FOVE Begins Shipping $599 Eye-Tracking Headset this Month

Road to VR

Eye-tracking is oft called the ‘next generation technology’ for VR headsets—lest we forget FOVE , the creators of the world’s first commercially available eye-tracking VR headset, the aptly named FOVE 0.

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FOVE Debuts Latest Design for Eye Tracking VR Headset

Road to VR

FOVE, the company behind the eponymous eye-tracking VR headset, today announced that they will be showing off a new industrial design at both Comic-Con and SIGGRAPH 2016 where attendees will have a chance to demo the new headset design themselves.

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ARM and SMI to Showcase New Mobile VR Eye-Tracking Demo at GDC

Road to VR

ARM Holdings and Sensormotoric Instruments (SMI) are teaming up at GDC to showcase the potential of powerful mobile GPUs, eye-tracking and foveated rendering technologies in a new made-for-VR demo that will debut at GDC next week.

Preorders for FOVE Eye Tracking HMD are now open

VR Bites

FOVE is the first virtual reality headset that uses eye tracking. Just as Oculus with their Rift, FOVE started a Kickstarter back in May 2015. FOVE’s eye tracking technology uses infrared to track eye movements with accuracy and low latency.

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A Brief History of Virtual Reality at CES

Road to VR

The Crystal Cove headset featured a cluster of IR LEDs and a tracking camera to provide positional tracking and also introduced low persistence of vision displays. The Oculus Rift Crystal Cove prototype VR headset and tracking camera a shown at CES 2014.

FOVE’s eye-tracking VR headset is finally shipping: Here’s why it’s special


Plenty of virtual reality headsets have hit the market since we first saw FOVE back in May 2015, but none can do what the Samsung-backed VR system can.

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OSVR Roadmap: Creating an Ecosystem of Interoperable VR Hardware and Software


Specifically, I am aware of plans and work in progress to support Intel Realsense, Tobii eye trackers, NOD devices, Leap Motion camera, HTC Vive and others. Are data points extrapolated into the future to create ‘predictive’ tracking?

Embedded OSVR and what it can do for Phones and Game Consoles


What do you do when you need to add a VR peripheral like an eye tracker or a motion suit to a phone or a game console? For instance, once an eye tracker interface has been defined, the server can translate the vendor-specific implementation of eye tracking data (such as for an SMI eye tracker ) into the universal device-independent reports. Peripherals (positional tracking, for example) including OSVR server runs on PC.

Magic Leap Shows Prototype Headset Progress Since 2014

Road to VR

SEE ALSO Magic Leap Launches Developer SDK, Confirms Eye-tracking, Room-scanning, and More. Schwab continues, introducing a technically ‘wearable’, albeit very uncomfortable looking prototype from 2015 (below), “This thing is called Cheese Head. Eye tracking.

LooxidVR is a virtual reality headset that can analyze your emotions

The Ghost Howls

When I wrote my post about CES 2018 , I briefly talked about a headset called LooxidVR, able to “read the emotions” of the user by employing a combination of EEG sensors and eye tracking. I founded biometric data based AI start-up Looxid Labs in 2015. .

Oculus Connect: Where Facebook’s Chief Researcher Michael Abrash Predicts The Future Of VR


” He points to a series of key areas they plan to pursue including eye tracking. Oculus Connect 2 (2015). In late 2015 Abrash outlines a more specific series of advances required to drive human senses with VR technology.

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Microsoft Reveals HoloLens 2 with More than 2x Field of View & 47 Pixels per-Degree

Road to VR

HoloLens visionary Alex Kipman took to the stage in Barcelona to introduce HoloLens 2 which addresses many of the key criticisms of the original headset: field of view, comfort, and hand-tracking. The headset is also equipped with eye-tracking.

Virtuleap wants to read your mind while you play in VR

The Ghost Howls

Thanks to an accelerator program he attended in 2015, he got in contact with virtual reality and remained fascinated by it. All these data, got from the sensors installed on the Go and its controller, may be used to track the nervous system of the user.

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Facebook Is Researching Brain Scanning As The Input Device For AR Glasses


Jepsen worked at Facebook in 2015 as an executive for Oculus, researching advanced technologies for AR and VR. Facebook’s AR/VR research division is developing a non-invasive brain scanning technology as a potential input device for its future consumer AR glasses.

Building the Metaverse at Internet-Scale with ‘High Fidelity’

Road to VR

I’ve spoken to Philip at SVVR 2014 & 2015 , and I had a chance to catch up with him again at SVVR 2016, where High Fidelity announced beta access to their Sandbox client.

Facebook Bets On Realistic Face Tracked Avatars As Key To VR’s Future


I spoke by phone with Yaser Sheikh, a Carnegie Mellon University associate professor running VR research in the city for Facebook since 2015. Features can be illuminated using infrared lights that are invisible to the human eye.

Oculus Connect 5: A Glimpse Of Facebook’s Phase Two


I think it is likely that Half Dome’s eye-tracking isn’t 100% perfect yet and for that reason it may or may not make an appearance. Ian Hamilton #OC5 (@hmltn) September 24, 2015.

