It’s been a while since we heard about Modbox, the Early Access game creation suite for AR and VR headsets. Now the long wait is over, as the Modbox 2.0 update is here, which arrives free to all owners of the original version.

One of the biggest additions to Modbox is the new desktop editor, which allows you to build from outside of the VR headset, making it more of a comfortable experience for longer building sessions. A visual scripting system is also there for anyone who doesn’t want to delve deeper into the creation suite’s visual code text box.

Modbox also includes online multiplayer editing, multiplayer VR vs PC, and split screen local multiplayer. All things considered, in terms of usability it fits somewhere between Unity and Dreams (2020) for PSVR.

“The reason this has taken years to develop is because we needed to be able to create our own unique game experiences with it before it was worth releasing,” Alientrap’s Lee Vermeulen explains. “Developing the scripting language and VR tools took 4-5 rewrites to make them accessible for non-coders and powerful for creating multiplayer co-op experiences.”

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Alientrap says a free version of Modbox will be released at some point in the future, which will allow anyone to play community creations. It’s also slated to arrive with limited creation tools, which ought to hook new users. Notably, there aren’t any plans for micro-transactions here, the studio reassures us.

If you own Modbox already, you should have the 2.0 update queued for download. If not, the Early Access game is priced at $12.74 on Steam, an absolute steal for anyone looking for a set of powerful VR-native creation tools.

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Well before the first modern XR products hit the market, Scott recognized the potential of the technology and set out to understand and document its growth. He has been professionally reporting on the space for nearly a decade as Editor at Road to VR, authoring more than 3,500 articles on the topic. Scott brings that seasoned insight to his reporting from major industry events across the globe.
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    It looks really good on first use. The controls need work, right now they seem to be giving you a bunch of options but none of them feel right when you have that many. Performance isn’t great either, on a 1080ti you need to lower the render value by 30% to hit 90 regardless of what quality setting you choose. The tools are good but could use some polish. Little things like the distance of a brush from your controller doesn’t scale as you do, stuff like that. This could be something really special and as a Co op program it pretty much stands alone.