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What’s Behind Google’s Latest AR Mapping Moves?

AR Insider

Google Maps offers immersive animations at specific locations to offer deeper context or history of a given place. The idea is to engage in deeper ways after you get to your destination. We examine drivers & dynamics. This post appeared first on AR Insider.

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‘Hitman 3 VR: Reloaded’ Revealed, “rebuilt from the ground up” Exclusively for Quest 3

Road to VR

IO Interactive and UK-based studio XR Games announced they’re bringing a new version of stealth-action game Hitman 3 exclusively to Meta Quest 3 this summer. Hitman 3 came along with VR support for the original PSVR at launch in 2021, later bringing Agent 47’s most recent exploits to PC VR headsets with the Windows version a few months later.

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What Do Meta’s XR Education Efforts Mean for Remote Learning?

AR Insider

Educators, homeschoolers and remote learners using VR and AR have experienced a big win — Meta announced it’s launching a new education product. We explore the potential and possibilities. This post appeared first on AR Insider.

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Google Partners With Magic Leap to Secure Key Tech for AR Headsets

Road to VR

Google and Magic Leap today announced a “strategic technology partnership.” The move shows Google seeking to gain ground to keep up with the likes of Meta, Apple, and others in a race to control the AR headset market. While consume VR headsets have been around for years now, none of the world’s major technology companies have launched consumer-focused AR glasses.

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The Future of eLearning in 2022: A Sensitive Eye for Authentic Translation and Localization

Speaker: Chris Paxton McMillin, President of D3 Training Solutions

To avoid awkward and sometimes disastrous learning content, instructional designers must use authentic translation in the right context to get optimal results. For example, even a simple phrase like “got milk” translates to “are you lactating” in Mexico. Can you imagine what a straight translation might do to your course? With over 317 million people in the US and over 6.7 billion potential customers in the world, personalizing training seems logical.

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VR Meetings: Platforms, Best Practices and Tips

XR Today - Virtual Reality

VR meetings have grown increasingly popular in recent years as companies look for ways to bridge the gaps between hybrid workers and enhance team productivity through immersion. Although a virtual reality meeting may not be the same as collaborating with a colleague in person, VR can bring a unique sense of “presence” to conversations between staff.

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Quest v66 Update "Significantly" Reduces Quest 3 Passthrough Distortion & Warping

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The Quest v66 update "significantly" reduces Quest 3's passthrough distortion and warping, according to Meta. The v66 update also brings an experimental option to use wrist-mounted menu buttons instead of the pinch gestures when using hand tracking, background audio and media controls, the ability to hide apps in your library, and a new sleep mode. As always, keep in mind that Quest system software updates "roll out" gradually, so it may take a few days or even more than a week for your headset

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How Do Adaptive Interfaces Elevate Mixed Reality?

AR Insider

What are adaptive interfaces? And how do they factor into the evolution of mixed reality? Guest author and design expert Eleanor Hicks breaks down what lies at the intersection of these converging concepts. This post appeared first on AR Insider.

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Sony Certifies PSVR 2 Hardware Adapter as It Makes Way for Official PC VR Support

Road to VR

Sony said earlier this year it was bringing PC VR support to PSVR 2 , and while we still don’t know when that’s set to arrive, it appears the company is nearing the final steps thanks to a certification with the competent certifying authority in South Korea. As reported by tech analyst and YouTuber Brad ‘SadlyItsBradley’ Lynch, Sony has certified the ‘PlayStation VR2 PC Adapter’ with South Korea’s National Radio Research Agency, which is tasked with cer

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US Fire Department Launches VR Training Programme

XR Today - Virtual Reality

Clackamas Fire District has ploughed $50K into a VR training programme for its firefighters and paramedics. The money went into purchasing virtual reality (VR) software created by the Australian company EmergiSim, with headsets costing much less by comparison that are available to buy from Amazon for $199. The online resource for firefighters, FireRescue1, published an article explaining how the software could simulate various high-stress scenarios, such as protests, shootings, and even terroris

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How to Train Employees 65% Faster With Virtual Reality

With a rapidly changing economy, Avangrid Renewables looked to virtual reality to develop a standardized form of immersive training in order to onboard and upskill technicians faster than ever before.

