Until You Fall (2020), the VR sword fighting game from Schell Games, is officially out of Early Access on PC starting today.

Update (October 27th, 2020): Until You Fall is now out of Early Access on SteamVR and Oculus PC. This brings along with it what Schell Games calls “significant improvements” to audio, art, visual quality and overall performance. The game also now includes 40 unique achievements. You can check out the full patch notes here.

Original article (October 9th, 2020): The hack and slash rogue-lite just launched its 1.0 version on PSVR and Oculus Quest in late September, bringing its fun and lively sword fighting to those platforms for the first time.

The 1.0 version of the game will be available through both Steam and the Oculus Store for Rift starting October 27th, priced at $25. With its launch out of Early Access on PC imminent, the studio is currently holding an open beta testing for SteamVR headsets.

Until You Fall is, in few words, a great game. In our review of the game on Quest, Road to VR’s Ben Lang said that although the game is a rogue-lite, and there’s fundamentally no compelling world, characters, or story to unravel, that “challenging combat and the allure of enhancing your weapons or experimenting with new ones will make you want to play ‘just one more run’ over and over.”

Here’s a bit from Ben’s review explaining some of the game’s unique combat mechanics:

Until You Fall’s combat is wholly dictated by the ‘shield’ meter of each enemy, which must be broken before you can begin slashing away at their health bar. Shield damage is dealt both by hitting enemies and blocking their attacks. Since they can attack you at any time while their shield is up, you can get a few hits in here and there but you’ll largely be on the defensive until their shield is down. Once their shield is broken it’s your turn to dish out big damage by swinging in the indicated direction to chain together several devastating hits. Some enemies will die after just one combo set, but others will need their shields taken down multiple times before they fall—until you become more powerful, that is.

Check out why we gave it a respectable [8/10] in our full review on Quest to learn more.

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Well before the first modern XR products hit the market, Scott recognized the potential of the technology and set out to understand and document its growth. He has been professionally reporting on the space for nearly a decade as Editor at Road to VR, authoring more than 3,500 articles on the topic. Scott brings that seasoned insight to his reporting from major industry events across the globe.
  • jasonmartino

    One of VR’s greatest games.

    • blue5peed

      Facts.

  • martin

    I almost returned this game thinking its repetitive and I’d get bored of it, decided to hold off on returning it and put more time into it. Glad I did, it quickly became addictive. Like a good rogue-like, I always want to put one more run into it.

  • Still waiting for VR’s infinity blade… but Im gonna love the heck out of this game in the mean time. Definitely recommend picking it up.

  • CHRIS

    I’m still slashing my way to the top!

  • Wait, the blog post says Quest and PSVR got their 1.0 release today, it says that PCVR’s 1.0 update is still “coming soon” so how are we out of early access on PC yet?

  • Great game!