April, 2024

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Analysis: Meta opens up its walled garden to become the Android of XR

The Ghost Howls

Today a (positive) earthquake hit the virtual reality ecosystem: Meta has just opened up its walled garden, as a strategic move to expand its business in the virtual reality market. It has just authorized other VR OEMs to use its Quest operating system and blurred the lines between the Meta Quest Store and App Lab. Let me tell you everything about this massive news and also analyze with you why this has been a very good idea.

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Matt Miesnieks is back with ‘Dejavu’

AR Insider

It's dejavu for Matt Miesnieks who's back with a freshly minted company that launched at GDC 2024 as part of a16z‘s prestigious Speedrun accelerator cohort. AR Insider Editor at Large Emily Olman goes one-on-one with Miesnieks. This post appeared first on AR Insider.

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Meta is Opening Quest’s Operating System to Third-party Headsets, Marking a Massive Shift in Strategy

Road to VR

Today Meta made what is likely to be an industry-altering announcement: it plans to open up the Quest operating system to third-party device makers. Asus, Lenovo, and Xbox have been tapped to create new headsets built on the operating system which is being branded ‘Meta Horizon OS’ Meta has just made its biggest strategic move in the XR space since betting the farm on standalone headsets over PC VR.

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Glue Collaboration to Shut Down, Operating Firm Declares Bankruptcy

XR Today - Virtual Reality

As of April 8 2024, the company operating virtual reality immersive collaboration platform provider Glue declared bankruptcy under a decision by the District Court of Helsinki. The operating firm is selling assets, including the Glue platform. Unless a new company purchases the platform and continues its operation, Glue may shut down for good – “despite our best efforts to prevent this outcome, we were unable to find a timely solution,” the firm noted.

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The Future of eLearning in 2022: A Sensitive Eye for Authentic Translation and Localization

Speaker: Chris Paxton McMillin, President of D3 Training Solutions

To avoid awkward and sometimes disastrous learning content, instructional designers must use authentic translation in the right context to get optimal results. For example, even a simple phrase like “got milk” translates to “are you lactating” in Mexico. Can you imagine what a straight translation might do to your course? With over 317 million people in the US and over 6.7 billion potential customers in the world, personalizing training seems logical.

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Meta Rebranding Quest Software Horizon OS, Will Run On New Headsets From ASUS, Lenovo, More

Upload VR

Meta is rebranding its Quest software platform to Meta Horizon OS, and opening it up to third-party headset makers. Headsets running the platform will feature a "Built with Meta Horizon OS" sticker on the box. They'll have access to the same core software and platform services as Meta Quest headsets, including Meta's tracking and mixed reality technology and store.

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More Trending

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How to make an Augmented Virtuality app for Quest in Unity

The Ghost Howls

A few days ago I posted this video on my social media channels where I poured some biscuits from a real-world biscuit box into my VR kitchen to have some breakfast: So tasty… The video got some interest from the community and some people asked me how I did it. Since I’m always favorable about sharing knowledge, let me tell you the secrets behind this application, so that you can do your augmented virtuality application for your Quest, too!

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Behind the Camera: Big Tech’s Silent War Over Spatial Computing

AR Insider

Seven of the ten largest companies in the world are racing to control what will become a foundational layer of the future of the internet: spatial computing. Nils Pihl breaks down the drivers and dynamics. This post appeared first on AR Insider.

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ASUS, Lenovo & Xbox Are All Making XR Headsets Running Meta’s New Third-party Friendly Operating System

Road to VR

Meta today announced it’s opening its operating system to third-parties , and has named three heavy weights that have pledged support for its newly renamed Meta Horizon OS: Asus, Lenovo, and Microsoft’s Xbox. In a blog post , Meta says it’s tapped ASUS’s Republic of Gamers to develop an “all-new performance gaming headset,” Lenovo to “develop mixed reality devices for productivity, learning, and entertainment,” and Xbox to create its own limited-edition

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Will VR Help NASA Put Humans on Mars?

XR Today - Virtual Reality

Recently, an exciting new use case emerged from the XR space. NASA reports that its astronauts are leveraging virtual reality headsets to explore a digital twin of the space station they will soon occupy. Moreover, the firm will train astronauts on the space station’s workflows via VR and allow designers to refine the station, therefore laying the groundwork for putting a person on Mars.

