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Arizona Sunshine Dev Takes On Location-Based VR With Vertigo Arcades

Arizona Sunshine Dev Takes On Location-Based VR With Vertigo Arcades

Update: Vertigo Games reached out to UploadVR to better clarify certain points about Vertigo Arcades, which are now reflected in the article. Apologies for any confusion.

There’s an all-new way to experience Vertigo Games’ Arizona Sunshine, and it’s not inside your home.

The Dutch studio this week announced a new arm of its company, Vertigo Arcades, which aims to bring both hardware and software to arcades around the world with content both developed both by itself and other studios.

To that end, Vertigo announced a content launcher named VR Arcade Suite that also provides developers with the tools to easily integrate arcade-specific features like new tracking systems and mixed reality functionality into their games. Outside of the studio’s own work, games like Space Pirate Trainer and Island 359 have already signed onto the scheme. Once tools are integrated, developers can launch their apps via other services like HTC’s Viveport Arcade.

Vertigo Arcades is already running in 300 venues across 40 countries.

The location-based VR arcade scene has long been considered to be one of the most promising areas of the emerging VR industry. HTC is also making a push for location-based VR with the aforementioned Viveport Arcade division, which launched back in 2016 and at the time estimated the business would be worth $100 million. Vertigo Arcades’ efforts are solely focused on one game, though: Arizona Sunshine.

As you can see in the trailer above, Vertigo is retooling its popular zombie shooter into Arizona Sunshine: LB VR Edition. Pushing the game beyond home headset limitations, you’ll be able to experience missions with up to four players using untethered HTC Vive headsets, haptic suits and gun-shaped controllers. Vertigo is also teaming up with Nomadic to bring an all-new Arizona Sunshine game to Vertigo Arcades.

Arizona Sunshine is considered to be one of VR’s most successful games thus far, having generated $1.4 million in sales during its PC VR launch month back in 2016 and since going on to support PSVR, Windows VR and adding DLC missions and more.

Vertigo will be showing the game off at Gamescom in Cologne, Germany next month.

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