Star Trek makes a great basis for multiplayer VR—Star Trek: Bridge Crew proved that much when it launched for consumers back in 2017. If you’ve got a Dave & Buster’s nearby, starting today you’ll be able to jump into an all new take on Star Trek multiplayer madness with Star Trek: Dark Remnant, a Dave & Buster’s exclusive.

In Star Trek: Dark Remnant, you step aboard the U.S.S. Galileo, an advanced stellar research vessel accompanying the Enterprise on a routine mission to evacuate a stellar observatory located in the middle of the Klingon Neutral Zone.

Of course, as with all things Star Trek, the mission is everything but ‘routine’, as a neutron star collapses that leaves the Enterprise incapacitated, forcing you and your team to run interference as the Klingon ships roll in. Users will be able to control Galileo’s phasers, deflector shields, and sensors. Let’s just say the Gene Roddenberry days of ‘diplomacy first’ are taking a backseat here.

Image courtesy VRStudios

The experience was created by VRStudios, a company building location-based VR attractions, and Strange Reptile, a Salt Lake City-based indie game studio made up of veterans from The VOID, EA, Disney, Ubisoft, and Microsoft. Important to note: the location-based game is unrelated to Star Trek: Bridge Crew, a separate creation from Ubisoft’s Red Storm Entertainment.

In a bid to keep users coming back for more, Star Trek: Dark Remnant is also said to include “several completely different endings combined with other elements of variability, including subtle differences in gameplay, randomized player characters, and dialogue that responds real-time to your performance,” VRStudios says in a press statement.

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This isn’t Dave & Buster’s first VR rodeo. Star Trek: Dark Remnant uses Dave & Buster’s proprietary multiplayer VR motion platform, the very same that was first used in the franchise’s timed exclusive Jurassic World VR Expedition

It’s uncertain which branches are hosting Star Trek: Dark Remnant, so make sure to check your local Dave & Buster’s first to before you pop on your communicator badges and strap on your Vulcan ears.

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Well before the first modern XR products hit the market, Scott recognized the potential of the technology and set out to understand and document its growth. He has been professionally reporting on the space for nearly a decade as Editor at Road to VR, authoring more than 3,500 articles on the topic. Scott brings that seasoned insight to his reporting from major industry events across the globe.
  • MosBen

    Honestly, all that I want is for that VR experience that was recreating the Enterprise D in VR to be finished, instead of killed off by Paramount. Sure, Bridge Crew is great, but just being able to be on the Enterprise D and walk around it, exploring all of the areas that never made it onto the show, potentially with minigames to play with friends, just sounds like the best. It’d be one thing if Paramount was working on the same thing (or maybe a whole line of VR recreations of Trek ships!!!!), but it doesn’t look like they are.

    • bud01

      hay man fellow trex fan :-) You got a few minutes? watch this full screen lights out, this is all kinds of amazing https://youtu.be/uD4izuDMUQA

      That video is amazing, one of the best i have ever seen.

  • Hymen Cholo

    I’d like a VR game where you aren’t just confined to the deck. I’d like to explore the ship, and beam down to planets and other ships.

    • That’sright

      Star citizen

      • Hivemind9000

        Nope – Star Citizen won’t be VR for a long while yet.

        • That’sright

          Well star Citizen is the only game that support that type of massive open world space sim, and the developers plan to implement VR when the game is complete in like say 2 more years, also star citizen is the closest space sim we will have for atleast the next 9 years, it takes a long time to create such games, star citizen been in develodevel since 2011.

          • Hivemind9000

            Eventually, you will be right. Probably in about 5 years once computer hardware can run fast enough to render SC in VR without making you puke into your flight suit… :)

      • Hymen Cholo

        Well, specifically a Star Trek game. I’m actually not that interested in space combat.

    • StaceySoy

      No Man’s Sky Trek?

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  • Hivemind9000

    “Set phasers to fun!” … I think I threw up in my mouth a little.

    IS THIS WHAT STAR TREK HAS BECOME!?!

    • Jistuce

      I was going to ask WHICH Enterprise until I realized the images were official promo art and the game is in the Kelvin timeline. And then I was sad.
      Not my Star Trek.

    • LeoCeballos

      C’mon, that line has been used a few dozens times all throughout Trek marketing history.

  • Smokey_the_Bear

    Looks like fun…except that I don’t live remotely close to a Dave & Busters. :(