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Meta Quest 3 and Apple Vision Pro: A Tale of Two Headsets

ARPost

Both Apple and Meta revealed highly anticipated headsets in the last seven days. Pro hallmarks coming to the Quest 3 include color passthrough and the Pro controllers. Meta’s seemingly hasty announcement of the Quest 3 seems to have been timed to come out before Apple’s announcement of the Vision Pro.

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ManoMotion Introduces Apple ARKit Hand Gesture Support

VRScout

Developers will soon be able to integrate hand gesture control into their projects on the ARKit platform, no extra hardware needed. These motions will allow users to alter digital elements and gesture them anywhere they’d like within their 3D space, opening up an endless supply of potential use-case scenarios. “

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SIGGRAPH 2017: Neurable Lets You Control A Virtual World With Your Mind

UploadVR Between Realities podcast

This is combined with eye-tracking technology from German firm SMI, which may have just been acquired by Apple. The game allows you to manipulate objects and battle foes with your mind, and is played entirely without handheld controllers. ” The company offers an SDK so Unity developers can integrate the system into a game.

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ManoMotion Brings Hand Gesture Input to Apple’s ARKit

Road to VR

ManoMotion, a computer-vision and machine learning company, today announced they’re integrated their company’s smartphone-based gesture control with Apple’s augmented reality developer tool ARKit , making it possible to bring basic hand-tracking into AR with only the use of the smartphone’s onboard processors and camera.

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#ICYMI: XR Today’s Big News Show on the Apple Vision Pro

XR Today - Big XR News tag

The Apple Vision Pro has made sensational headlines across global media outlets, leading to renewed interest in virtual, augmented, mixed, and extended reality (VR/AR/MR/XR) technologies. Doing so will also provide greater interoperability with additional platforms such as Unity and Xcode, among others.

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AR Smart Glasses: Expert Roundtable

XR Today - Augmented Reality tag

XR devices are all over the headlines this month; the release of the Apple Vision Pro has brought spatial computing/mixed reality wearables to the forefront of emerging workplace and consumer-based digital solutions. In addition to comfort, AR glasses should have intuitive controls and user-friendly interfaces.

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Developing the Future of Mixed Reality

Tech Trends VR

Although they haven’t deployed on Magic Leap yet, they’re hopeful that because every platform out there is investing in enabling Unity compatibility which enables them to develop cross-platform more easily.