Tue.Jul 17, 2018

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VR’s Biggest Players Back New ‘VirtualLink’ Connector for Next-gen Headsets

Road to VR

A consortium representing many of VR’s most prominent players—NVIDIA, AMD, Valve, Oculus, and Microsoft—have backed a new connector standard called VirtualLink which the companies say was “developed to meet the connectivity requirements of current and next-generation virtual reality (VR) headsets.” Today the newly christened consortium revealed VirtualLink, an “open industry standard” which is an “Alternate Mode” of USB Type-C, the newest type of USB plu

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Video Demo from 6D.Ai Shows Why Occlusion Is the Next Big Thing for Mobile AR Experiences

Next Reality AR

If you aren't convinced that mobile augmented reality apps need occlusion (or you don't know what the word even means), you really need to watch the latest video from AR cloud startup 6D.ai. The 6D.ai video is titled "What is Occlusion in AR, and Why Does it Matter?" For the uninitiated, occlusion is when objects are blocked by other objects. In the context of AR, occlusion occurs when physical object block the user's view of virtual objects.

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Turn Any Surface Into An AR Experience With Post Mobile AR

VRScout

Walmart, Coca Cola and Mercedes Benz are using Post Mobile AR to give customers a more interactive in-store experience. Dallas-based spatial experience company Spacee has come up with a technology that can deliver an AR experience that doesn’t require a phones, tablet, glasses or any other type wearable to operate. By transforming any 2D or 3D surface into an interactive touchscreen, the company provides an interactive playground that’s as fun as it is convenient.

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Lowe’s ‘Holoroom’ Lets Customers Test Drive Power Tools in VR Before Buying

Road to VR

Lowe’s, a major North American retailer of home improvement goods, has dreamt up an interesting in-store use of VR. Using an HTC Vive and a specially made controller, the ‘Holoroom Test Drive’ allows anyone timid around power tools to put on a VR headset to learn how to use the tools in a safe virtual space. Developed by Lowe’s Innovation Labs in collaboration with startup Krayonik, the Holoroom lets customers learn how to use a Kobalt hedge trimmer to chop hedges in virt

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The Future of eLearning in 2022: A Sensitive Eye for Authentic Translation and Localization

Speaker: Chris Paxton McMillin, President of D3 Training Solutions

To avoid awkward and sometimes disastrous learning content, instructional designers must use authentic translation in the right context to get optimal results. For example, even a simple phrase like “got milk” translates to “are you lactating” in Mexico. Can you imagine what a straight translation might do to your course? With over 317 million people in the US and over 6.7 billion potential customers in the world, personalizing training seems logical.

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See Times Square Underwater in Microsoft’s AR Art Exhibit

VRScout

The Big Apple takes a dip in this location-based augmented experience from Microsoft. According to researchers , if sea levels continue to rise as an effect of climate change, Manhattan will be completely submerged underwater within the next 80 years. . In 2012, the Intergovernmental Panel on Climate Change reported that by 2100 sea levels could rise from 11 to 38 inches, depending on the volumes of greenhouse gases emitted.

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How Immersive Learning Empowers Students and Teachers Alike

Veative

The introduction of virtual reality technology in K-12 began in the early 1990’s with projects such as Science Space, Safety World, Global Change, Virtual Gorilla Exhibit, Atom World, and Cell Biology ( Youngblut, 1998 ). Designers of these projects used various peripheral devices such as head-mounted display gear, data gloves, and body suits for a fully immersive learning experience.

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A Look Inside Consumer Perceptions of Oculus Go

Road to VR

More than just the latest in a long line of niche gadgets, Oculus Go represents the linchpin of Facebook’s lofty goal of putting one billion people into virtual reality. Built with the new or casual user in mind, the device’s non-intimidating tether-free design and Snapdragon 821 mobile processor (which will be two years old in August) manage to keep costs low and user-friendliness high.

