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Unreal Engine Adds Oculus Quest Vulkan Support, Unity To Follow ‘Later This Year’

UploadVR

The latest version of the Oculus Unreal Engine Integration adds support for Vulkan on Oculus Quest and Oculus Go. Vulkan was developed by The Khronos Group, a non-profit industry consortium which includes major tech companies like NVIDIA, AMD, Microsoft, Facebook, Google, and Intel. Vulkan on Android has the same advantages as DirectX 12 on Windows or Metal on Apple operating systems. Vulkan On Oculus Standalones.

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Unreal Engine 4.20 Ships With Native Mixed Reality Compositing for VR, New AR/VR SDKs

Road to VR

Unreal Engine 4.20 In the VR realm, the new version brings native mixed reality video compositing for VR applications, and an update to a much newer Oculus SDK. adds supports for Apple’s ARKit 2.0 and Google’s ARCore 1.2, Unreal Engine 4.20 Updated Oculus SDK. For developers using Unreal Engine to build titles for the Rift, UE 4.20 We’ve added support for Apple’s ARKit 2.0, We’ve added support for Google’s ARCore 1.2,

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The XR Week Peek (2020.05.17): Apple Glasses are sleek, UE5 rises hype, NVIDIA releases CloudXR SDK, and more!

The Ghost Howls

Apple glasses are coming in 2021–2022 and they are incredibly sleek. Apple glasses are coming. This week, the analysts Ming-Chi Kuo has teased that Apple Glasses are coming in 2022 at the earliest (2022–2023 timeline). Apple is really good at selling stuff.

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The XR Week Peek (2020.07.20): Oculus ready to manufacture the Quest S, Pico doubles-down on 3DOF, and more!

The Ghost Howls

Image by Oculus). Oculus could be starting the production of a new Quest at the end of July. Multiple reports seem to confirm that Oculus is actually starting the production of a new Oculus Quest headset, with an expected release date in 2021. Google’s investment for a 7.7%

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The VR Download: Oculus Link On Any Cable, UE5 Graphics, Remote Work- Why Isn’t All VR Wireless?

UploadVR

Oculus Link now works with any USB cable, Unreal Engine is getting close to photorealism, and the leading remote work app is free for the pandemic. The post The VR Download: Oculus Link On Any Cable, UE5 Graphics, Remote Work- Why Isn’t All VR Wireless?

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XR Swim Platform Wants To Become The Steam Of WebXR Content

VRScout

Thanks to the rigorous submission processes used by major platforms, however, many independent XR content developers are finding it difficult to publish their experiences in marketplaces such as the Oculus or Apple App Stores.

Epic CEO Tim Sweeney: Closed Oculus Platform Would Mean ‘Less Income For Developers’

UploadVR

Some major questions remain unanswered by Facebook’s Oculus team regarding how open and accessible its Oculus Quest hardware will be to buyers. Critically, it is unclear how easy it will be for the average Oculus Quest buyer in 2019 to become developers so they could load up software that runs on the headset without going through Facebook’s Oculus Store. That’s the way it is done today with the standalone Oculus Go headset.

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Did Seebright Just Launch Google Cardboard for AR?

VRWorld

Thus, AR manufacturers sell their development products by passing the cost onto the end user, while VR development is subsidized by all – Oculus shipped ‘devkits’ for $349.99, HTC Vive PRE program shipped over 10,000 units for free, OSVR is very cheap, and makers like Deepoon go for as low as $249.99. Next iteration of Google Android OS will feature Daydream UI and we feel it might be the main feature of upcoming Android.

The XR Week Peek (2020.08.24): Facebook login gets imposed on Quest and the community riots, and much more!

The Ghost Howls

Oculus devices will require a Facebook login. The enormous piece of news of the week is tha t Facebook has communicated that from October, 20th, all people that want to use an Oculus device for personal use will have to use their personal Facebook account to log in.

