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Eyefluence Is Bringing Eye Tracking Tech To The “Next Generation.

AllThingsVR

Eyefluence Is Bringing Eye Tracking Tech To The “Next Generation of VR Headsets” Last night I was invited to a press-only evening showcase for a technology that I have come to believe will be truly instrumental in both virtual and augmented reality’s eventual rise to dominance.

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XR Today’s Virtual Reality Guide for Enterprises

XR Today - Virtual Reality

In 2012, the first Oculus Rift emerged, triggering a burst of excitement followed by relative silence from consumers. Intelligence makes it easier for VR solutions to track movements and deliver valuable content at speed to users. Enhanced Headsets. Customers should also consider other critical options.

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VR Headsets of the Future Might Be Made With Mirrors?

ARPost

VR headsets using close-to-eye displays rely on lenses. Advancements like eye-tracking and autofocus try to fix these problems. Between 2012 and 2019, Magyari applies for or is rewarded no fewer than eight patents for the Immy display. But, they’ll never work. At least not according to Doug Magyari.

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Apple Acquires AR Optics Startup Akonia Holographics

Road to VR

Founded in 2012, Colorado-based Akonia Holographics claims to have 200 patents focused on holography, specifically pertaining to storage and optics. million in venture capital back in 2012, according to Crunchbase. .” million in venture capital back in 2012, according to Crunchbase.

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Palmer Luckey Gave His Take On Meta Quest Pro And Apple Vision Pro

Upload VR

If you're unaware, Luckey founded Oculus VR in 2012 to launch the Kickstarter campaign that would eventually lead to the consumer Oculus Rift in 2016, after two publicly sold development kits. Did you even know that Quest Pro had eye tracking?" Quest Pro came out like, "Hey, we have eye tracking, we have face tracking.

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A Complete Guide to Virtual Reality

XR Today - Virtual Reality

These headsets offer users cutting-edge technologies, often with 6 degrees of freedom, spatial audio , foveated rendering, and bespoke hand, face, and eye tracking for avatar movement and gaming. It debuted in 2012 and later, became the world’s first consumer-ready headset in 2016.

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Breaking Down Facebook’s XR Road Map

AR Insider

Instagram-ready) cameras, and possibly eye-tracking too. 2023+: Eye Tracking and beyond. If the first glasses don’t have eye-tracking, expect it to follow within a year or two. With eye-tracking (ET) and a few well-placed sensors , they’ll learn our unconscious reactions to anything we see.