Sony today announced four new titles for PlayStation VR at the annual ChinaJoy Expo in Shanghai—all of which have been confirmed to make it over to Western audiences. The games come as a result of a partnership between Sony Interactive Entertainment and what they call “some of Asia’s most exciting developers.”

Specific release dates haven’t been established yet, but the following games are said to release sometime in 2017.

Stifled

Coming from Singapore-based Gattai Games is an interesting take on the horror genre that puts you, a sight-impaired character, at the forefront. Using echolocation to reveal your surroundings, you dodge enemies that ‘light up’ when they make sound. You can even use the PSVR’s built-in mic to help illuminate the way as you clamber away to safety.

The Walker

From Chinese developer Haymaker, The Walker is a fantasy combat tale that places you in historic Shanghai as the descendant of an ancient sword-wielding, magic-using family. After the rise of a demonic militia, you’re thrown into the fray to save the world. The Walker makes heavy use of spells and charms so you can infuse weapons with special powers.

Kill X

From China-based VIVA Games comes Kill X, a claustrophobic thriller set on a secret island where human test subjects were turned into horrible mutants—all in the search for immortality, of course. Experiencing every level of monster created, the studio promises head-exploding combat, plenty of weaponry and some puzzles too.

Legion Commander

ChangYou Games is known for their martial arts MMORPGs in China, and the company has teamed up with Sony to bring out a real-time strategy game. Using special cards to cast spells on the battlefield and giving you three distinct races to choose from; Orcs, Humans and Elves, you battle against an evil overlord.

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Well before the first modern XR products hit the market, Scott recognized the potential of the technology and set out to understand and document its growth. He has been professionally reporting on the space for nearly a decade as Editor at Road to VR, authoring more than 3,500 articles on the topic. Scott brings that seasoned insight to his reporting from major industry events across the globe.
  • Awww… disappointing list. All Asian titles and not one Dating Sim!

    • Xilence

      We got Summer Lesson. Whilst short, it looks like it was amazing. I’ve not played it personally though.

  • Lucidfeuer

    The chinese market is way more vibrant in VR content and demand than western countries. Though that doesn’t change the shortcoming of shit headsets and adoption/usage.

    • Mei Ling

      The asian market in general seem to be more optimistic about the technology than the West.

      • Master E

        if donut shaped Botox injections on peoples foreheads can make it… so can VR

    • Master E

      Curious what you will consider a good headset. Current gen is for enthusiasts and not the mainstream.

      I’m hoping gen 2 doesn’t cut any corners and goes for something like a magnified 4k micro display, 180 degree FOV, all the tracking bells and whistles etc.

      All the tech seems to be there for it to be done.

      Improvements needed or not, this will give developers a bunch of time to make some more quality products. Recently picked up the Rift on sale and have PSVR and they all do something better than the other. Hopefully Gen 2 combines whats best about all of em.

      • Lucidfeuer

        I have a pretty simple approach: products/tools/devices that have NO reason not to be bought become a market. Otherwise it means the product isn’t a “real” device. No VR headset are what true virtual headset is supposed to be ie. a visual and interactional interface that people compare the value of directly with what VR is supposed to replace: screens and controllers/keyboard.

        As long as there are no Virtual Headset with a 3 second operational device, untethered meaning that you can sync and switch system on the fly, that has a virtual AR see-through interface out of the box…will never be a real market and remain an enthusiast/event market until interests and patience have run out.