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The VRScout Report – The Week in VR Review

VRScout

Google wants you to play with Blocks, this smartphone wants you to get rid of your headset, a new marketplace connecting content creators with funding, the price of the Oculus Rift is slashed, the investment & funding wrapup, and more… 1. GOOGLE WANTS YOU TO PLAY WITH BLOCKS. Google understands that the future of computing is 3D—and the computers of tomorrow will need lots of 3D objects to populate just about everything. APPLE IS HIRING FOR VR/AR POSITIONS.

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The VRScout Report – The Week in VR Review

VRScout

Apple finally talks about VR while taking a (very solid) swing at AR, Walmart will use virtual reality to train employees, you can grow better weed with AR + AI, and Q1 VR headset sales…. APPLE ACTUALLY TALKS ABOUT VR. To many eager iOS users out there (myself included), Apple’s refusal to release or even discuss anything VR-related has been frustrating. APPLE TAKES A (VERY SOLID) SWING AT AUGMENTED REALITY. However… we’re still waiting for those apple AR glasses.

The XR Week Peek (2020.10.26): DecaGear is an intriguing VR headset, HTC is working on a new device, and more!

The Ghost Howls

While Oculus is getting all the glory for the Quest, its competitors are not sleeping. Huawei has upgraded its sleek VR glasses and now they support 6DOF movement and 6DOF controllers that are very similar to the Oculus Touch. r/Oculus lately.

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The VRScout Report – The Week in VR Review

VRScout

You can enjoy the full audio recording below: In this week’s VRScout Report, we discuss Oculus Story Studio’s Henry Emmy win, NASA training astronauts with virtual reality gloves, Snapchat flirting with augmented reality, HTC Vive trying to go wireless, and iPhone laying potential plans for VR/AR. It’s a well-known secret in the VR/AR industry that Apple has been working behind the scenes on this tech despite not releasing any products and remaining tight-lipped on their plans.

2018 In Review: The Year Standalones Took VR And AR Everywhere

UploadVR

A number of VR developers are quietly working on projects for this year and beyond, while 2018 saw 17,000 standalone $200 Oculus Go VR headsets purchased by Walmart and deployed at stores everywhere to train employees. Magic Leap’s CEO Rony Abovitz suggested in our first face-to-face interview ( you can read the entire transcript ) that “big” players like Microsoft and Apple are going to spend ten times that amount investing in this technology.

The best AR and VR news from CES 2021

The Ghost Howls

We were all expecting this since AR and VR are a bit in a transitional moment and the biggest brands (like Facebook and Apple) have their events through which they’ll announce their new devices, but for me, this lack of news was worse than the expected. Google AR Cloud Streaming.

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The XR Week Peek (2021.02.15): Facebook keeps working on its masterplan, WebXR arrives on iOS, and more!

The Ghost Howls

It wants to create an ecosystem , where most probably all the devices can work together (like it happens today with Apple devices); The report also claims that Facebook may be building its own operating system to encompass all these devices. Apple is working on Micro-OLED displays.

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How the Stock Market is Showing Faith in Augmented and Virtual Reality (AR/VR)

ARVR

One-year price performance for MSFT, AAPL, GOOGL, SNE, and NVDA According to the latest report from Statista , the global augmented reality (AR) and virtual reality (VR) markets are rapidly growing and are forecast to reach a total of $72.8

The XR Week Peek (2020.02.10): Lynx launches MR standalone headset, Facebook acquires Scape and much more!

The Ghost Howls

These are pretty cool, also because the Snapdragon XR 2 is much more powerful than the 835 mounted by the Oculus Quest. Considering that this number doesn’t count the Quest users connected via Oculus Link, the actual number of VR users on Steam is even higher.

The XR Week Peek (2021.03.08): Microsoft launches Mesh, HTC and Pico tease new hardware, and more!

