Stifled (2017) originally launched last year as a PSVR exclusive, but now Singaporean studio Gattai Games is bringing the echolocation-based horror game to Rift, Vive, and PC next week.

As the protagonist David Ridley, you’re suddenly stricken blind, making the world around you dark—well, not exactly. You’re given the ability to use sound to see brief illuminations of the world around you. Using the onboard mic, you use your voice (or optional button press) to ‘see’ the world, but also inevitably attract the attention of horrifying creatures that lurk everywhere, hunting you through dank caves and all sorts of creepy destinations.

Stifled is coming July 10th, and will be available on Rift, Vive and PC through Steam, Humble, Itch.io, GreenManGaming and Razer Game Store, and for Rift on the Oculus Store.

VR is not required to play Stifled, as it’s fully playable on PC monitors.

We haven’t had a chance to review the PSVR version, although our initial hands-on last year revealed the game to be an intense way of managing sight and sound – not knowing if you should alert a baddy for the sake of getting out of an area alive. Some features like running water and ringing phones help you as waypoints along the way, but it’s really up to you to decide when and how to escape the ever present danger lurking around every corner.

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Well before the first modern XR products hit the market, Scott recognized the potential of the technology and set out to understand and document its growth. He has been professionally reporting on the space for nearly a decade as Editor at Road to VR, authoring more than 3,500 articles on the topic. Scott brings that seasoned insight to his reporting from major industry events across the globe.
  • Sandy Wich

    Sigh… There’s another PSVR horror game that was only supposed to be a shit timed exclusive that I’m waiting for. :/

    Why Crapcom?

  • Pasi Ripari

    The concept is really great, terrifying.