With over 120 applications, Nvidia has announced the 10 companies that will compete at the VR Content Showcase during GTC 2017 for $30,000 in cash and prizes.

Nvidia’s GTC 2017 conference next week has a heavy focus on broader business uses of AR and VR, including healthcare, education, architecture, and more.

The event’s VR Content Showcase is designed to highlight those non-entertainment use-cases by bringing together leading startups focusing their efforts to make AR and VR useful across industries. From 120 applications, Nvidia has announced the 10 companies that will participate in the VR Content Showcase, showing off their wares in front of a panel of judges who will decide who walks home with $30,000 in cash and prizes. Those companies are:

The VR Content Showcase takes place inside GTC 2017 on Tuesday, May 9, starting at 3:30 pm PT.

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In addition to these companies, who will also be demoing their content at the event’s exhibit hall, a number of other Nvidia partners will share their VR work at the VR Partner Pavilion, including:

  • Artec 3D will be scanning people in 3D with their new, NVIDIA Tegra-based handheld Artec Leo scanner. And out on the concourse, they’ll be using GPUs for one-click body scanning in 12 seconds with automatic data post-processing.
  • Epic Games will showcase high-fidelity VR experiences and new photorealistic content developed with Unreal Engine.
  • ESI Group is demonstrating IC.IDO, an immersive virtual environment that allows engineers to visualize complex 3D data to validate design decisions, including assembly and service procedures, without the expense of physical prototypes.
  • NASA has conducted some of the earliest and most advanced R&D in VR. Come see its Hybrid Reality Lab, the space agency’s low-cost, scalable platform to provide an “out of this world” experience for astronauts training for difficult and dangerous missions.
  • NVIDIA Research will demonstrate perceptually based foveated VR.
  • OPTIS is showing how it applies NVIDIA VRWorks PhysX and Audio SDKs to help Bentley Motors designers perfect their vehicles and maximize safety by immersing them in accurate and realistic VR environments.

In addition to demos on the exhibit floor, the event has more than 60 talks from VR experts across industries; we outlined a few we’re looking forward to here.


Road to VR is a proud media sponsor of GTC 2017

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Ben is the world's most senior professional analyst solely dedicated to the XR industry, having founded Road to VR in 2011—a year before the Oculus Kickstarter sparked a resurgence that led to the modern XR landscape. He has authored more than 3,000 articles chronicling the evolution of the XR industry over more than a decade. With that unique perspective, Ben has been consistently recognized as one of the most influential voices in XR, giving keynotes and joining panel and podcast discussions at key industry events. He is a self-described "journalist and analyst, not evangelist."