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Microsoft’s Meandering XR Strategy Could Lead to Another Zune Moment

Road to VR

At least from the outside, it appears Microsoft isn’t actively competing for a seat at the XR table, which is fairly odd coming from a company that pioneered enterprise AR while simultaneously wrangling some of its top OEM partners to make a fleet of PC VR headsets for consumers in 2017. If Microsoft goes in half-cocked, maybe.

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Xbox Game Studios Has (inadvertently?) Acquired Heaps of VR Development Talent

Road to VR

A year ago, in response to Sony consistently delivering high-quality exclusives for PS4, Microsoft made a commitment to rejuvenating its first-party game development efforts and went on a shopping spree, acquiring a handful of respected studios to bolster its first-party game development talent under the Xbox Game Studios banner.

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Scope AR Secures $9.7M Series A to Develop AR Training & Remote Assistance Tools

Road to VR

” SEE ALSO OpenXR Standard Ratified, Microsoft, Oculus, & Others to Release First Implementations. To date, the company had raised $15.8 The post Scope AR Secures $9.7M Series A to Develop AR Training & Remote Assistance Tools appeared first on Road to VR.

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Q&A With Matt Bell: How Matterport Started Capturing The Real Estate Market In VR

UploadVR Between Realities podcast

Matt Bell founded Matterport after the release of Microsoft Kinect and seeing it’s potential to create 3D environments to give someone that immersive feeling in a space. MB: Back in 2011, my co-founder Dave [Gausebeck] and I were very interested in the idea of creating the 3D equivalent of the camera. How did Matterport come to be?

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Best Uses of Augmented Reality and Virtual Reality in Video Games

ARVR

Developed by : Guerrilla Games | Published by : Sony Interactive Entertainment Platform(s) : PlayStation 4 | Microsoft Windows Buy Digital | Buy Disc 2. Developed by : Quantic Dream | Published by : Sony Computer Entertainment & Quantic Dream Platform(s) : PlayStation 3 | PlayStation 4 | Microsoft Windows Buy Digital | Buy Disc 3.

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How science fiction precedes science fact and what it means for the metaverse

Hypergrid Business

The term itself was first coined by Neal Stephenson in his 1992 novel Snow Crash  and popularized on the big screen adaptation of Ernst Cline’s 2011 novel Ready Player One. Anyone who spends their days working from home, on what feels like non-stop Zoom meetings or Microsoft Teams sessions, is living a type of virtual reality.

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Oculus CTO John Carmack Talks Immersive Technology On The Joe Rogan Podcast

VRScout

He also references the success of the Microsoft HoloLens within various fields of enterprise. . He would eventually go on to develop the Oculus Rift alongside Palmer Lucky in 2011. . [ Image Credit: Joe Rogan Experience. [ 43:43 ] – Rogan and Carmack share their thoughts on Elon Musk’s machine-brain interface project, Neuralink.