The Ghost Howls

If Microsoft commits to building this platform and doesn’t abandon it (a la Google), it can become an incredible tool for us developers. They could build together something that could seriously compete with Facebook and Apple: let’s keep an eye on them.

How I got started with virtual reality (and you can, too)

The Ghost Howls

Years later, in 2014, my previous classmate Gianni Rosa Gallina called me because he wanted to create a startup about all the fancy things we were discussing in that period, in particular Google Glasses and my obsession about seeing virtual objects on top of the real world.

The XR Week Peek (2020.10.12): Quest 2 is launching, dogs use AR, and more!

The Ghost Howls

Facebook has started today enforcing the “Facebook login” rule , asking Oculus users to merge their Facebook and Oculus accounts. Unreal Engine and Photoshop), as it happens in Google Docs when many people edit the same document at the same time. Image by Google).

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The XR Week Peek (2021.03.01): Sony confirms PSVR 2, Facebook teases Quest 2 Pro, and more!

The Ghost Howls

Oculus has also partnered with Virtuclear to offer prescription lenses for the Quest 2 for $80. All the 3 major VR runtimes (Oculus, SteamVR, Microsoft) are now compatible with OpenXR , and this means that on the runtime layer on PC, now OpenXR has been fully integrated.

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Editorial: Beat Saber Acquisition Begins Facebook’s Push Toward Horizon

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All that effort and money was just to buy Facebook a seat at the table alongside some of the biggest western platform-holding companies like Google, Microsoft, and Apple. You still will use your Oculus ID,” Fitzgerald told me.

The XR Week Peek (2020.12.14): Facebook gets sued for alleged monopolization, Medal Of Honor is a mediocre game, and more!

The Ghost Howls

The actions coming from the US are not much related to VR and Oculus, but mostly to the social space. This could also mean splitting the Facebook Reality Labs into a separate company (a new Oculus?), Oculus Rift S now costs $300. Oculus is now working only on top of OpenXR.

WebXR & A-Frame’s Co-Creator On The The Web’s Future & Why It Matters

Upload VR

When we released it, other companies jumped in and joined the initiative like Samsung and Microsoft and Oculus and the scope of the API grew to incorporate AR use cases also. Oculus doesn’t know, people that curate the store don’t know.

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5 Ways to Break into Virtual Reality and Augmented Reality at Home

ARVR

Apple seems to be cornering the popular entertainment industry, with the acquisition of NextVR, as industry rivals such as Magic Leap focus on enterprise solutions. You probably have heard of well-known models such as the Oculus Go, Oculus Rift, Playstation VR, and HTC VIVE?—?these

Best Places To Learn AR and VR Development Online in 2020

Hypergrid Business

Unreal Engine 4 is also an industry standard although it has a steeper learning curve than Unity. Examples are HTC Vive, Oculus Rift, Cardboard and other that are now very popular VR platforms for building experiences. (Image courtesy RAEng Publications via Pixabay.).

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All the most important AR and VR news from the GDC 2018

The Ghost Howls

I think that, after a year, its specifications don’t sound exceptional anymore and maybe it is better that LG jumps directly to a second generation or that enters the standalone market (as it seems, since there are some rumors about a new revolutionary headset screen developed by Google and LG). Oculus Go showcased. The Oculus Go (Image by Oculus). At GDC, the Oculus Go has been one of the main characters. Oculus Go to use by a journalist.

Our First Look At Microsoft HoloLens 2

VRScout

One of the more surprising announcements during the presentation, Spatial Anchors serve as a way to share three-dimensional images compatible with Apple’s ARKit as well as Google’s ARCore. In other words, down with the “walled garden” approach favored by companies such as Apple and Oculus. Tim Sweeney, founder and CEO of Epic Games, then took to the stage to say that Unreal Engine 4 support would also be arriving on the HoloLens 2.

Who Will Own the Metaverse?

