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Elon Musk plans to quintuple Twitter revenue by 2028

Digital Trends

Prospective Twitter owner Elon Musk believes he can quintuple the company’s revenue by 2028 via various means that include a new subscription tier called "X.".

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Zuckerberg Sees Neural Wristband Surpassing Keyboards By 2028

Upload VR

Meta recently showed press its first in-person look at progress toward a wristband that can sense your intentions. In 2019, the company-formerly-known-as-Facebook acquired a startup called CTRL-Labs that was working on a wrist-worn device for reading the electrical activity heading toward your hand.

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‘Metro Awakening VR’ Coming to Major VR Headsets from ‘Arizona Sunshine’ Studio, Trailer Here

Road to VR

Here’s how Vertigo Games describes it: The year is 2028. According to the studios, Metro Awakening is a story-driven first person adventure built exclusively for VR that blends atmospheric exploration, stealth and combat.

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Meta Is Reportedly Launching Multiple VR Headsets By 2024

VRScout

Moving forward, the company could release a lighter, more advanced pair of AR glasses in 2026 followed by another iteration in 2028, but let’s not get ahead of ourselves. Unlike Nazare, which is supposedly a standalone device, Hypernova will pair with the user’s smartphone.

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Redefining the Future of Location-Based Entertainment With HTC VIVE Focus 3 and The Park Playground

ARPost

from 2021 to 2028. Furthermore, this lets players of all ages enjoy an array of co-op and competitive games in the same space. Addressing the Needs of Today’s Location-Based Experiences. The location-based entertainment market is projected to have a compound annual growth rate of 34.4%

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Elon Musk's plan for Twitter: Massive increase of users and revenue

Mashable VR

billion by 2028, up from $5 billion in 2021. Yes, the company has an experimental, paid version called Twitter Blue (Musk also plans to have 159 million subscribers for that by 2028), but the basic version of the service is free for everyone. Here's the rundown: Musk plans to increase Twitter's annual revenue to a whopping $26.4

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Virtual Reality Statistics To Know In 2023 

XR Today - Virtual Reality

billion by 2028: Although demand for VR has evolved beyond the gaming sector, this landscape is still one of the most exciting areas for the technology. By 2028, VR in the gaming market is set to reach a value of $53.44 This is an increase from only 10 million units shipped to consumers and companies during 2022.