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Creator of Indie Breakout ‘Braid’ Building Roomscale VR Game With ‘no concessions for stationary play’

Road to VR

Before Fez (2012) , before Limbo (2010) , and before Minecraft (2009) , Braid (2008) was one of the breakout successes in the formative years of indie game development and distribution. We had The Witnes s running on Valve’s pre-production hardware [prior to HTC Vive]. He says the hardware is ready.

Gaming 345
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Who’s Waging the Wearables Wars? Part IV: Bose

AR Insider

In Bose’s case, that’s a leading position in high-end audio hardware. Hardware Blitz. Bose also knows that hardware penetration is the first step to audio AR, and it’s blitzing the market from a few angles. Third in the BoseAR hardware blitz is a sneak attack.

Wearables 277
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I Miss the Peek, My Cheap and Simple Email-Only Travel Buddy

GizModo VR

It seems silly now, but when the Peek debuted in 2008, it delivered something smartphones couldn’t. It sounds like a ludicrous idea. A mobile device capable of only email, released just a year after the game-changing first generation iPhone. At 1/6th price of the iPhone, the Peek provided an affordable way to get… Read more.

Gaming 98
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What’s Bose’s Audio-AR Play?

AR Insider

How is audio AR aligned with its plan to future proof its leading position in high-end audio hardware? Hardware Blitz. Bose also knows that hardware penetration is the first step to audio AR, and it’s blitzing the market from a few angles. Third in the BoseAR hardware blitz is a sneak attack. Already There.

AR 163
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Intel PR Confirms Chip Branding Changes in the Works: Core i Series to Give Way to Ultra?

Anand Tech

The current Core paradigm has been in place since late 2008 with the launch of the generational Core family and the now familiar i3/i5/i7 tiers. But if the rumors are true, then the Core family will soon lose its i-series moniker.

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HTC’s VP of Design Leaving to Join Google’s VR Team

Road to VR

Having joined the company in 2008, in recent year’s HTC’s VP of Design, Claude Zellweger, played a key role in the design of the Vive headset, The Verge reports. According to a report by The Verge , HTC’s VP of Design is leaving the company to join up with Google’s Daydream VR team.

HTC 100
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Why Apple Can’t Ignore VR Forever

Road to VR

Apple typically distributes its product development efforts across more general departments, such as hardware, software, design, services, etc, instead of sectionalizing hardware development into individual product teams, like Mac, Watch, iPad, iPhone, etc.

Apple 199