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Normal VR Technology Turns Any Unity VR/AR App Into A Multiplayer Experience

VRScout

The 2017 video from Normal VR started with an adorable, yellow, blob-like virtual avatar daintily standing in the middle of a real, physical office. To me, this video was one of the most compelling examples of how immersive technologies could work together to enable social interactions across realities. Feature Image Credit: Normal VR.

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Unity Announces Release Date for 5.6 and 2017 Beta at GDC

VRScout

Unity Technologies presented their Special Keynote at GDC 2017 in San Francisco on February 28, announcing the release date of Unity 5.6 alongside a bulletin of other updates, including a glimpse of Unity 2017. will release within a month’s time: on March 31, 2017. Beta”). Partnerships.

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Unity CEO Predicts Progress But Not ‘Explosive Growth’ For VR in 2017

UploadVR Between Realities podcast

As CEO of Unity Technologies, John Riccitiello leads one of the most important companies in VR’s future, but he doesn’t expect the industry to see “explosive growth” next year. ” Despite the long-term prediction for mass VR adoption, Unity is making big moves in the industry already.

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VR Bound Announces Nominees For Inaugural 2017 VR Awards

VRScout

VR was a big part of last year with new experiences, hardware and companies pushing the technology to the forefront of our everyday lives. VR was a big part of last year with new experiences, hardware and companies pushing the technology to the forefront of our everyday lives. It was indeed a big year for VR. .

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Unity CEO: VR Will Get Huge, But Devs Need to Survive and Avoid Hype Until it Does

Road to VR

At VRLA 2017, Unity CEO and games industry vet John Riccitiello dumped a little cold water wisdom on the hype surrounding the red-hot VR industry. John Riccitiello is the CEO of Unity Technologies , one of the world’s leading game engines. billion in 2016 alone. Photo courtesy VRLA.

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Top 5 AR SDKs for Building Augmented Reality Mobile Apps?

ARPost

Although most people still consider AR as an entertainment technology, we can see its practical implementations in various industries like e-commerce, healthcare, architecture , training, and many others. Unity support – It is an important parameter for any AR development app. or newer, Unity for iOS and Android, and Unreal Engine.

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One of America’s Biggest VR/AR Centers Is… Orlando?

ARPost

When you think about American VR/AR technology centers, where do you think of first? While Orlando has been a technology center for decades, it might also be a VR/AR technology center. The history of Orlando as a technology center goes back to the early days of the space program and earlier. California? How about Orlando?

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