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WebXR Device API Working Draft Published

UploadVR

The WebXR Device API “describes support for accessing virtual reality (VR) and augmented reality (AR) devices, including sensors and head-mounted displays, on the Web.” ” When paired with 3D content made in WebGL, the API can turn a standard URL or web address into a portal to another world. Most VR developers build interactive virtual worlds in engines like Unreal and Unity.

GDC 2018: Sketchfab Launches Download API, Bringing Fast 3D Model Searching To Developers

UploadVR

3D asset company Sketchfab is looking to stay a step ahead of Google Poly with its latest release. Many of these assets have been created in software that will be very familiar to creative VR users, like Google’s Tilt Brush and Blocks or Oculus Quill and Medium as well as other more traditional software such as Blender. Sketchfab’s Download API allows you to do all of that within game engines such as Unity and Unreal and even when working inside VR.

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The XR Week Peek (2021.03.01): Sony confirms PSVR 2, Facebook teases Quest 2 Pro, and more!

The Ghost Howls

Unreal is already compatible with the framework, so in 2021 we’ll soon have also the tools ready to create OpenXR cross-compatible platforms. The new reference design has also optimizations that make it easier to create virtual monitors in the room. Image by Virtual Desktop).

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Valve Index: A good fit?

The Ghost Howls

If you are interested in ergonomics in virtual reality, today is your lucky day. June 28 th was a key date this year for a group of Virtual Reality enthusiasts who received on launch day, the first delivery of the new “ Valve Index ” PCVR system. As my previous article on ergonomics explained, the facial interface is the primary physical interface for a Virtual Reality headset , the secondary physical interface is the harness. virtual reality vr

Who Will Own the Metaverse?

AR Insider

In his 1984 classic Neuromancer, characters entered a virtual reality world called “the matrix” (inspiration for the 1999 film of the same name by the Wachowskis). In Neal Stephenson’s Snow Crash of 1992, the internet has been superseded by the Metaverse, a multi-person shared virtual reality with both human-controlled avatars and system “daemons”. What virtual avatars, creatures, information layers or interactive components are here.

The Ghost Howls’s VR Week Peek (2019.08.11): Gear VR is over, Go long term future is uncertain, Huawei teases its metaverse and much more!

The Ghost Howls

The Cyberverse is very similar to the Magicverse by Magic Leap and is a system that employs the AR Cloud, mixing the real and the virtual world, and that uses AI for object recognition, uses localization, fast network and all this fancy stuff. Unreal Engine is adding Vulkan support for Oculus Quest and Unity fill follow later on this year. Amazon thinks using AR for its delivery agents. Google launches AR Live View for Maps.

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