Report: Apple Developing AR/VR Headset with 8K Resolution Per-eye Slated for 2020

Road to VR

According to a report by CNET , citing an anonymous “person familiar with Apple’s plans,” the company is working on an AR/VR headset targeting 8K resolution per-eye, scheduled for launch in 2020.

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BigScreen Is Coming To PlayStation VR, ‘Perhaps’ Late 2019 Or Early 2020


The release timeline stated is “perhaps late 2019 or early 2020 “ BigScreen is a free social VR app which allows groups of friends, or strangers, to stream their desktop and hang out. The post BigScreen Is Coming To PlayStation VR, ‘Perhaps’ Late 2019 Or Early 2020 appeared first on UploadVR. Social desktop and video sharing VR platform BigScreen is “hopefully coming soon” to PlayStation VR.

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Report: Apple Could Release an AR Headset as Early as 2020

Road to VR

Citing sources familiar with the matter, the report maintains Apple has definite plans to produce a dedicated AR headset, and could ship a product as early as 2020. The post Report: Apple Could Release an AR Headset as Early as 2020 appeared first on Road to VR.

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Preview: Lone Echo II – 2020 Just Seems too Far Away

Peter Graham

Alas the schedule for Lone Echo II has been pushed back to 2020, but at least the videogame made an appearance during the Electronic Entertainment Expo (E3) last month. Yet at the same time not to put yourself in danger by floating haphazardly into a group of Ticks.

Apple is working on an AR/VR headset for 2020: my thoughts over this news

The Ghost Howls

On Friday, a report on CNET shook a bit the XR community revealing that Apple is working on an AR/VR headset for 2020. And regarding point 3, the release date of 2020, again: (Image from Make A Meme). Apple reportedly working on a headset for 2020 with “8K” per eye.

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Camera maker Insta360 raises $30M as it eyes 2020 IPO

TechCrunch VR

Some of its past backers include IDG Capital, Qiming Ventures, home appliance maker Suning Holdings Group and file-sharing service Xunlei.

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The Ghost Howls’s VR Week Peek (2019.09.16): Cosmos released, iOS 13 has support for AR glasses, DAQRI fails and much more!

The Ghost Howls

All of this shows how Apple is most probably testing internally its AR glasses and so the launch may be not that far away (probably in 2020). Kura claims that they want to showcase a product, a real AR glass at CES 2020. What a week for the XR ecosystem!

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Flurry of New Apple ‘AR/VR’ Job Listings Point to New Products on the Horizon

Road to VR

A flurry of new job listings for Apple’s secretive ‘Technology Development Group’ suggests that the company has reached a new phase of turning its years of AR/VR R&D into actual upcoming products.

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Google Uses AR To Replace The Faces On Dollar Bills With Notable Women


Lew announced , the new designs were expected to be unveiled in 2020 with Tubman on front and Jackson moving to the back. News erupted in 2016 when the U.S. Treasury announced it would replace President Andrew Jackson with the image of Harriet Tubman.

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Creating Great VR Experiences on a Budget


Used Insta360 Pros can be found on eBay or the Insta360 Pro Facebook group. So if you’re only making apps for infrequent events, or anticipate investing heavily in VR during 2020, you can get away with buying used or renting hardware now.

My Favorite Part Of E3 2019 Was A VR Nightclub


Once inside the experience, I found myself surrounded by an eclectic group of video game-themed club goers, each exploring a different facet of the visually-captivating experience. Redpill VR and Sensorium have confirmed that the SVR platform will launch in 2020.

China shows its masterplan to lead Virtual Reality in 2025

The Ghost Howls

The first key year is 2020. In 2020, China expects to have a working VR ecosystem that has already produced various innovations and where many industries have started working with VR. The work of the Chronos group will be very important in this sense, for example.

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Bigscreen Beta Hopes to Support PlayStation VR in the Very Near Future

Peter Graham

Over on Twitter Bigscreen confirmed that it is working on a PlayStation VR version, looking at a release either late 2019 or early 2020. When it comes to cross-platform, social virtual reality (VR) interaction Bigscreen Beta has got most platforms covered.

My predictions for augmented reality in 2019

The Ghost Howls

In my opinion, Apple will wait until the technology will be ready for some kind of mainstream adoption: the launch will probably be from 2020 on. I think that in 2019 we will just see some first experimentations , that will pave the way to the one that will happen from 2020 on.

How autonomous vehicles and hyperloop are scooting along

TechCrunch VR

Many believed that we’d be relegated (or promoted) to the back seat as soon as 2020. Industry pundits like the Boston Consulting Group (BCG) would argue that Waymo is leading the pack on unlocking the promise of autonomous technology. Cyrus Radfar. Contributor.

Hands-On With Tilt Five, The Consumer-Grade Tabletop AR Gaming Platform


Is your fantasy group spread out all over the country or world making you wish you had a virtual table for everyone to play at? Tilt Five ( official website ) is an upcoming consumer-grade AR platform that aims to bring tabletop gaming to life right before your eyes.

Putting Education at the Heart of EdTech

Tech Trends VR

In spite of the fact the EdTech market is predicted to reach $252 Billion by 2020 and that over $1 billion was invested in the sector in the US this year alone, many promising initiatives in the sector fail to make any real lasting impact.

Digital Frontier: Where Brain-computer Interfaces & AR/VR Could One Day Meet

Road to VR

There’s of course no time frame available on Neuralink’s prophetic AI-merging neural lace; Musk himself says that while the N1 sensor should start in-human clinical studies in 2020, achieving full BCI will be a long, iterative process.

