article thumbnail

Reality Might Be a Simulation, Scientists Think It’s Possible to Find out for Sure

Road to VR

The simulation hypothesis was boiled down into a useful thought experiment by University of Oxford philosopher Nick Bostrom in a 2003 paper titled Are You Living in a Computer Simulation ? But did you know that scientists actually think it may be possible to experimentally verify if we’re living in a simulation?

article thumbnail

CasinoHeadlines.com Acquired by Damage Media, Announces Re-Launch

VRWorld

The move is part of DMG’s continuing strategy to build out its portfolio of websites, with this being the second major acquisition for the Estonian startup this year. CasinoHeadlines.com started off as an online iGaming news publication back in 2003 and has been providing up-to-date relevant news, strategies, and reviews ever since.

Estonia 52
Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

article thumbnail

Replay: Hugo Swart (Qualcomm) on Qualcomm’s Plan to Accelerate VR & AR Growth

The AR Show

Earlier in 2019, Hugo Swart, Head of XR at Qualcomm, joined the podcast to share a look at Qualcomm's strategy. He is responsible for overseeing all of the AR & VR-related business, including product planning, roadmap, strategy, partnerships, and customer development. He’s really built Qualcomm’s XR business from ground-up.

article thumbnail

Facebook CEO Asks for Investor Patience on VR, ‘it’s not going to be really profitable for us for quite a while’

Road to VR

…I don’t think that there is really a strategy to pull [VR’s trajectory] in from ten years to five; I just think it’s going to be a 10 year thing. The analogy I always use, the first Smartphones came out in 2013—sorry, 2003—the Blackberry and Palm Treo. And it took 10 years to get to a billion units.

Oculus 100
article thumbnail

Top 25 Virtual Reality Software Development Companies

ARVR

The US company has offered technical solutions for the education, retail, and manufacturing industries since 2003. This Polish AR/VR development company has provided their services since 2015 and has expertise in developing virtual reality training applications for VR headsets and augmented reality apps for mobile gadgets.

article thumbnail

A VR-based Approach to ADHD

Veative

By creating specially designed virtual environments for the detection, assessment and treatment of this disorder, Virtual Reality can serve both as a diagnostic tool and an effective therapeutic strategy in the rehabilitation of children with ADHD. 2,2, 2003, pp.104-13. How can VR help children with ADHD. The VR-based approach to ADHD.

article thumbnail

The Super Bowl of medieval football: A brief history

Mashable VR

The future King Edward VIII threw out the ball in 1928, and Prince Charles did the same in 2003. If Ashbourne represents the positive side of medieval football — where the team camaraderie, strategy and athletic ability outweigh the hard knocks — then Atherstone in Warwickshire is its evil shadow.

France 83