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Creator AVR a Key Part of EON Reality’s Classroom 3.0 Vision for the Immersive Flipped Classrooms of the Future

EON Reality

IRVINE, CA, June 6, 2018 – EON Reality Inc., the world leader in Augmented and Virtual Reality (AVR) based knowledge transfer for industry and education, together with Professor Bertil Andersson, the former President of Nanyang Technological University and EON Reality board member, are working together to bring Classroom 3.0, the immersive flipped classroom, and Creator AVR to campuses worldwide.

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Mil-Sim VR Shooter ‘Onward’ to Host Free Access Period on Steam This Weekend

Road to VR

Onward , the multiplayer VR shooter in Early Access, is hosting another free access weekend, this time on Steam for owners of Oculus Rift and HTC Vive. The popular mil-sim tactical shooter has hosted several free weekends since its Early Access release in 2016—and another fresh one is ready to be locked and loaded, starting July 19th at 10AM PST ( local time here ) until the 22nd at 1PM PST ( local time here ).

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How to Train Employees 65% Faster With Virtual Reality

With a rapidly changing economy, Avangrid Renewables looked to virtual reality to develop a standardized form of immersive training in order to onboard and upskill technicians faster than ever before.

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Christopher Reid

EnterpriseWear

Human Factors & Ergonomics Engineer. The post Christopher Reid appeared first on BrainXchange.

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Retro-inspired Adventure ‘Pixel Ripped 1989’ Headed to All Major VR Platforms This Month

Road to VR

If you’ve been following VR since the early developer kit days, you may recognize the ultra-retro nostalgia headtrip that is Pixel Ripped 1989. The multi-dimensional platformer-meets-VR adventure is slated to arrive on PSVR, Oculus Rift, HTC Vive, and Windows “Mixed Reality” VR headsets July 31st. Set in the late ’80s in Britain, you sneakily try to play your handy ‘Gear Kid’ without getting caught by your overbearing school teacher.

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How to Create VR Experience With No Coding

VeeR VR

Want to create VR contents without coding? It’s definitely possible now! Most of the high-quality 360 virtual tours on VeeR were created without coding at all. This tutorial provides with you a high-level summary of how you can create light interactive VR experiences via easy-to-use tools that don’t require programming. We can separate the process into two steps.

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‘Marvel Powers United VR’ to Feature Avenger Villains Madame Hydra & Scientist Supreme

Road to VR

Oculus and Sanzaru Games today announced two more villains coming to MARVEL Powers United VR, the superhero co-op battle Rift game which is slated to launch July 26th. Both villainous foes to the Avengers, the companies today revealed that Madame Hydra (aka ‘Viper’) and Scientist Supreme are coming to the game. First revealed at Disney D23 fan expo last summer, Marvel Powers United VR is an upcoming co-op VR game created by Marvel Games, Sanzaru Games, and Oculus Studios.

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Are You Still Watching? How to Create Engaging Presentations for Virtual Learning

Speaker: Richard Goring, Director at BrightCarbon

Remote meetings are here to stay - and many are BORING. If you are trying to engage your learners (or any audience), compelling content is critical. But trying to create stimulating content with the same tools you’ve always had is hard, right? Thankfully, wrong! Terrific tools in PowerPoint along with visual assets help you create the kind of dynamic content you need to capture your remote audience’s attention, with functions that allow for interactive sequences and navigation.

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‘Archangel: Hellfire’ Multiplayer Expansion Leaves Open Beta, ‘Free Mode’ PvP Battles Now Available

Road to VR

Archangel: Hellfire , a multiplayer mech combat expansion to the original Archangel (2017) game, today launched out of open beta. In addition, the studio also released a free version of the multiplayer game, dubbed Archangel: Hellfire ‘Enlist Free’, that gives you basic access to much of multiplayer mech combat. Skydance Interactive first announced Archangel: Hellfire back in April, a free multiplayer expansion to the Archangel single-player game that lets Rift and Vive players

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