Wed.Apr 24, 2024

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The Pros & Cons of Developing on Apple Vision Pro

AR Insider

What can developers expect when building experiences for Apple Vision Pro? 8th Wall's Ian Curtis goes hands-on with four pros and four cons for Vision Pro development. This post appeared first on AR Insider.

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Haptic Solution to Support XR Accessibility for the Visually Impaired

XR Today - Virtual Reality

This week, HaptX gained a Phase 1 Small Business Technology Transfer program grant from the U.S. Department of Health and Human Services, National Institutes of Health, and National Eye Institute to advance research into using haptic solutions to provide accessible XR applications for visually impaired groups. HaptX Founder and CEO Jake Rubin added: Our research team will explore solutions that can significantly improve digital experiences for visually impaired people.

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Analyst: Vision Pro Demand Fell “sharply beyond expectations,” Leading Apple to Reduce Shipments for International Debut

Road to VR

Independent tech analyst Ming-Chi Kuo maintains Apple may be reducing Vision Pro shipments for its international debut by a wide margin due to demand falling “sharply beyond expectations” in the US market. Kuo, a respected figure in supply chain leaks and analysis, says in and in a new blog post that Apple has cut 2024 shipments for Vision Pro to 400–450k units—significantly lower than the reported 700–800k units or more expected for worldwide production this year. “Apple cut

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MudRunner VR Slides Onto Quest Headsets Soon

Upload VR

MudRunner VR adapts the off-roading vehicle sim for virtual reality, and it's "coming soon" to Quest. Initially released in 2017 for flatscreen platforms, Saber Interactive's MudRunner is an all-terrain sim in which you can choose between eight heavy-duty vehicles with attachable equipment and individual characteristics. Saber calls this a "new adventure designed specifically for Meta Quest" with an interactable cockpit, new 3D models for trucks and environments and more.

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The Future of eLearning in 2022: A Sensitive Eye for Authentic Translation and Localization

Speaker: Chris Paxton McMillin, President of D3 Training Solutions

To avoid awkward and sometimes disastrous learning content, instructional designers must use authentic translation in the right context to get optimal results. For example, even a simple phrase like “got milk” translates to “are you lactating” in Mexico. Can you imagine what a straight translation might do to your course? With over 317 million people in the US and over 6.7 billion potential customers in the world, personalizing training seems logical.

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First Look at Meta’s New Smart Glasses Design

XR Today - Augmented Reality tag

This week, with long-time technology collaborator EssilorLuxottica, Meta introduced new Ray Ban smartglasses designs and features. The latest designs do not flip the product range on its head with ground-breaking features. However, a new sleeker design intends to drive consumer adoption of the AR-lite device. The second-generation smart glasses are expanding just in time for summer with three new frames.

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EON Reality Unveils Groundbreaking AIReady Metaverse: Revolutionizing Learning and Training

EON Reality

IRVINE, CA – April 24, 2024 – EON Reality, a global leader in interactive and immersive learning solutions, today announced the release of its cutting-edge AIReady Metaverse, a breakthrough technology that autonomously generates fully immersive metaverse and simulation environments from just a title or text input. This world-first achievement marks a significant milestone in EON Reality’s mission to make knowledge transfer accessible, affordable, and engaging for all.

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