AR Insider

The World Map in this world therefore isn’t a 2D street map like we have with Google Maps or Open Street Map, nor is it a 3D map with terrain and building volumes. The incumbents have an advantage with existing mapping such as Google Maps, Earth, Street View, Apple Maps and the Indoor Maps Program, and Bing Maps but there are also significant geographic data players such as Foursquare and OpenStreetMap.

Mark Zuckerberg and I are confusing the market about VR and AR and the future of all computing: here’s why we need to stop doing that

Robert Scoble

Mark Zuckerberg talks about the future of VR and AR at Facebook’s recent Oculus Connect conference. It isn’t alone, we know of many companies that are spending billions on same, including Microsoft, Google, Amazon, Sony, Magic Leap, Huawei, and others. At its recent Oculus Connect conference, where it was speaking to virtual reality fans and developers, Facebook made it very clear during its keynote “we are building AR glasses.”

The Coming Wave of Virtual Reality Creation Tools

UploadVR

That was true until a few weeks ago, when I got my hands on a new class of virtual reality 3D creation tools including Google Blocks , Google Tilt Brush , Oculus Medium , Oculus Quill , et al. In new VR creation tools like my personal favorites, Google’s Blocks and Tilt Brush, you can literally step around what you’re working on, or reach out and grab it, physically manipulating and scaling objects effortlessly in real-time. To the Google Machine we go!

The Ghost Howls’s VR Week Peek (2019.08.11): Gear VR is over, Go long term future is uncertain, Huawei teases its metaverse and much more!

The Ghost Howls

Everyone of us already knew that Gear VR was a platform almost abandoned when Oculus announced the Oculus Go. Anyway, officially, both Samsung and Oculus have continued at least to support it. Gear VR has been useful to drive the first adoption of VR, but now people can exploit the Oculus Go for that , given its much better form factor and affordability. Original image by Oculus). Xiaomi disbands the Mi VR team, with unknown effects on Oculus Go.

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Magic Leap’s LEAP Con 2018 round-up: all the major announcements in only one place

The Ghost Howls

It is the first event of this kind organized by Magic Leap: we can say that LEAP Con is like the Oculus Connect of Magic Leap and will probably become always more important, year after year, exactly as it has happened to Oculus. I’ve not been there, but as always, I have read tons of materials, so that to provide you a satisfying summary of the most important news from that conference (but this time I promise you I won’t write as much as for the Oculus Connect 5 !).

The Right Time to Invest in VR, with MetaVRse’s Alan Smithson and Alex Colgan

XR for Business Podcast

And then if you take things like Unreal Engine, they're doing concerts on their Fortnite platform. Now, if you look at something like game engines, for example, Unity and Unreal, they've been established for many, many years. That's why Unity and Unreal are worth tens of billions of dollars each, because they have this cross-platform reach. They work on Oculus Quest, they work on the Magic Leap. Don't quote me on those numbers, I'll have to Google them.)

A 2020 XR Year-In-Review, with MetaVRse' Alan & Julie Smithson, and Alex Colgan

XR for Business Podcast

And so Apple bought them shortly thereafter. So SPACES was acquired quietly by Apple this year. And Apple also earlier this year acquired NextVR, which-- that company has all the licensing rights to real-time capture in 360 of NASCAR, and NBA, and all of the other sports. So now Apple has the rights to 360 stream or VR stream sports, so that's pretty cool. But then you look at Unreal. Oculus came up with a $300 VR headset that rivals anything in the market.

Exclusive: Here’s How Fantastic Contraption VR Devs Generated More Than $1 Million

UploadVR

It released with the launch of the HTC Vive in early 2016 and Facebook’s Oculus Touch controllers for Rift late in the year. Other teams in this group include Survios ( which is funded by investors to the tune of $50 million ) and Owlchemy Labs ( acquired by Google ). They recall demos of Owlchemy’s Job Simulator, Google’s Tilt Brush and Valve’s early robot demo, each of which made excellent use of those hand controls.