Tue.Feb 19, 2019

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Varjo Promises “Human-Eye” Resolution With VR-1 Headset

VRScout

Varjo’s professional-grade headset features retina-grade resolution and eye-tracking functionality. Industry-caliber VR/XR specialists Varjo today announced their latest hardware release, the Varjo VR-1. Marketed specifically towards industry professionals, the reflective PC VR headset features an impressive resolution of more than 60 pixels per degree – 20x higher than current competitors.

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Studying Social Presence in VR

Tech Trends VR

New research by the University of British Columbia highlights both similarities and differences in the way people interact in virtual environments and the real world. Contagious yawning is a well-documented phenomenon in which people – and even some non-human animals – yawn reflexively when they detect a nearby yawn. Another aspect of this is that when people are in company, the presence of others also causes most of us supress that reflex (or at least try to).

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YouTube Creator Lab 2019 Returns To LA

VRScout

Applications are now open for the latest round of VR180 education and mentorship. Since 2017, VRScout has been partnering with YouTube to develop and foster a growing community of immersive content creators. Working alongside some of the biggest names on YouTube, we’ve seen some truly incredible VR videos that have helped push the technology, and its potential, in directions we couldn’t possibly have anticipated.

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How to Watch the Microsoft Mobile World Congress Event Rumored to Reveal HoloLens 2

Next Reality AR

We already know that Microsoft has something big planned for later this month, and now we have details on how to watch the company's big reveal. Microsoft has posted the live streaming video link for the event, which will on February 24, a day when many expect the company to reveal the new HoloLens 2 device. Don't Miss: New Video from Microsoft's Alex Kipman Delivers Teaser for HoloLens 2 at Mobile World Congress Part of the speculation around that reveal is the fact that HoloLens inventor Alex

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The Future of eLearning in 2022: A Sensitive Eye for Authentic Translation and Localization

Speaker: Chris Paxton McMillin, President of D3 Training Solutions

To avoid awkward and sometimes disastrous learning content, instructional designers must use authentic translation in the right context to get optimal results. For example, even a simple phrase like “got milk” translates to “are you lactating” in Mexico. Can you imagine what a straight translation might do to your course? With over 317 million people in the US and over 6.7 billion potential customers in the world, personalizing training seems logical.

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Varjo Launches VR-1 with Retina-quality Fixed-foveated Display & Eye-tracking, Priced at $6,000

Road to VR

Varjo today announced the launch of its VR-1 headset. Priced at $6,000, the headset aims to deliver a huge jump in effective resolution with a novel fixed-foveated display that offers unprecedented retina-resolution fidelity at the center of the field of view. Varjo’s VR-1 headset uses a novel fixed-foveated display which actually uses two different displays per eye: an ultra high pixel density display covering the central ~20 degrees of the field of view (where your eye naturally sees the

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Oculus Teases ‘Asgard’s Wrath’ Asynchronous Multiplayer, Heroes, & More

Road to VR

We’re steadily learning more about the upcoming Rift exclusive Asgard’s Wrath , a Norse-inspired VR action adventure game being developed by Sanzaru Games and published by Oculus Studios. The company has shared the first details about how the game’s “asynchronous multiplayer” feature will work, and offered additional teases on weapons, playable heroes, and the array of animal companions that will aid the player along their quest.

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A Few Minutes With PTC's Jim Heppelmann

Charlie Fink

We're so obsessed with startups we rarely talk about this multi-billion dollar public company that's bringing AR to enterprises all over the world.

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‘vTime’ Goes XR with New Cross-platform AR Support for Apple & Android Devices

Road to VR

vTime , the social VR platform, today announced that users can now connect with friends through smartphone-powered augmented reality in addition to VR. In the past, users popped into vTime using a number of devices, including Cardboard, Go, Gear VR, Rift, Vive, Windows VR, and smartphones using what the company calls a ‘magic window’ Now smartphone-clad users can also engage in chats using handheld AR thanks to Apple’s ARKit and Google’s ARCore integration released toda

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#743: Storytelling in AR Panel at Sundance New Frontier 2019

Voices of VR

I moderated this 90-minute Sundance New Frontier panel discussion about immersive storytelling in AR and the role of virtual characters and conversational interfaces. It included.

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How to Train Employees 65% Faster With Virtual Reality

With a rapidly changing economy, Avangrid Renewables looked to virtual reality to develop a standardized form of immersive training in order to onboard and upskill technicians faster than ever before.

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‘Final Assault’ Early Access Review – a Charming & Engrossing RTS on the Rise

Road to VR

Virtual reality has absorbed a number of traditional mouse-and-keyboard games and turned them into something that truly can only exist in the medium. And while Final Assault, an online multiplayer real-time strategy game, takes some pretty tried and true classic RTS game mechanics, it also expertly blends them with more than a few VR-specific control schemes pioneered in the studio’s air traffic-control game Final Approach (2016) to a more explosive (and personally satisfying) effect.

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#744: Women in VR Dicussion Sponsored by Mozilla

Voices of VR

Disclosure: Mozilla is financially sponsoring the Voices of VR podcast to collaborate on four different events in 2019, and our first collaboration was this conversation.

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Using AR/VR for Assurance in Insurance

EnterpriseWear

I recently watched a Netflix documentary about the Fyre Festival. Two things from the story really stuck with me: 1) Festival owner Billy McFarland failed to get festival insurance; and 2) He couldn’t (or wouldn’t) listen to reason, as multiple people told him it would be impossible to pull off such an ambitious festival in under six months. At one point, someone tried to show Billy – using a map spread out on a table – that the island venue could not accommodate the number of festivalgoers and

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#740: Facebook/Oculus Head of Experiences on Immersive Storytelling

Voices of VR

Colum Slevin is Facebook/Oculus’ Head of Experiences, and I had a chance to talk about how they’re supporting independent storytellers in a quest of trying.

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Are You Still Watching? How to Create Engaging Presentations for Virtual Learning

Speaker: Richard Goring, Director at BrightCarbon

Remote meetings are here to stay - and many are BORING. If you are trying to engage your learners (or any audience), compelling content is critical. But trying to create stimulating content with the same tools you’ve always had is hard, right? Thankfully, wrong! Terrific tools in PowerPoint along with visual assets help you create the kind of dynamic content you need to capture your remote audience’s attention, with functions that allow for interactive sequences and navigation.

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Blueprint Reality Partners with SpringboardVR

SpringboardVR

Providing VR Operators with the MixCast™ VR Marketing System VR ARCADE PLAYERS CAN CREATE, CAPTURE AND SHARE THEIR FAVORITE IN-GAME MOMENTS IN MIXED REALITY WITH THEIR SOCIAL COMMUNITIES! Vancouver, BC?—?February 7, 2019 ?—?Blueprint Reality Inc. (Blueprint), the creators of the MixCast VR Marketing System, a virtual reality broadcasting platform, today announced a partnership agreement with SpringboardVR, the leading station management platform for location-based VR.

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#741: Disney’s First VR Narrative Experiment of “Cycles”

Voices of VR

Disney Animation was showing Cycles, which is their first narrative VR short film that they produced during private screenings in Park City during Sundance. It’s.

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#742: “Traveling While Black” is a Healing Ritual of Restorative Practices through Immersive Documentary

Voices of VR

Traveling While Black is the most powerful piece of virtual reality that I’ve ever seen. Director Roger Ross Williams in collaboration with Felix & Paul.