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MetaMovie brings interactive theater to VR

The Ghost Howls

Kind of like reverse Dungeons and Dragons: instead of a group of players with a single Dungeon Master who guides the narrative, in the MetaMovie we have a group of live actors who function as a group of Dungeon Masters, and we have one player at a time.

The Ghost Howls’s VR Week Peek (2019.08.05): SIGGRAPH shows cool XR stuff, Vive Cosmos will probably cost £700, VirtualLink may die and much more!

The Ghost Howls

The working group, that includes all the major XR companies (Oculus, HTC, Intel, NVIDIA, Valve, etc…), facilitated by the Khronos group, has finally agreed on a set of specifications, after having listened to all the feedback that come after the release of the version 0.9.

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My predictions for virtual reality in 2019

The Ghost Howls

And I also expect seeing before 2020 some arcades actually employing standalone headsets like Oculus Quest. I hope that we will start seeing some of the results of the work of the Khronos group. OpenXR standardization project (Image by Khronos group).

NASA Let Us Walk On Mars With HoloLens


That’s what a group of researchers at NASA’s Jet Propulsion Laboratory in Pasadena, California wanted to show us. In this case, we got an up close look at a replica of the future Mars 2020 Rover, Curiosity’s newer sibling. Inspecting the Mars 2020 Rover.

Alex Kipman Nominated for Inventor’s Award

Tech Trends VR

His current position as Technical Fellow of the Windows and Devices Group enables him to maintain a hands-on approach to building the HoloLens and related Windows Mixed Reality software platform.

DDD60 Is A New EU-Funded Compression System To Make 360-Degree Video Clearer


The EU’s research and innovation program, Horizon 2020, is devoting a portion of its funding to a group of pioneering video companies and film festivals, including reelport, Spin Digital, Sunny Side of the Doc, Tampere Film Festival, Marche Du Film, and Sheffield Doc/Fest.

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Hands-on: ‘After the Fall’ is a Pretty Zombie Shooter That Doesn’t Understand Immersion

Road to VR

After the Fall is an upcoming co-op VR zombie shooter that promises to let groups of up to four players battle for survival within a zombie infested landscape. The game throws reasonably large groups of zombies at you, maybe 20 or so at a time.

E3 2019: After The Fall Is A Familiar FPS Promising A Persistent Hub For VR Action


After The Fall is certainly answering the call (rhyming pun not intended) for the robust VR shooter, but I’m more interested in seeing what Vertigo does to offset zombie fatigue at the game’s launch in 2020.

What to Expect at Oculus Connect 5 This Week

Road to VR

Instead, the company may do what they’ve done in years past with Santa Cruz: show Half Dome to a select group of press and developers in a ‘behind-closed-doors’ setting so that it doesn’t steal the spotlight from products that are nearer to launch (namely, Santa Cruz).

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The Bad Reviews About Virtual Reality


It’s fair to say that each group or team has their own naysayer. And contrary to what you may think, they are extremely important to group dynamics as long as they don’t bring everyone down. Now when it comes to virtual reality, the critique can be boxed into 3 main groups: health issues, the quality of experience and the industry as a whole. And if this article peeked your interest, check out our group packages below! VRPLAYIN GROUP EVENTS .

Labrodex’s Sci-Fi RPG Shooter Hybrid ‘Scraper’ Already Has Its Own Prequel Novel


Right now, fans are waiting intently for the release of Scraper: First Strike, the first in a line of episodes that will culminate in the complete release of the first title in 2020. We have a super group, and I feel very lucky to be working with them on a daily basis.”.

Virtual Reality in Japan – Part 4 – Promotion & Added Value


VRPLAYIN GROUP EVENTS. Now on the 2nd floor they had the GT-R Nismo as well as their gran turismo concept car for 2020.

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DroneBase Raises $12M For AR-Powered Aerial Drones


DroneBase , a drone services provider for businesses, has raised $12 million in a series B round of funding led by Union Square Ventures and Upfront Ventures, with participation from DJI, Hearst Ventures, and Pritzker Group. The commercial drone market is estimated to become a $127 billion industry by 2020 , and based on recent developments in the drone realm, it’s clear there is a huge push from startups across the land to get their piece of the pie.

Unity Vision VR/AR Summit 2017: Courtside for the Convergence of Realities


Building on the fact that 91% of all HoloLens applications built in Unity, Brandon Bray, Principal Group Manager of Microsoft, announced that mixed reality will soon be available for Unity developers. Mars 2020 Rover by NASA JPL.

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Why Israel Is A Hotbed For The AR Industry


Reportedly, Apple employs more than 1,000 people to work on developing Augmented Reality solutions , such as AR glasses, that, supposedly, will hit the market in 2020. This group works closely with other Microsoft divisions, including Hololens.

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Interview to Eduardo Siman: virtual reality makes data visualization fun, we should all work together to make AR and VR to succeed

The Ghost Howls

Actually, I’d prefer a group of people. Maybe there are better ways than Twitter, but the good thing of Twitter is that everything is public , so other people can read the conversation and join it, they don’t have to join a particular group.

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Enterprise Wearable & Immersive Tech 2018: Magic Leap, Exosuits and VR Training, Training, Training


This year was going to be the year of augmented reality, but by the end of 2018 market analysts were pointing to 2020 or 2021 as the “golden year” of AR. Meanwhile, Boeing and Delta Air Lines have been testing exoskeletons to augment employee safety; and both companies joined the exoskeleton advisory group X-TAG launched by Sarcos Robotics in March.