Glasses, or whatever they’re ultimately called) could be nearly ready for production — or a year away.

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Apple Teases New ARKit 2 Experiences At 2018 Keynote

VRScout

Science-based basketball training and oldschool Galaga with a multiplayer twist heads to iOS via Apple’s advanced augmented reality platform. Apple’s 2018 keynote event has officially come to a close and it appears as though iOS fans have much to look forward to over the coming months.

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Using Apple’s ARKit, This Company Built Inside-Out Tracking for a VR Headset

Road to VR

Nexus Interactive Arts, an immersive media division of VFX production studio Nexus Studios , have used Apple’s ARKit working on an iPhone 7 in an experiment that creates basic inside-out positional tracking and pass-through AR for a Google Cardboard headset.

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Report: Internal Apple Code Suggests ‘Garta’ AR Device, ‘StarBoard’ Spatial Interface

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Code reportedly found by MacRumors in an internal build of iOS 13 suggests Apple is working on iPhone-connected AR glasses and a spatial launcher interface to use them. Reports that Apple is working on AR glasses first emerged in late 2017. In 2018, Apple acquired Akonia Holographics , a startup working on novel optics for AR based on holography. Apple AR apple augmented reality garta ios ios 13 starboard

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Editorial: Why Apple’s Immersive Evolution Starts With Poop

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People who watch technology closely — especially those optimistic about VR and AR — are scratching their heads this week trying to understand how Apple “ undersold ” those features so significantly. Apple demonstrated it by animating poop and other emoji.

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ManoMotion Introduces Apple ARKit Hand Gesture Support

VRScout

Developers will soon be able to integrate hand gesture control into their projects on the ARKit platform, no extra hardware needed. All this with minimal impact to CPU, memory, battery life and without the need for any additional hardware.

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Rift S Hardware Review: A Simplified PC VR Headset Focused On Easier Setup And Lowering Cost

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Facebook’s relationship to people is reliant on platforms controlled by other companies like Google, Apple, and Microsoft. The next priority apparent in the Rift S design is cross-compatibility with other Oculus content and hardware. Hardware Reviews facebook oculus rift s

Apple ARKit To Get People Occlusion, Body Tracking, High Level ‘RealityKit’ Framework

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At its annual WWDC conference today Apple announced big new updates to ARKit, including people occlusion and body tracking. RealityKit is a new high level framework from Apple made specifically for AR. The framework’s rendering engine takes full advantage of hardware acceleration in Apple chips and performant Apple APIs. Apple is also launching a new macOS tool called Reality Composer. Apple apple ARKit

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Apple’s ARKit is Bringing Augmented Reality to “hundreds of millions of iPhones and iPads”

Road to VR

Apple’s annual Worldwide Developer Conference (WWDC) is here, and today’s keynote saw a number of VR-specific announcements including Apple’s first VR-ready computers to go along with the launch of the company’s newest macOS High Sierra. image courtesy Apple.

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The 10 Coolest Things Being Built with Apple’s ARKit Right Now

Road to VR

Apple’s ARKit has been out for developers since it was announced last month. Apple, with a single flip of the wrist, has however started down the path of farming AR applications for whatever device it has planned next.

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Apple CEO: VR Has “Lower Commercial Interest” than AR, New Hires from Magic Leap & Oculus

Road to VR

Apple CEO Tim Cook has stated that in his view, augmented reality and not virtual reality holds the ticket for commercial success in immersive technologies in the future. This is what Apple has always done for the most part, and they’ve done very nicely as a result.

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Apple’s AR Glasses Will Probably Be Powered And Controlled By Your iPhone

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An extensive patent application filed by Apple could provide insight into their plans for AR glasses. Notorious Apple analyst Ming-Chi Kuo also reported today that the glasses would be an iPhone accessory. Microsoft’s HoloLens 2 has the computing hardware and battery built into the rear padding. Apple’s biggest advantage in AR could be the ubiquity of its iPhone. Apple Engineering. Apple’s AR glasses ambitions aren’t just speculation.

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Apple Developers Join WebVR Community Group Shaping the Future of VR on the Web

Road to VR

WebVR is an in-development open standard that aims to define how browsers should communicate with VR hardware, allowing developers to create VR experiences that are served directly from the web. SEE ALSO Apple Adds VR Rendering Essentials to MacOS via Metal 2.

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Report: Apple Nearly Acquired Leap Motion but the Deal Fell Through

Road to VR

According to a report from Business Insider , earlier this year Apple was on the verge of acquiring Leap Motion, but the deal fell through days before it was expected to close. SEE ALSO Apple Acquires AR Optics Startup Akonia Holographics.