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VR Veteran Studio nDreams Acquired by Aonic for $110M

Road to VR

nDreams, the veteran VR studio, today announced it was acquired by video gaming group Aonic for $110 million. The Farnborough, UK-based nDreams has changed a fair bit since its founding in 2006.

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Video: ‘Lone Echo’ is a Sci-Fi Adventure from the Makers of ‘The Order: 1886? and ‘Okami’

Road to VR

Today revealed at Oculus Connect, Lone Echo is a narrative-driven first-person game for Touch from Ready at Dawn , the same studio that brought you The Order: 1886 (2015), a number of mobile God of War games, Okami (2006), and Daxter (2006).

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Roblox CEO Interested In Possible Oculus Quest Launch

VRScout

Originally released back in 2006 on PC, Roblox has since exploded in popularity among younger players, generating a staggering $384 million last year alone. If you’re like and can’t wait for an official Oculus Quest release, you may want to check out our video “ How to Play ROBLOX in VR on Oculus Quest 2!

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With LiveSYNC You Control 360-Video Playback of Multiple Devices

UploadVR Between Realities podcast

360-degree photos and videos are growing in their popularity and some devs are creating social apps centered on that type of media, but companies are using it for presentations as well. LiveSYNC is a tool for use reminiscent of the latter, allowing presenters to sync up video to any number of devices.

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‘Paper Beast’ Sandbox Mode Looks Like a Cross Between ‘Viva Piñata’ and ‘From Dust’

Road to VR

The curiously crafted PSVR exclusive Paper Beast got a new trailer today revealing a sandbox mode which looks like a cross between Viva Piñata (2006) and From Dust (2011). From the trailer the sandbox mode reminds me quite a bit of Viva Piñata (2006) and From Dust (2011). Image courtesy Pixel Reef.

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A Wife Reviews: Watching Her Husband Watch Borat Subsequent Moviefilm

GizModo VR

My knowledge of American pop culture from summer 2006 to fall 2013 is hazy, at best. Those were the years I lived abroad in Tokyo, first as a broke college student and then an underpaid journalist. Illegally torrenting films while dodging Japan’s internet police was my main method of movie-watching, which meant I had… Read more.

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The Metaverse is calling again – think bigger

Life at the Feeding Edge

Having sad that, it is worth reminding everyone that the original work in 2006 in Second Life was mostly about pulling data from other sources into the environment, and doing things with it, this eventually led to building Wimbledon’s 2006 course with the ball trajectory from Hawkeye rendered there.