Spell-caster ‘The Wizards: Trials of Meliora’ Comes to Oculus Go & Gear VR, Launch Trailer Here

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Carbon Studio, the Poland-based studio behind PC VR games The Wizards (2018) and Alice VR (2017), just brought a new single-player game to Oculus Go, Gear VR, and Xiaomi Mi VR. Dubbed The Wizards: Trials of Meloria (2018), the game looks to replicate some of the spellcasting fun of its big brother, The Wizards.

Using Oculus Go or Gear VR’s 3DOF motion controller, you cast spells, deflect oncoming attacks, and battle against trolls and sword-wielding goblins. The game is a completely new magical adventure set in the same fantasy world, and is developed from the ground-up for mobile VR.

The game boasts four elemental spells ( Lightning, Fireball, Arcane Shield, and Arcane Missiles), each with their own unique conjuring gestures. A leveling and spell upgrading system allows you to become more powerful as you battle across the game’s three original levels, which take you to scenic landscapes and dark dungeons. Carbon Studio says two more levels are due out soon.

Image courtesy Carbon Studio

In the game’s ‘Trial of Fate’ mode, you’re given a number of enemies to slay, and have to complete various challenges set before you to earn points. The game’s other mode, ‘Trial of Persistence’, sets you against an endless stream of baddies until you’re eventually killed, and comes with optional objectives for extra points.

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While it’s a single-player game, The Wizards: Trials of Meloria lets you keep tabs on the greater community with its online leaderboard.

Check it out on the Oculus Store for Oculus Go and Gear VRThe Wizards: Trials of Meloria is regularly priced at $4, but is currently on sale for $3.50.

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Well before the first modern XR products hit the market, Scott recognized the potential of the technology and set out to understand and document its growth. He has been professionally reporting on the space for nearly a decade as Editor at Road to VR, authoring more than 3,500 articles on the topic. Scott brings that seasoned insight to his reporting from major industry events across the globe.
  • Sandy Wich

    Jesus.. Like, I’m not inside the game, nor do I have an Oculus Go, but the game looks pretty good looking for a mobile chip.

    Now if the GO continues to sell maybe we’ll see more higher budget VR content for the mainstream.

    You know if they ever come out with Switch-like wireless controllers for the GO and a couple quality > typical mobile experiences maybe I’ll make the leap myself.

    Elder Scrolls Blades maybe?… Todd? Buddy?