Sat.Jun 23, 2018 - Fri.Jun 29, 2018

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Pimax Starts Mass Production Phase of “8K” VR Headset

Road to VR

Pimax today announced they’ve headed into the mass production phase of the Pimax “8K” VR headset. “The obstacles that prevent us from mass production have been eliminated last week, thus the whole project now can move on with full speed towards Kickstarter delivery,” the company writes in an update. Pimax wasn’t specific on the exact problems preventing mass production, citing “hardware bottlenecks” which made the entire team wait until recently.

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Microsoft Applies for Another Patent to Enlarge Field of View in AR Displays

Next Reality AR

Based on its continued research, it appears Microsoft recognizes that the next HoloLens needs a wider field of view (FoV). Based on a recently-revealed documentation, the company's research team has found another way to accomplish that objective. A patent application filed with the US Patent and Trademark Office (USPTO) in Dec. 2016 and published on June 21 describes a method for enlarging FoV on a near-eye display using a microelectromechanical (MEMS) laser scanner.

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Niantic Reveals Augmented Reality Platform for Multiplayer Gaming & Interaction with Real World Objects

Next Reality AR

Location-based gaming pioneer Niantic has offered a preview of its augmented reality cloud platform that could change the immersive content game yet again. Previously disclosed by Niantic CEO John Hanke in an interview, the Niantic Real World Platform for mobile apps enables not only multiplayer, cross-platform augmented reality experiences, but also facilitates environmental understanding for occlusion, or the ability for AR content to appear in front of or disappear behind objects in the real

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Valve Knuckles Controllers Add Squeezing, Thumbsticks & Finger-Tracking

VRScout

The next generation of Valve’s knuckle controllers adds a whole new list of new immersive interactions. Valve has begun rolling out the next evolution of their intuitive knuckle controller prototypes to developers which means a whole bunch of exciting upgrades and additions we being to look forward to. Referred to by Valve as Knuckles EV2 , the new model adds a variety of enhancements for a more personal, interactive VR experience.

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The Future of eLearning in 2022: A Sensitive Eye for Authentic Translation and Localization

Speaker: Chris Paxton McMillin, President of D3 Training Solutions

To avoid awkward and sometimes disastrous learning content, instructional designers must use authentic translation in the right context to get optimal results. For example, even a simple phrase like “got milk” translates to “are you lactating” in Mexico. Can you imagine what a straight translation might do to your course? With over 317 million people in the US and over 6.7 billion potential customers in the world, personalizing training seems logical.

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Will Mixed Reality as a Service be a Game Changer for Microsoft?

Tech Trends VR

The new HoloLens subscription service could prove a catalyst for SMEs to embrace immersive technology. Since the HoloLens was first released almost three years ago, Microsoft has steadily been building partnerships and demonstrating an array of industry use cases across manufacturing, engineering, healthcare, education and many others. The Mixed Reality as a Service packages start at £260 per month and include a device, delivery, swap warranty, collection and recycling Click To Tweet.

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Google Expands ARCore to More Android Devices, Adds iOS Support

Next Reality AR

The roster of handsets supporting Google's augmented reality toolkit now includes 46 Android models as well as support for ARKit-compatible iPhones and iPads. The latest devices to support ARCore include the Nokia 6.1 Plus and 7 Plus, Moto G6 and Z3 Play, One Plus 5T and 6, and Xiaomi Mi Mix 2S. Additionally, Juho Sarvikas, the chief product officer at HMD Global, also confirmed via Twitter that the Nokia 8 would also gain ARCore support soon.

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Start Creating AR Experiences With Google’s Free Class

VRScout

Google rolls out a 15-hour introduction into the ARCore platform. As AR continues to make its way into the mainstream, more developers than ever have been focusing their efforts on creating the next big augmented experience. But let’s say you, an average Joe with no knowledge of app development, had an idea for a hit AR experience that you know will make waves.

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Distorting Virtual Reality

Tech Trends VR

John Cusack and Christina Ricci have their VR debut with the Distorted Experience. To complement the theatrical film release of Distorted on June 22nd, Minds Eye Entertainment and SkyVR have partnered to produce “Distorted Reality,” a scripted, live-action cinematic VR distributed through OneTouchVR on Google Daydream, Oculus Go, Samsung Gear VR, Oculus Rift, and iOs.

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HTC Donates Over 100 Vive Headsets to California & Nevada Libraries

Road to VR

HTC is donating over 110 HTC Vive systems to California and Nevada libraries through its new Vive Libraries Program, an effort to seed local communities with premium VR. In a blogpost announcing the program, HTC’s Chris Chin, Executive Director of Education VR Content, said he’s “especially excited that VR is entering communities that traditionally have had social, economic, or other access barriers.” In California alone, HTC has donated 100 Vive headsets to public librar

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How to Train Employees 65% Faster With Virtual Reality

With a rapidly changing economy, Avangrid Renewables looked to virtual reality to develop a standardized form of immersive training in order to onboard and upskill technicians faster than ever before.

