Sat.Jan 19, 2019 - Fri.Jan 25, 2019

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Esports Continues Its Push Towards VR

VRScout

Can professional gaming help to propel the consumer adoption of virtual reality? Professional gaming, or esports, has quickly developed from a niche competitive scene into a full-blown industry that has attracted the attention of both spectators and corporations alike. Now, with immersive technologies growing at a rapid pace, the esports community is begun embracing VR technology as a viable competitive platform. “For the first time in generations, we’re witnessing the birth of a new major

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Training Your Brain Muscles with VR

Tech Trends VR

Sense Arena’s portable VR Hockey Training kit was a big hit at CES 2019. A couple of months ago I went to the VR Sports and Entertainment Summit in San Francisco, where I had a chance to try out the virtual Hockey training kit from Sense Arena, so am really not surprised the company has made such a splash in the much bigger CES pond these past few days.

Training 276
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Frooxius talks us about the development of amazing VR metaverse Neos

The Ghost Howls

I had the great opportunity to interview Tomáš Marian?ík, better known in the VR communities as Frooxius. He has always been a great innovator and I admire his work since the good old Oculus DK 2 times, when he published “Sightline: The Chair” Now he is continuing this innovation work by building a completely open metaverse called Neos , where thanks to object modeling and scripting, it is possible to create everything you want.

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ISS Astronauts Use Magic Leap One to Prepare for Next Mission

Next Reality AR

The tradition of using cutting edge technology to prepare for missions in space, in this case, augmented reality, continues with a new team of international astronauts slated to board the International Space Station (ISS) later this year. On Tuesday, European Space Agency astronaut Luca Parmitano took to Twitter to show himself and fellow crew member Andrew Morgan (representing NASA) using the Magic Leap One to train an upcoming mission.

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The Future of eLearning in 2022: A Sensitive Eye for Authentic Translation and Localization

Speaker: Chris Paxton McMillin, President of D3 Training Solutions

To avoid awkward and sometimes disastrous learning content, instructional designers must use authentic translation in the right context to get optimal results. For example, even a simple phrase like “got milk” translates to “are you lactating” in Mexico. Can you imagine what a straight translation might do to your course? With over 317 million people in the US and over 6.7 billion potential customers in the world, personalizing training seems logical.

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Escape H.H. Holmes’ Murder Castle In VR

VRScout

Navigate a booby-trapped hotel while evading the ‘Devil in the White City’ himself in this horrifying VR game. Next year will see the release of Martin Scorsese’s Devil in the White City , a film adaptation of Erik Larson’s 2003 novel detailing the horrendous activities of H.H. Holmes, America’s first recorded serial killer. Starring Leonardo Dicaprio as the depraved killer, the film will follow Holmes’ beginnings as a medical professional, all the way to his infamous ‘Murder Hotel’ in whi

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Oculus Just Made It Easier to Screencast Mobile VR Sessions to Your Phone

Road to VR

Oculus released screencasting in beta late last year, and while it’s been a great way of letting someone outside of VR see what’s happening during a VR session, the company just made this a lot easier in a recent update to the Oculus Mobile app. The only method before now to cast VR content to a phone using the Oculus Mobile App was to first initiate the cast from an in-headset menu, and then fumble with your phone to accept the invite.

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USA Today Scores Points with NHL Fans via Augmented Reality Profile of Capitals Star

Next Reality AR

If you've blocked out your calendar to watch the NHL All-Star Game this weekend, then you might be excited to know that USA Today has given its readers the opportunity to meet Washington Capital's John Carlson in augmented reality. And if you didn't know that the NHL All-Star Game was this weekend, now you know. But, either way, you can now check out the news company's app on iOS or Android via ARKit or ARCore-compatible devices to learn why USA Today singled out Carlson for its first AR story i

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CBS Sports Coverage Of Super Bowl LIII Will Include AR Enhancements

VRScout

CBS Sports technology make-over includes 115 cameras and AR. CBS Sports have announced plans to use AR during their coverage of Super Bowl LIII at Mercedes-Benz Stadium in Atlanta, Georgia, promising to enhance your football experience like never before. The NFL and CBS are both being a tad coy with what you and all of your armchair quarterback buddies can expect from the AR infused Super Bowl coverage, but they have confirmed 4 cameras dedicated specifically for AR, including the use of the

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Riding Through Gotham City in VR

Tech Trends VR

Warner Bros. and Intel unveil a Batmobile-like autonomous vehicle at CES featuring immersive entertainment and AR safety features. If – as seems increasingly likely – we’re moving towards a near future that will include autonomous vehicles, what are all those drivers going to be doing with the spare time they no longer spend paying attention to the road?

