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Halo Infinite In VR Looks Like A Pretty Fun Time

VRScout

Beginning with the launch of Halo: Combat Evolved in 2001, the video game series has since expanded into a billion-dollar franchise, and with a new television series currently airing on Paramount+, now would be an ideal time to expand into the VR realm.

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‘Blacktop Hoops’ is Like ‘NBA Street’ in VR, Coming to Quest 2 & PC VR Next Year

Road to VR

Blacktop Hoops is an upcoming multiplayer streetball game that puts you on realistic amateur courts where you chain together epic moves that all look straight out of NBA Street (2001). The studio says the full version of Blacktop Hoops will release sometime in 2023.

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BISim tells us how XR is relevant for the Army

The Ghost Howls

Bohemia Interactive Simulations (BISim) is a global software company at the forefront of simulation training solutions for defense and civilian organizations. BISim was founded in 2001 in Australia as part of Czech-based Bohemia Interactive Studio (makers of Arma and Dayz). Why is Virtual Reality so relevant for military training?

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The Best Smart Watches In 2023 / 2024: From Blood Sugar Monitoring To AI Personal Training

Bernard Marr

But it wasn’t the first – IBM released the WatchPad , which ran on a cut-down version of the Linux operating system way back in 2001. It also offers AI-powered advice and guidance on your training program, including personalized recommendations and GPS routing. And who remembers the Pebble ?

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C-Smash VRS Demo Now Live, Arrives On June 23 For PSVR 2

Upload VR

Developed by RapidEyeMovers and Wolf & Wood, C-Smash VRS completely reimagines Cosmic Smash, Sega’s obscure Dreamcast and arcade game from 2001. Combining Squash and Breakout with a retro-futuristic presentation, this previously announced demo includes a tutorial, solo training mode and 1v1 online multiplayer.

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C-Smash VRS Reimagines An Arcade Classic For PSVR 2, Demo Drops Next Month

Upload VR

Previously teased through a countdown website, C-Smash VRS is based on Sega’s Cosmic Smash, which first appeared on Dreamcast and arcades in 2001. Features like finger detection, 3D audio and haptic feedback are promised, while the upcoming demo includes a solo training mode and limited online multiplayer with another player.

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Jeremy Bailenson talks about 1,000,000 Walmart employees training with VR, presence, and the VR “empathy machine”

The Ghost Howls

I have been able to speak for almost one hour with Jeremy Bailenson , which is the professor at Stanford that is a legend in the VR field for his studies on interactions, psychology, and training in Virtual Reality. Dangerous: training firefighters. His lab was even visited by Zuckerberg before he decided to acquire Oculus.

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