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Augmented Reality Reporting from NY Times Shows That Military Perpetrated Syria Chemical Attack

Next Reality AR

In its latest feature with an assist from augmented reality in storytelling, the New York Times shows readers the virtual crime scene it constructed to prove that the Syrian military conducted chemical warfare against its citizens. In the article, "How We Created a Virtual Crime Scene to Investigate Syria's Chemical Attack", readers (using the NY Times app for iOS or Android) can place the 3D model of the detonation scene in their physical environment and walk around the remains of a chlorine bo

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National Geographic Partners With Aryzon To Create Open-Air AR Planetarium

VRScout

Sit mountainside and explore the stars in Quebec’s first open-air AR planetarium. National Geographic and Aryzon , the creators of the first cardboard AR headset, have partnered to bring the world’s first open-air planetarium to the award-winning Au Diable Vert Station Montagne in Glen Sutton, Quebec called ObservEtoiles. When it came to the initial development of the immersive spectacle, the creators of ObservEtoiles looked at how we currently explored the stars.

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Positional tracking comparison: Lenovo Mirage Solo vs Vive Focus

The Ghost Howls

In this period, I’m so lucky that I have on my desk two great 6 DOF standalone headsets that have been lent to me: the Lenovo Mirage Solo and the Vive Focus. Both headsets are able to track your position in space , to offer you a virtual reality where you can move potentially wherever you want, with the headset continuously tracking you. A world scale tracking that allows a new kind of applications, also considering that thanks to the frontal cameras, it will also be possible to use these

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Exclusive: Cloudhead Games Goes In-depth with Knuckles EV2 & Predecessors

Road to VR

It’s hard to believe that it’s been almost two years since the SteamVR Knuckles controllers were first revealed using a demo of our game, Call of the Starseed (2016) , at Steam Devs Days 2016. Now, at the reveal of Knuckles EV2 this summer, we’ve got a whole bunch more to talk about. Guest Article by Denny Unger. Denny is the CEO and Creative Director of Cloudhead Games.

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AR/VR Simulations for Sustainable, Regenerative, Circular Cities

Speaker: Nik Gowing, Brenda Laurel, Sheridan Tatsuno, Archie Kasnet, and Bruce Armstrong Taylor

With 191 country signatories to the Paris Climate Agreement now hard at work in the race to zero carbon by 2050, much of the heavy lifting in ecosystem sustainability falls on the shoulders of the world's densely populated urban centers. This conversation considers how today's AI-enabled simulation media, such as AR/VR, can be effectively applied to accelerate learning, understanding, training, and solutions-modeling to sustainability planning and design.

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Tale of the Tape — How Does Apple's Measure App Measure Up Against Google's Version?

Next Reality AR

Earlier this month, when Apple announced at WWDC that iOS 12 would include an augmented reality tape measure called Measure, iPhone watchers seemed impressed by the new addition to the company's AR arsenal. Well, just a couple of weeks later, on June 19, it appears that Google remembered it had its own Measure app as well. The app originated on Tango, and it has been in purgatory since Google sent the platform out to pasture.

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Why Cannes Lions Was A Big Deal For VR & AR

VRScout

Key announcements are putting XR on the map. If you work in a field somewhat related to media or advertising, you must have heard of Cannes Lions, a festival held in the south of France every year which manages to gather thousands of people from the creative industry. It is where agencies reveal new campaigns, adtech companies showcase new ad formats, and the industry as a whole celebrates creativity.

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Flashing Beat game makes you use your phone as a VR controller (how to install + review)

The Ghost Howls

It is the time of MWC Shanghai and HTC has showcased some very cool stuff. The Taiwanese company has made people see demos of the Vive Focus features showcased at the Vive Ecosystem Conference : Gesture Detection, VRidge streaming, etc… One of the features that were announced was the possibility to use your phone as the controller for your VR headset , so that you could for instance play the guitar in VR.

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Windows 10 to Become Minimum Supported OS on Rift When Core 2.0 Goes Live

Road to VR

Rift owners still running Windows 7 or Windows 8.1, beware. Oculus is changing both its recommended and minimum supported OS to Windows 10 on Rift, something the company says will come when Rift Core 2.0 is pushed out to the stable branch sometime later this year. Oculus says in a blogpost that Windows 7 and 8.1 aren’t losing support entirely, but users “may not be able to use many new and upcoming features and apps.

