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How Virtual Reality Data Visualization Sets a New Standard for Big Data

ARPost

We live in an age of enormous data creation. The amount of global data generated per year has increased by more than 30x over the past 10 years, and it is projected to more than quadruple over the next five. Source: Data Age 2025 study . Big Data Problems That Virtual Reality Helps Solve.

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Data Dive: VR Finishes Q1 Strong

AR Insider

Such sentiments reflect the backlash to VR’s circa-2016 hype cycle. Now, two months later, there’s a critical mass of milestones for another VR data roundup. Data Dive: VR Starts 2021 Strong. Jumping in, we’ve aggregated several VR data points and milestones for this week’s Data Dive. So here we go again….

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Data Dive: 7 of the Top-10 Mobile Apps Feature AR

AR Insider

Always see chart date for context, and refer to newer data if applicable. Supporting AR’s overall penetration is new data from Sensor Tower that show top U.S. Beyond that, and in the spirit of the above exercise, we dug further into Sensor Tower’s data to find that it’s likewise performing well. Engagement Driver.

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Data Dive: VR Finishes Q1 Strong

ARVR

Such sentiments reflect the backlash to VR’s circa-2016 hype cycle. Now as Q1 closes, we continue the tradition with a critical mass of milestones for a VR data roundup. An ongoing misperception in the tech world is that VR has stalled out. Some have even pronounced it dead. The 20 best rated & most popular Quest games & apps?

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Data Dive: VR Finishes Q2 Strong

AR Insider

Such sentiments reflect the backlash to VR’s circa-2016 hype cycle. Now, at the end of Q2, we continue the tradition with a critical mass of milestones for another VR data roundup. Data Dive: VR Finishes Q1 Strong. Data Dive: How Many Quest 2s Sold in Q1? Some have even pronounced it dead. Report Card. The VR Flywheel.

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Data Dive: VR Starts 2021 Strong

AR Insider

These sentiments represent the pendulum swing from VR’s overhyped status circa 2016. Now just a month later, there’s already a critical mass of milestones for another VR data roundup. So here we go again… Data Dive: Signs of VR Rebound Emerge. Some have even pronounced its time of death. Report Card.

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Super Data Report: 6.3 Million Virtual Reality Headsets Shipped in 2016

UploadVR Between Realities podcast

A new report from Super Data offers new estimates for the market size of virtual reality in 2016, suggesting 6.3 million VR headsets were shipped in the whole of 2016. Clocking in at number two on the list is the PlayStation VR with sales “approaching a million” by the end of 2016. The report estimates 4.5

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