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Meta Reportedly Rejected Google Partnership to Bring Android XR to Quest

Road to VR

According to a report from The Information , Google and Meta held a meeting late last year wherein the two companies discussed the possibility of bringing Android XR to Meta headsets. The post Meta Reportedly Rejected Google Partnership to Bring Android XR to Quest appeared first on Road to VR.

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Google Poly Editor Gives Brands More Control Over Their Immersive Ads

VRScout

Google introduces customizable backgrounds, new animation settings, and realistic reflections. Google Poly editor in-action. Image Credit: Google. Immersive ads running on Google’s Swirl platform. Image Credit: Google. Image Credit: Google. Feature Image Credit: Google.

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Reality Bytes: Meta, Disney & Google

AR Insider

This week on Reality Bytes, we discuss Meta's accelerator program in partnership with L’Oreal, Disney’s Web3 immersive music emporium, and Google allows users to control their ad experience. This post appeared first on AR Insider.

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Google Announces 6DoF Controller Devkit, ‘See-Through’ Mode For Daydream

VRScout

Dual 6DoF motion controllers and a brand-new ‘See-Through’ AR mode make their way to the Lenovo Mirage Solo. Interestingly enough, however, the Mirage Solo’s single motion controller only supports 3 degrees of freedom, remaining more-or-less attached to the motion of the VR headset. Image Credit: Google AR & VR.

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The XR Week Peek (2022.03.22): Quest to feature new parental control tools, Google acquires Raxium, and more!

The Ghost Howls

Meta to introduce new parental controls on Quest. After many pressures from the community and the media, Meta has finally decided to introduce new parental control tools in Quest 2. It was even featured on Google News. More info (Quest 2 new parental controls?—?Road Road To VR) More info (Quest 2 new parental controls?—?Upload

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Google Demonstrates Promising Low-cost, Mobile Inside-out Controller Tracking

Road to VR

A number of standalone VR headsets will be hitting the market in 2018, but so far none of them offer positional (AKA 6DOF) controller input, one of the defining features of high-end tethered headsets. But both headsets have controllers which track rotation only, meaning that hand input is limited to more abstract and less immersive movements.

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Google Reveals Experimental 6DOF Controllers for Lenovo Mirage Solo

Road to VR

It appears Google has made some serious headway on its low-cost, mobile inside out VR controller tracking standard first seen back in April. The pair of controllers are optically tracked, and include a trigger, Daydream button, App button, grip buttons, and a touchpad with click ability. Photo by Road to VR.