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Big XR News from Meta, Google, Unity, T-Mobile, KPMG

XR Today - Virtual Reality

Meanwhile, major technology firms Google and T-Mobile contributed further to the XR landscape with some significant project partnerships. trillion (in 2015 U.S. The platform uses ARCore and Photorealistic 3D Tiles from the Google Maps Platform to provide a hyperrealistic 3D worldview.

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59% of VR Developers Use Unity, But Devs Make More Money With Unreal

UploadVR Between Realities podcast

Unity Technologies and Epic Games are in a grudge match for the hearts and minds of game developers. I interviewed both John Riccitiello, CEO of San Francisco-based Unity, and Tim Sweeney, CEO of Raleigh, N.C.-based The Unity-based games reached a billion new devices since GDC 2016. Ditto with Google and ditto with Microsoft.”.

Unreal 100
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Report: Leaked Email Reveals Facebook XR Strategy, ‘Our goal is not only to win, but to accelerate its arrival’

Road to VR

We are vulnerable on mobile to Google and Apple because they make major mobile platforms. From a timing perspective, we are better off the sooner the next platform becomes ubiquitous and the shorter the time we exist in a primarily mobile world dominated by Google and Apple. We need to build both.

Strategy 238
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Daydream 2.0 Platform Update to Bring Major Improvements to All Daydream Devices

Road to VR

In a AR/VR press briefing, Google told us there are a number of new systems the update will add across all Daydream headsets, regardless of whether they’re standalone or smartphone-based. As for the store itself, Google says they want to put content front and center of the Daydream Home experience with an update to the Daydream UI.

Mali 201
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Super Data Report: 6.3 Million Virtual Reality Headsets Shipped in 2016

UploadVR Between Realities podcast

The report, titled “Can’t Stop Won’t Stop: 2016 Mobile and VR Games Year in Review,” is a compilation of information Super Data and Unity Technologies, though we clarified with Unity that they did not contribute to the estimates for VR headset data in the report. The report estimates 4.5 The report estimates 4.5

Data 100
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The VRScout Report – The Week in VR Review

VRScout

In 2015, Snapchat acquired Looksery for $150M. Did Seebright just release the augmented reality equivalent of Google Cardboard? The Seebright SDK also supports Unity and Unreal engines and is compatible with both iOS and Android. In a clear Google snub, you can view Facebook 360 photos with a Gear VR… but not with Cardboard.

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IGS Europe 2022 to Rally XR at Madeira’s Savoy Palace

XR Today - Mixed Reality tag

Organisations such as the VR/AR Association have responded to the demands of a rapidly changing tech sector since 2015 by providing a platform capable of facilitating such transformative development. Conference A-List Attendees.

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