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How to Train Employees 65% Faster With Virtual Reality

With a rapidly changing economy, Avangrid Renewables looked to virtual reality to develop a standardized form of immersive training in order to onboard and upskill technicians faster than ever before.

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Meta Partnering With Microsoft's Xbox To Make A "Limited Edition" Quest Headset

Upload VR

Meta is partnering with Microsoft's Xbox to create a "limited edition Meta Quest" headset. The announcement comes as Meta also announced it's rebranding the Quest software platform to Meta Horizon OS, and letting third-party hardware companies such as ASUS and Lenovo make headsets running it. Meta Horizon OS Will Run On Headsets From ASUS & Lenovo Meta is rebranding its Quest software platform Meta Horizon OS, and it will also run on new headsets from ASUS, Lenovo, and more.

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Wolf Territories rolls out speech-to-text to help the hearing impaired

Hypergrid Business

(Image courtesy Wolf Territories Grid.) In a move to make the virtual realm more inclusive, Wolf Territories Grid, announced the launch of its new speech-to-text function today, in order to improve the in-world experience for hard-of-hearing and deaf community members. With the commitment to ensure equal participation for all users, Wolf Territories Grid’s new speech-to-text feature will convert spoken words into written text in real time, breaking down communication barriers that have lon

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Meta Releases Free AI Chatbot, Adobe Adds Sora To Premiere

Charlie Fink

Meta AI with Llama 3 is integrated in Instagram, WhatsApp, Messenger and the Facebook Newsfeed.

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What’s Vision Pro’s Enterprise Play? Part II

AR Insider

Though Apple Vision Pro's polished marketing emphasizes consumer use cases – mostly immersive entertainment – practical adoption in early days is enterprise-weighted. We examine the evidence. This post appeared first on AR Insider.

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AR/VR Simulations for Sustainable, Regenerative, Circular Cities

Speaker: Nik Gowing, Brenda Laurel, Sheridan Tatsuno, Archie Kasnet, and Bruce Armstrong Taylor

With 191 country signatories to the Paris Climate Agreement now hard at work in the race to zero carbon by 2050, much of the heavy lifting in ecosystem sustainability falls on the shoulders of the world's densely populated urban centers. This conversation considers how today's AI-enabled simulation media, such as AR/VR, can be effectively applied to accelerate learning, understanding, training, and solutions-modeling to sustainability planning and design.

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Hands-on: Apple Upgrades Personas for True Face-to-face Chats on Vision Pro

Road to VR

Apple today released ‘Spatial Personas’ in public beta on Vision Pro. The newly upgraded avatar system can now bring people right into your room. We got an early look. Much has been said about Apple’s Persona avatar system for Vision Pro. Whether you find them uncanney or passable, one thing is certain: it’s the most photorealistic real-time avatar system built into any headset available today.

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Lenovo, Qualcomm Partner for AI-Ready XR Training

XR Today - Virtual Reality

VirtualSpeech, an immersive training solutions provider integrating genAI technology to make responsive and personalized enterprise training scenarios, recently announced that it is teaming up with Lenovo and Qualcomm to launch its VR service on the ThinkReality VRX headset and Snapdragon Spaces ecosystem. By integrating VirtualSpeech XR learning solutions onto the enterprise focus headset, the firm can reach a “significant milestone” in achieving global scalability of its product.

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Meta Is Getting Rid Of Quest's App Lab And Opening Up The Store

Upload VR

Meta says it will get rid of Quest's unlisted App Lab and instead make the store much more open. The current Meta Quest Store has faced both criticism and praise for its highly curated console-like approach. That approach avoids the "shovelware flood" problem some other stores suffer from, but also heavily constrains the reach of independent developers, including those with new and interesting ideas Meta's curators don't like but consumers may love.

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OpenSim hits new land, user highs

Hypergrid Business

The total land area on OpenSim’s public grids reached the equivalent of 138,831 standard regions this month, an all-time high — and the fourth month in a row that OpenSim land area has broken this record. That’s an increase of more than 5,000 regions since last month. The biggest gainer in terms of land area was OSgrid, which gained 2,655 new regions, taking the top slot back from Wolf Territories Grid.