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Are You Still Watching? How to Create Engaging Presentations for Virtual Learning

Speaker: Richard Goring, Director at BrightCarbon

Remote meetings are here to stay - and many are BORING. If you are trying to engage your learners (or any audience), compelling content is critical. But trying to create stimulating content with the same tools you’ve always had is hard, right? Thankfully, wrong! Terrific tools in PowerPoint along with visual assets help you create the kind of dynamic content you need to capture your remote audience’s attention, with functions that allow for interactive sequences and navigation.

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Google Takes Developers Back to School with ARCore Classes on Coursera

Next Reality AR

With a new version of its ARCore in the wild and more than 30 devices now supporting it, Google is helping beginners get up to speed with augmented reality. Hosted on Coursera, the company has launched Introduction to Augmented Reality and ARCore, a free, four-week curriculum comprised of 15 hours of classes, along with videos, quizzes, and programming assignments aimed at students with no prior experience in augmented reality development.

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PayPal Sees A Future With AR Glasses

VRScout

The popular online payment platform patents AR glasses in hopes of a ‘look-and-buy’ economy. Have you ever wished you could just walk down an aisle at any store, and simply look at an item to find out if it was in stock, how much it cost, what the payment options are, get information on the return policy and then purchase the item without ever having to go through a checkout or even pulling out your smartphone or credit card?

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Valve second-gen VR controllers head to developers with squeeze-input

Slashgear

Back in 2016, Valve debuted its vertically oriented “Knuckles” controller for use with SteamVR. The device remains exclusive to developers, but a new EV2 model has just been unveiled with a number of refinements that translate to improved controls in a VR environment, including new sensors that detect finger movement and grip strength. The EV2 maintains the original controller’s design … Continue reading.

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Oculus ‘Medium’ 2.0 Overhauls Performance and Tools, Allows Exporting to ‘Home’

Road to VR

Medium , Oculus’ first-party VR sculpting and modeling tool, today gets a major update in version 2.0, bringing better performance, improved tools, and the ability to export your creations into your own Oculus Home space. Having launched Medium initially back in late 2016, Oculus has been continuing to tune the tool for the needs of professional artists and modelers.

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Who C.A.R.E.S.!? How Learning Got Its Bad Rap & What We Can Do About It

Speaker: Treion Muller, Chief Strategy Officer at ELB Learning

Since when has learning and development (L&D) become such a negative experience with its intended learners? Could it be because learners have been conditioned by very poor learning experiences over the past two decades, combined with the kinks of technological innovation? Or is it because learning has typically been designed as a one-size-fits-all solution, despite the fact that humans are not clones?

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Lionsgate & Pepsi Launch Snapchat Augmented Reality Experiences to Promote NBA Star-Packed 'Uncle Drew'

Next Reality AR

Snapchat is enjoying a high field goal percentage when it comes to securing movie studio business with its sponsored augmented reality experiences, the latest coming through the basketball movie Uncle Drew. Lionsgate and promotional partner Pepsi are running not one but two AR experiences to promote the film. One is the traditional facemask Lens, but this one uses Snapchat's background segmentation technology to put the user into the hair, glasses, and hoodie of the titular character.

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Niantic Teases AR Platform Capable Of Real World Interaction

VRScout

The creators of Pokemon GO present AR technology that can detect real-world objects. You may know Niantic as the American software company behind the cult-sensation Pokemon GO. Or perhaps you’re familiar with them as the team responsible for the geocaching app Google Ingress and the upcoming Harry Potter: Wizards Unite. Whenever there’s a groundbreaking mobile new AR experience on the market, it always seems as though Niantic is responsible.

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Tilt Brush VR painting app adds Beginner Mode for future pros

Slashgear

Google has a virtual reality app called Tilt Brush that changes the way humans create art. This painting app enables owners of certain VR headsets to paint in three-dimensional space, a rewarding experience that has resulted in some pretty incredible work. Switching from 2D to 3D painting environments can be tricky, though, so Google has added a new Beginner Mode … Continue reading.

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‘Virtual Virtual Reality’ Developer Teases New Project Backed by Oculus Set for 2019

Road to VR

Virtual Virtual Reality is a VR gem which launched first on mobile VR headsets and recently came to the Rift. As a game which demonstrated an intricate understanding of VR interaction design and freeform narrative, Virtual Virtual Reality turned out to be one of mobile VR’s most immersive titles to date. Now Tender Claws , the studio behind the game, is teasing a new project in the works.

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The Key to Getting the Best Out of Video-Based Practice & Coaching

Speaker: Micah Eppler, Account Executive for Rehearsal of eLearning Brothers

Did you know that companies such as Paychex, 3M, and Honeywell are getting better results by incorporating video-based practice and coaching within their L&D strategy? From sales pitches to soft skills, learners are becoming top performers by applying and validating knowledge transfer using the unique benefits of video. Whether used as a stand-alone application or integrated with a learning platform, video-based practice and coaching platforms give learners the ultimate opportunity to repeatedly