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‘MechWarrior 5: Mercenaries’ Is Designed To Support VR

UploadVR Between Realities podcast

The last solo entry in the franchise was 2002’s MechWarrior 4: Mercenaries , an expansion to the original game released two years prior. UE4 is indeed highly compatible with VR headsets like the Oculus Rift and HTC Vive. Tagged with: htc vive , mech combat , MechWarrior 5: Mercenaries , oculus rift , Piranha Games Inc.

Unreal 100
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‘Serious Sam VR: The First Encounter’ Is Fast, Frenetic, and Fun FPS Action With Full Locomotion

UploadVR Between Realities podcast

The most accurate comparisons you could draw would be to that of the Duke Nukem, Unreal, and Quake franchises. The Second Encounter followed it in 2002, with Serious Sam 2 releasing in 2005. Right now in the VR market, if you want a fast-paced shooter in the style of Unreal, Quake , or Serious Sam , there aren’t many options.

Unreal 100
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Delivering Digital Meatballs in AR, with IKEA’s Martin Enthed

XR for Business Podcast

Alan: Actually, I would say all of them are based on Unity or Unreal. And we have had that all the way since 2002 in different versions. The HTC Vive Pro has eye tracking-- or the new one has eye tracking. Martin: I think it only works for the HTC Vive, but it's still OK. Martin: That's what I've found, too.

AR 78
article thumbnail

Delivering Digital Meatballs in AR, with IKEA’s Martin Enthed

XR for Business Podcast

Alan: Actually, I would say all of them are based on Unity or Unreal. And we have had that all the way since 2002 in different versions. The HTC Vive Pro has eye tracking-- or the new one has eye tracking. Martin: I think it only works for the HTC Vive, but it's still OK. Martin: That's what I've found, too.

AR 78
article thumbnail

Delivering Digital Meatballs in AR, with IKEA’s Martin Enthed

XR for Business Podcast

Alan: Actually, I would say all of them are based on Unity or Unreal. And we have had that all the way since 2002 in different versions. The HTC Vive Pro has eye tracking-- or the new one has eye tracking. Martin: I think it only works for the HTC Vive, but it's still OK. Martin: That's what I've found, too.

AR 60