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How to Train Employees 65% Faster With Virtual Reality

With a rapidly changing economy, Avangrid Renewables looked to virtual reality to develop a standardized form of immersive training in order to onboard and upskill technicians faster than ever before.

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Leap Motion Reveals Updated Project North Star AR Prototype Design

Road to VR

Last year Leap Motion, makers of hand-tracking technology, revealed Project North Star , an open-source AR headset prototype design meant to be a test bed for the kind of specs and features that more compact AR headsets will hopefully one day provide. This week the company revealed ‘Release 3’ of the headset which further refines the open-source design with the goal of making it “more inviting, less hacked together, and more reliable.” The Project North Star headset is bu

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Blippar Reborn as One of Britain's 'Brothers Bling' Buys Up Augmented Reality Assets for Relaunch

Next Reality AR

Augmented reality and computer vision company Blippar has a new lease on life, as previous investor Candy Ventures has completed a successful bid to acquire the assets of the beleaguered company. Blippar entered administration (the UK's version of bankruptcy) last month after a dispute between investors. In a statement, Candy Ventures blames the Khazanah Nasional Berhad, the sovereign wealth fund of Malaysia, for blocking further funding that would have enabled Blippar to avoid administration.

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Photo Wake-Up Converts Still Images Into AR Animations

VRScout

A team of researchers bring 2D photos to life with automatic 3D animations. As AR technology continues to develop from past its current state of infancy, one of its most popular use-cases so far has been the digital enhancement of real-world images. Through the use of various techniques, such as hidden AR markers – which, when scanned with a smart devices camera activates a supplementary augmented experience – everyone from artists to corporations have been utilizing the technology t

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360 Short Film about Eminem and created by Felix And Paul to premiere at Sundance

Cats and VR

Marshall from Detroit is a 3D, 360-degree virtual reality experience featuring Marshall Mathers (Eminem) and Sway Calloway and directed by Caleb Slain in collaboration with Félix Lajeunesse & Paul Raphaël. The 21-minute immersive VR experience, produced by Felix & Paul Studios in conjunction with Facebook's Oculus, invites the viewer to join Eminem on a night ride through Detroit with an up-close-and-personal view into the rapper's thoughts and views on the city he has always called home

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AR/VR Simulations for Sustainable, Regenerative, Circular Cities

Speaker: Nik Gowing, Brenda Laurel, Sheridan Tatsuno, Archie Kasnet, and Bruce Armstrong Taylor

With 191 country signatories to the Paris Climate Agreement now hard at work in the race to zero carbon by 2050, much of the heavy lifting in ecosystem sustainability falls on the shoulders of the world's densely populated urban centers. This conversation considers how today's AI-enabled simulation media, such as AR/VR, can be effectively applied to accelerate learning, understanding, training, and solutions-modeling to sustainability planning and design.

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VR Train Simulator ‘Derail Valley’ to Launch into Early Access This Week

Road to VR

Delays are a train driver’s worst nightmare, and while it’s true upcoming VR train simulator Derail Valley has seen a modest setback after its planned January 18th launch, the game is now full steam ahead as it makes its Early Access debut on the Oculus Store and Steam this week. Created by indie studio Altfuture , Derail Valley is slated to release on HTC Vive, Oculus Rift, and Windows VR headsets on January 25th.

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Cinemark teams with Spaces for mixed-reality ‘Terminator’ experience

Slashgear

Virtual reality adventure company Spaces has teamed up with theater chain Cinemark to launch a new, immersive VR experience in San Jose, California. The new product will be found at the Westfield Oakridge Shopping Center starting on February 8, where visitors will experience a “4D” reality that includes 3D face scanning and other technologies centered in the “Terminator” universe.

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Sansar Bringing New Comedy Shows To Its VR Platform In 2019

VRScout

After the success of its debut last year, the VR social platform looks to tap deeper into the live events market. Linden Lab has just announced a host of new collaborations designed to attract paying punters to its live events platform which launched last year. These live performances include a partnership with SF Sketchfest , San Francisco’s nationally recognized comedy festival which is now in its 18th year.

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A Fisherman’s Tale Now Available on multiple VR platforms

Cats and VR

In A Fisherman’s Tale , the mind-bending VR adventure game that launches onto PlayStation VR, HTC Vive, Oculus Rift and Windows Mixed Reality headsets today, you will work with infinite, ever smaller and bigger replications of yourself to find your way out of a world where physics are utterly broken. What does it mean to be trapped inside a replica in an elusive virtual world?