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AMD Unveils Ryzen 9000 CPUs For Desktop, Zen 5 Takes Center Stage at Computex 2024

Anand Tech

During AMD's Computex 2024 kick-off keynote, AMD's CEO, Dr. Lisa Su, officially unveiled and announced the company's next generation of Ryzen processors. Today marks the first unveiling of AMD's highly anticipated Zen 5 microarchitecture via the Ryzen 9000 series, which is set to bring several advancements over Zen 4 and the Ryzen 7000 series for desktop PCs, which will launch sometime in July 2024.

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Hitman 3 VR: Reloaded Finds A New Target This Summer On Quest 3

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Hitman 3 VR: Reloaded rebuilds the sandbox stealth game "from the ground up" with cel-shaded visuals exclusively on Quest 3. Partnering with IO Interactive, XR Games ( Zombieland , Zombie Army VR ) confirmed Hitman 3 VR: Reloaded will introduce dual-wielding for the first time in the series' history, letting you use two weapons or items simultaneously.

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Reality Bytes: Google’s Gaffes, Elon’s AI & NHL’s AR

AR Insider

This week on Reality Bytes, we're exploring Google's AI blunders, Elon Musk's $6 billion xAI startup, and Warner Bros AR campaign for the NHL Playoffs. This post appeared first on AR Insider.

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Are Digital Twins Changing the Mining Industry?

XR Today - Virtual Reality

Recently, fresh reports from the international mining industry have highlighted how IGO exploration site workers will soon be able to leverage VR visualisations to explore location-specific subsurface and promote inter-departmental collaboration. IGO is creating rich digital twins based on subsurface geophysical and geological 3D data replicating the firm’s Nova mine in Western Australia.

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AR/VR Simulations for Sustainable, Regenerative, Circular Cities

Speaker: Nik Gowing, Brenda Laurel, Sheridan Tatsuno, Archie Kasnet, and Bruce Armstrong Taylor

With 191 country signatories to the Paris Climate Agreement now hard at work in the race to zero carbon by 2050, much of the heavy lifting in ecosystem sustainability falls on the shoulders of the world's densely populated urban centers. This conversation considers how today's AI-enabled simulation media, such as AR/VR, can be effectively applied to accelerate learning, understanding, training, and solutions-modeling to sustainability planning and design.

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Intel Unveils Lunar Lake Architecture: New P and E cores, Xe2-LPG Graphics, New NPU 4 Brings More AI Performance

Anand Tech

Intel this morning is lifting the lid on some of the finer architectural and technical details about its upcoming Lunar Lake SoC – the chip that will be the next generation of Core Ultra mobile processors. Once again holding one of their increasingly regular Tech Tour events for media and analysts, Intel this time set up shop in Taipei just before the beginning of Computex 2024.

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Palmer Luckey Is Working On A New Headset He Plans To Announce Later This Month

Upload VR

Palmer Luckey says he will announce that he's working on a new headset at AWE 2024, which is taking place June 18-20. It comes as Luckey's new company ModRetro just announced and opened preorders for Chromatic , a $200 handheld that can play Game Boy and Game Boy Color cartridges on a display with the same resolution and colors as the original consoles for a pixel-perfect and color-accurate experience.

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Two of the Year’s Most Anticipated VR Games Show First Looks at Gameplay

Road to VR

Two anticipated VR games, Behemoth and Alien: Rogue Incursion , showed their first glimpse of gameplay during PlayStation’s State of Play presentation today. Both are set to launch across all major VR platforms later this year. Behemoth First Look at VR Gameplay Kicking things off with Behemoth : this is the latest game from developer Skydance Interactive, the studio behind The Walking Dead: Saints and Sinners series.

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Musk’s xAI Raises $6 Billion, Magic Leap And Google Are Besties Again, Meet The Netflix Of AI

Charlie Fink

See a live rap musical made for the Canva Create Conference, plus Google and Magic Leap sitting in a tree, k-i-s-s-i-n-g.

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Are You Still Watching? How to Create Engaging Presentations for Virtual Learning

Speaker: Richard Goring, Director at BrightCarbon

Remote meetings are here to stay - and many are BORING. If you are trying to engage your learners (or any audience), compelling content is critical. But trying to create stimulating content with the same tools you’ve always had is hard, right? Thankfully, wrong! Terrific tools in PowerPoint along with visual assets help you create the kind of dynamic content you need to capture your remote audience’s attention, with functions that allow for interactive sequences and navigation.