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Are You Still Watching? How to Create Engaging Presentations for Virtual Learning

Speaker: Richard Goring, Director at BrightCarbon

Remote meetings are here to stay - and many are BORING. If you are trying to engage your learners (or any audience), compelling content is critical. But trying to create stimulating content with the same tools you’ve always had is hard, right? Thankfully, wrong! Terrific tools in PowerPoint along with visual assets help you create the kind of dynamic content you need to capture your remote audience’s attention, with functions that allow for interactive sequences and navigation.

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JEDEC Extends DDR5 Memory Specification to 8800 MT/s, Adds Anti-Rowhammer Features

Anand Tech

When JEDEC released its DDR5 specification (JESD79) back in 2020, the standard setting organization defined precise specs for modules with speed bins of up to 6400 MT/s , while leaving the spec open to further expansions with faster memory as technology progressed. Now, a bit more than three-and-a-half years later, and the standards body and its members are gearing up to release a faster generation of DDR5 memory, which is being laid out in the newly updated JESD79-JC5 specification.

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Apple Vision Pro: a Lesson in Customer Lifetime Value

AR Insider

Among all of the things that Apple Vision Pro is doing and demonstrating, a seldom-discussed matter of its customer support was revealed by AR Insider Editor-at-Large, Emily Olman. She unravels the tale. This post appeared first on AR Insider.

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Meta Affirms it Will Continue Making Quest Headsets Even as it Offers OS to (select) Third Parties

Road to VR

Meta says that even though third-parties will be making headsets with Quest OS (now called Horizon OS) the company will continue to develop its line of Quest headsets. Meta made a huge announcement today , saying that the Quest operating system, rebranded to Meta Horizon OS, would be the software basis of new headsets built by third parties like Asus and Lenovo.

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Will these High-End VR Headsets Shift the Market?

XR Today - Virtual Reality

Late last week, at its 2024 Frontier event online showcase, Pimax debuted two VR headsets that continue its legacy of creating ultra-high spec specialist XR devices. As of its announcement, the firm unveiled two headsets that will soon debut as the Crystal Super and Crystal Light. The headsets come packed with incredibly competitive specs but at a higher point.

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Who C.A.R.E.S.!? How Learning Got Its Bad Rap & What We Can Do About It

Speaker: Treion Muller, Chief Strategy Officer at ELB Learning

Since when has learning and development (L&D) become such a negative experience with its intended learners? Could it be because learners have been conditioned by very poor learning experiences over the past two decades, combined with the kinks of technological innovation? Or is it because learning has typically been designed as a one-size-fits-all solution, despite the fact that humans are not clones?

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Meta Is Working On A Horizon OS "Spatial App Framework" For Porting Apps & Building New Ones

Upload VR

Meta is developing on a new "spatial app framework" for Horizon OS. The company says that with this upcoming framework "developers will be able to use the tools they’re already familiar with to bring their mobile apps to Meta Horizon OS or to create entirely new mixed reality apps". Meta Horizon OS Will Run On Headsets From ASUS & Lenovo Meta is rebranding its Quest software platform to Meta Horizon OS and opening it up to third-party headset makers, including ASUS and Lenovo.

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Udio AI Music Raises $10 Million, $6.5 Million For Spines AI, More Sora, Cinematic AI

Charlie Fink

Because they breached those firewalls, it’s hard to argue that OpenAI thought the content was free.

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Western Digital Previews 4 TB SD Card: World's Highest-Capacity

Anand Tech

Western Digital this week is previewing the industry's first 4 TB SD card. The device is being showcased at the NAB trade show for broadcasters and content creators and will be released commercially in 2025. Western Digital's SanDisk Extreme Pro SDUC 4 TB SD card complies with the Secure Digital Ultra Capacity standard (SDUC, which enables up to 128TB).

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7 Steps to Elevate Product Showrooms with VR

AR Insider

Among VR's growing list of enterprise use cases, enlivening product demonstrations continues to grow. How can it elevate product showrooms with immersive demos that boost product sales? This post appeared first on AR Insider.

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The Key to Getting the Best Out of Video-Based Practice & Coaching

Speaker: Micah Eppler, Account Executive for Rehearsal of eLearning Brothers

Did you know that companies such as Paychex, 3M, and Honeywell are getting better results by incorporating video-based practice and coaching within their L&D strategy? From sales pitches to soft skills, learners are becoming top performers by applying and validating knowledge transfer using the unique benefits of video. Whether used as a stand-alone application or integrated with a learning platform, video-based practice and coaching platforms give learners the ultimate opportunity to repeatedly