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Are You Still Watching? How to Create Engaging Presentations for Virtual Learning

Speaker: Richard Goring, Director at BrightCarbon

Remote meetings are here to stay - and many are BORING. If you are trying to engage your learners (or any audience), compelling content is critical. But trying to create stimulating content with the same tools you’ve always had is hard, right? Thankfully, wrong! Terrific tools in PowerPoint along with visual assets help you create the kind of dynamic content you need to capture your remote audience’s attention, with functions that allow for interactive sequences and navigation.

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Live Planet Launches All-in-one System for 360 3D Livestreaming

Road to VR

Live Planet today announced the launch of the Live Planet VR System , an end-to-end pipeline for 360 stereoscopic livestreaming and distribution, including a custom camera & content management tools. The company claims that creators can go “from box to livestreaming within minutes.” Live Planet argues that “VR video has yet to take off as a medium because no one has focused on solving the full range of production and distribution challenges.

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Three Reasons Higher Education Has Embraced Virtual Reality

InstaVR

Virtual Reality has always been of interest to higher education. But no longer are they just watching from the sidelines to learn about the technology. University faculty and students are actively building, deploying, and promoting their VR work like never before. Below, we’ll delve into three reasons for the explosive growth of Virtual Reality in education over the last year.

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AR Glasses You’d Be Happy To Be Caught Dead In

VRScout

Are we finally getting closer to affordable, good-looking AR wearables? Let’s face it, humans can be, at times, vain and fickle creatures, so the fact that most HMDs tend to make their users look dorky as heck doesn’t really help when it comes to mass market adoption. Magic Leap makes you look like a Minion, and even though I personally think the HoloLens looks much cooler (hey, what can I say, I’m a geek), I will admit that you begin to feel the considerable weight of the device after prolonged

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5 Ways VR Will Change Your Life! Travel, Gaming, Shopping, Exploration, and Relationships

Veer

If you’re still undecided about the addition of a VR headset to your tech locker, here’s a reason for every digit on your right hand why VR is gonna rock your world. 1. Travel Firstly, if you’re in the habit of long-distance travel in anything other than first class, chances are you have experienced one of those trips where you dream of an escape from the tight confines and ambient noise of engine-whir and fellow passengers – we’ve all been there!

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Who C.A.R.E.S.!? How Learning Got Its Bad Rap & What We Can Do About It

Speaker: Treion Muller, Chief Strategy Officer at ELB Learning

Since when has learning and development (L&D) become such a negative experience with its intended learners? Could it be because learners have been conditioned by very poor learning experiences over the past two decades, combined with the kinks of technological innovation? Or is it because learning has typically been designed as a one-size-fits-all solution, despite the fact that humans are not clones?

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‘Kingdom Hearts: VR Experience’ Launches on PSVR in Japan, Western Release Pending

Road to VR

According to Sony, Kingdom Hearts: VR Experience was supposed to launch on PSVR sometime around the holiday season in the West, and while it may have missed its mark, the franchise’s first official VR experience is now available for free on the Japanese PlayStation Store. If you want to jump ahead and play Kingdom Hearts: VR Experience before it launches outside of Japan, it’s technically possible right now by simply setting up a Japan region PlayStation Store account.

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#728: AI-Guided Dance to Express Collective Sentiment with Frankenstein AI

Voices of VR

Frankenstein AI from the Columbia Digital Storytelling Lab debuted at Sundance 2018. It was a cross-displinary collaboration that used machine learning, immersive theater, dance, and.

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Lyft Patents Show How AR & VR Could Change Ridesharing

VRScout

Lyft files patents for two ideas that use both AR & VR to create a better overall value of services. Calling a Lyft driver is a pretty simple task. You open up the app, make a couple taps, and a driver is on the way to pick you up. Behind the scenes, however, there are six years of accumulated data-rich information that, from Lyft’s perspective, could used to transform the current rideshare experience.

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Seven Important Aspects of Creator AVR

EON Reality

EON Reality’s AVR Platform provides Augmented and Virtual Reality (AVR) solutions for a wide range of customers. From major corporations to individual consumers, the AVR Platform’s three products each carry a variety of uses in different situations. With the recent updates to Creator AVR, educators of all levels and types now have an easy method to bring cutting-edge AVR technology into their own classrooms.

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The Key to Getting the Best Out of Video-Based Practice & Coaching

Speaker: Micah Eppler, Account Executive for Rehearsal of eLearning Brothers

Did you know that companies such as Paychex, 3M, and Honeywell are getting better results by incorporating video-based practice and coaching within their L&D strategy? From sales pitches to soft skills, learners are becoming top performers by applying and validating knowledge transfer using the unique benefits of video. Whether used as a stand-alone application or integrated with a learning platform, video-based practice and coaching platforms give learners the ultimate opportunity to repeatedly