Having just celebrated a successful closed beta, which showed off some of the game’s new mechanics and solo challenge mode, Survios now says its infectious footracer Sprint Vector is set to launch on HTC Vive and Oculus Rift on February 8th. PlayStation VR players will have to wait until February 13th to join in the fun.

Sprint Vector features a unique locomotion system, which Survios dubs ‘Fluid Locomotion’. By pumping your arms, you generate forward motion, much like a skier might when using ski polls. But it’s not just about skating your way to the finish; you have to jump, climb, drift, fling, and fly at speeds that on paper sound impossible in VR. We’ve followed Sprint Vector since it was first revealed back at GDC last year, and can attest to just how comfortable the high-speed racing experience really is.

Much like the Mario Kart franchise, Sprint Vector features power-ups like weapons, traps, and nitro to keep things interesting; although you’d be forgiven if you forgot all about it while desperately pumping your arms, tossing yourself 30 feet into the air and flying to hit that critical speed boost to inch you into first place.

The closed beta only featured a fraction of the game’s content, so here’s a full list of the game’s features:

  • Competitive multiplayer matches:​ Public and private online multiplayer modes pit up to eight players against each other in intense, high-speed races as you vie for a spot on the Global Leaderboards.
  • 12 competitive race tracks:​ Scale towering pyramids and plunge into alien ruins, leap across bottomless pits while dodging debilitating blobs of sludge, or survive the trap-riddled streets of an ancient city. A dozen complex race courses full of obstacles, alternate paths, and game-changing power-ups make for endless replay value.
  • Customizable solo play​: Run the course at your own pace and learn the ropes with customizable solo game settings.
  • Nine challenge courses:​ Take on these diabolical courses designed to test your sprinting prowess to the extreme. Tackle three specific challenges across nine single-player challenge courses with Local and Global Leaderboards.
  • Eight intergalactic competitors:​ Choose from eight colorful characters pulled from every corner of the galaxy, from notorious street artist Daxx to ethereal Luna to streetwise hammerhead Hendrix, each with multiple skins to unlock.
  • Power-ups galore: ​Utilize a wide range of power-ups, from explosive proximity mines to nitro speed and racer-seeking rockets, to gain an advantage over the competition.

Survios also tells us that a cosmetic skin pack will be available to all PC racers free of charge, which are said to have an “international spin just in time for the 2018 Winter Olympic Games.” These international-inspired skins represent 16 countries and are available across all eight playable characters.

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Well before the first modern XR products hit the market, Scott recognized the potential of the technology and set out to understand and document its growth. He has been professionally reporting on the space for nearly a decade as Editor at Road to VR, authoring more than 3,500 articles on the topic. Scott brings that seasoned insight to his reporting from major industry events across the globe.