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Holo4Labs gives scientists mixed reality superpowers (PAID)

The Ghost Howls

The idea behind Holo4Labs came up in 2015 , when current Solution4Labs’s CEO tested the HoloLens 1. This means that for instance, a scientist can be directly notified in front of his/her eyes about the status of an ongoing analysis.

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Developing the Future of Mixed Reality

Tech Trends VR

Object Theory are pretty much the oldest Mixed Reality company around, having launched in June 2015, before the HoloLens had even started shipping. We talk to the first developers to join Microsoft’s HoloLens partner program about what the future of Mixed Reality looks like.

All you need to know on Oculus Connect 6: the most important news in one single article!

The Ghost Howls

And as any year, Oculus has really amazed us: for sure you have already read my short recap published after the first keynote of OC6 where I told you about amazing stuff like Oculus Link, Facebook Horizon and Hands Tracking. Hand tracking on Quest. Hands tracking on Quest.

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VR shows value in enterprises

Hypergrid Business

Field of View, Motion Tracking and Eye Tracking are deemed some of the most important technologies needing to be developed – yet also some of the least currently being invested in. (Image courtesy VR Intelligence.).

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Starbreeze Acquires Nozon for $7.7 Million to Bring ‘Pixar Level’ Visual Quality to VR Film

Road to VR

Starbreeze has acquired visual effects (VFX) studio Nozon for €7.1M (~$7.7M), a Belgium-based company known for their pre-rendered PresenZ VR technology which promises to bring ‘Pixar levels’ of visual quality to real-time VR scenes with positional tracking.

The AR Show: End-User Focus Will Win AR

AR Insider

This involved then-innovative feedback methods like eye-tracking and even going into customers homes while they used TurboTax. “I was using the phone to track where your TV was. But the real inflection point for enterprise AR hardware came in 2015: Microsoft Hololens.

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How Resolution Games Is Making Multiple VR and AR Titles At Once


After deciding he wanted to do more with his life than Candy Crush Saga, Tommy Palm cofounded Resolution Games in 2015. The only big thing now is eye tracking and foveated rendering.

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Magic Leap Versus HoloLens — Which Is Going To Win Over Developers?


Object Theory is one of the oldest Mixed Reality companies around, having launched in June 2015, before the HoloLens had even started shipping.

The Women of AR+VR: Founders

AWE Blog

She was integral to the launch of the company’s first flagship product, the DAQRI Smart Helmet, and in January 2015 moved to Dublin to open DAQRI’s first international office. In 2015, Maureen Fan co-founded Baobab Studios , the VR animation company of which she is now CEO.

The VRScout Report – The Week in VR Review


Founded in 2011, Tobii’s eye-tracking products have been used by huge companies in the gaming space (Acer has launched several monitors incorporating the tech) to determine where users are looking on screens.

Why Israel Is A Hotbed For The AR Industry


Magic Leap opened its first R&D center in Israel in 2015 and then strengthened its position through the acquisition of Israeli cybersecurity startup NorthBit.

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IMR are Building a Wireless Video System to Power 4k Per-Eye VR Headsets

Road to VR

In truth, IMR’s project is far from new as the founders have been developing their technology since 2015, with working proof of concept running first on an early OSVR headset before securing a government gran t to fund further development. Eye tracking input.

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Shower thoughts on the Magic Leap One

The Ghost Howls

For instance, tracking stability : on Magic Leap, the “holograms” appear as trembling a bit, while on HoloLens, they’re damn fixed. It has already teased that the new HoloLens will have AI features, hand tracking, and a bigger FOV.

As UploadVR Turns 2 We Reflect On The First Full Year of Consumer VR


In November 2015, marked its first birthday at the dawn of the consumer VR age. November 2015. Eye-tracking startup Eyefluence, which raises $14 million this month, is acquired about a year later by Google. December 2015.

7 Virtual Reality Trends We’re Predicting for 2018


The global virtual reality market is on track to generate $26.89 million in 2015 to $41 billion by 2024. Eye tracking and lip syncing are fine-tuned to help make interaction as natural as possible. billion in revenue by 2022.

HR in XR, with BrainXchange's Emily Friedman

XR for Business Podcast

It was 2015, right after Google Glass, quote/unquote failed. I lead the startup track this year. We do tracks by industry, but right now there's only a certain number of-- AR/VR has a certain number of applications. And then after you deliver your talk, you actually get to sit in the other person's eyes and look at yourself, giving you the advice back. We have sub-millimeter accuracy head tracking and eye tracking.

8 key virtual world features moving to VR

Hypergrid Business

Facebook has been working on VR ads since 2015 , Google is experimenting with a native, mobile VR ad platform , Unity has unveiled its Virtual Room platform for advertisers and marketers, and VR ad startup OmniVert reports that its VR ads have been seen more than half a billion times.

Meet & Greet in AR, with Spatial's Jacob Loewenstein

XR for Business Podcast

It was around 2015, the first Hololens had come out. ingenious experimentation, sort of eye-opening bits and pieces. It detects your eyes -- basically does eye scanning -- to verify who you are, and you're instantly in Spatial with all the information you were just working on, immediately visualized; your avatar, everything that you were working on, all ready to go.