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Arm Unveils 2024 CPU Core Designs, Cortex X925, A725 and A520: Arm v9.2 Redefined For 3nm

Anand Tech

As the semiconductor industry continues to evolve, Arm stands at the forefront of innovation for its core and IP architecture, especially in the mobile space, by pushing the boundaries of technology to deliver cutting-edge solutions for end users. For 2024, Arm's year-on-year strategic advancements focus on enhancing last year's Armv9.2 architecture with a new twist.

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Magic Leap And Google Announce AR Partnership

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Magic Leap has entered a "multi-faceted, strategic technology partnership" with Google. The companies say the partnership will combine Magic Leap's "leadership in optics and manufacturing" with Google's "technology platforms". Google was an initial investor in Magic Leap, leading a $542 million funding round back in 2014. Google CEO Sundar Pichai also joined the Magic Leap board at the time, but he stepped down in 2018, ostensibly due to his schedule being too busy.

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4 Factors Defining the Art of Experiential Music

AR Insider

Experiential art offers deeper and more immersive user experiences than traditional formats. How is this colliding with spatial computing to create immersive fan experiences for musicians? This post appeared first on AR Insider.

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Hands-on: Marvel ‘What If…?’ Foreshadows the Possibilities & Pitfalls of VR Games on Vision Pro

Road to VR

The Marvel What If…? experience is set to launch tomorrow exclusively on Vision Pro. We got an early look at the experience and found a polished presentation that foreshadows the possibilities and pitfalls of immersive VR games on the headset. Marvel’s What If…? on Vision Pro is being described as an “interactive Disney+ Original story.” And while it isn’t meant to be a full-blown VR game, it’s the headset’s biggest fully immersive production to

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Who C.A.R.E.S.!? How Learning Got Its Bad Rap & What We Can Do About It

Speaker: Treion Muller, Chief Strategy Officer at ELB Learning

Since when has learning and development (L&D) become such a negative experience with its intended learners? Could it be because learners have been conditioned by very poor learning experiences over the past two decades, combined with the kinks of technological innovation? Or is it because learning has typically been designed as a one-size-fits-all solution, despite the fact that humans are not clones?

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AWE 2024 Preview: What To Expect At The XR Event Of The Year

Charlie Fink

Augmented World Expo (AWE) is marking its 15th anniversary June 18 - 20 in Long Beach. This year’s hot topic: how AI will converge with AR.

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TSMC: Performance and Yields of 2nm on Track, Mass Production To Start In 2025

Anand Tech

In addition to revealing its roadmap and plans concerning its current leading-edge process technologies, TSMC also shared progress of its N2 node as part of its Symposiums 2024. The company's first 2nm-class fabrication node, and predominantly featuring gate-all-around transistors, according to TSMC N2 has almost achieved its target performance and yield goals, which places it on track to enter high-volume manufacturing in the second half of 2025.

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Immersed Says It Will Publicly Demo Visor In September

Upload VR

Immersed says it will publicly demo Visor in September, and claims Founder’s Edition units will ship shortly after. The Visor demos will be given at Immersed IRL, the company's own event at the Zach Theatre in Austin, Texas on September 19. You can sign up to attend here. 0:00 / 0:53 1× Promotional video from Immersed. Immersed claims Founder’s Edition Visor preorders will ship "soon after" the event and standard preorders will start shipping in March 2025.

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4 Factors Defining the Art of Experiential Art

AR Insider

Experiential art offers deeper and more immersive user experiences than traditional formats. How is this colliding with spatial computing to create immersive fan experiences for musicians? This post appeared first on AR Insider.

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The Key to Getting the Best Out of Video-Based Practice & Coaching

Speaker: Micah Eppler, Account Executive for Rehearsal of eLearning Brothers

Did you know that companies such as Paychex, 3M, and Honeywell are getting better results by incorporating video-based practice and coaching within their L&D strategy? From sales pitches to soft skills, learners are becoming top performers by applying and validating knowledge transfer using the unique benefits of video. Whether used as a stand-alone application or integrated with a learning platform, video-based practice and coaching platforms give learners the ultimate opportunity to repeatedly