Elon Musk plans to quintuple Twitter revenue by 2028
Digital Trends
MAY 8, 2022
Prospective Twitter owner Elon Musk believes he can quintuple the company’s revenue by 2028 via various means that include a new subscription tier called "X.".
This site uses cookies to improve your experience. By viewing our content, you are accepting the use of cookies. To help us insure we adhere to various privacy regulations, please select your country/region of residence. If you do not select a country we will assume you are from the United States. View our privacy policy and terms of use.
Digital Trends
MAY 8, 2022
Prospective Twitter owner Elon Musk believes he can quintuple the company’s revenue by 2028 via various means that include a new subscription tier called "X.".
Upload VR
OCTOBER 11, 2022
Meta recently showed press its first in-person look at progress toward a wristband that can sense your intentions. In 2019, the company-formerly-known-as-Facebook acquired a startup called CTRL-Labs that was working on a wrist-worn device for reading the electrical activity heading toward your hand.
This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.
Road to VR
JANUARY 31, 2024
Here’s how Vertigo Games describes it: The year is 2028. According to the studios, Metro Awakening is a story-driven first person adventure built exclusively for VR that blends atmospheric exploration, stealth and combat.
VRScout
MAY 3, 2022
Moving forward, the company could release a lighter, more advanced pair of AR glasses in 2026 followed by another iteration in 2028, but let’s not get ahead of ourselves. Unlike Nazare, which is supposedly a standalone device, Hypernova will pair with the user’s smartphone.
ARPost
NOVEMBER 23, 2022
from 2021 to 2028. Furthermore, this lets players of all ages enjoy an array of co-op and competitive games in the same space. Addressing the Needs of Today’s Location-Based Experiences. The location-based entertainment market is projected to have a compound annual growth rate of 34.4%
Mashable VR
MAY 9, 2022
billion by 2028, up from $5 billion in 2021. Yes, the company has an experimental, paid version called Twitter Blue (Musk also plans to have 159 million subscribers for that by 2028), but the basic version of the service is free for everyone. Here's the rundown: Musk plans to increase Twitter's annual revenue to a whopping $26.4
XR Today - Virtual Reality
MARCH 23, 2023
billion by 2028: Although demand for VR has evolved beyond the gaming sector, this landscape is still one of the most exciting areas for the technology. By 2028, VR in the gaming market is set to reach a value of $53.44 This is an increase from only 10 million units shipped to consumers and companies during 2022.
GizModo VR
JULY 28, 2022
Earlier this week, Russia’s new space chief threatened to leave the ISS after 2024, but new statements made to NASA suggests the country won’t leave the space station until at least 2028. Read more.
Upload VR
JANUARY 31, 2024
Developed by Vertigo Games in collaboration with Deep Silver, Awakening delivers a "supernatural origins story" for the post-apocalyptic series set in 2028, written by Metro's creator, Dmitry Glukhovsky.
VRScout
JUNE 23, 2021
Ultimately, Choue hopes that virtual sports will be a medal event at the 2028 Olympic Games in Los Angeles. Chungwon Choue said, “In today’s society, it has never been more important to transcend physical barriers,” adding, “With Virtual Taekwondo, we promote fitness, wellbeing, and community to a wider, digitally-savvy audience.”.
Anand Tech
MARCH 26, 2024
If SK hynix approves the project, the advanced packaging facility is expected to begin operations in 2028 and could create as many as 1,000 jobs. Which has turned advanced packaging into a bottleneck for high-end chip and accelerator production, driving a need for additional packaging facilities.
Road to VR
JANUARY 31, 2023
Sony likely doesn’t expect to ship a prospective PlayStation 6 until 2028 , recent reports contend, which means this is possibly the only PlayStation-compatible VR headset we’ll see for quite some time.
XR Today - Mixed Reality tag
MARCH 22, 2024
” Expanded Use Cases By the end of 2028, VR headsets are set to reach 24.7 . “Along with Apple, many companies such as Meta and others have already begun their journey, transitioning from VR to Mixed Reality; ultimately laying the groundwork for true AR experiences.”
ARPost
JANUARY 24, 2022
According to experts, the VR headsets market will grow exponentially until 2028. And we can already see the signs of a booming market – a lot of newcomers are getting into the VR hardware business, while established players continue to innovate and push the boundaries to performance.
ARPost
JULY 5, 2022
Immersive technology has yet to hit the mainstream market, but investments in the broad XR industry are already predicted to exceed a market value of $250 billion by 2028. Education as a Driver for Growth. So, how can AR/VR technologies be better understood?
XR Today - Virtual Reality
DECEMBER 19, 2022
Here are some of the crucial facts covering VR’s potential: Between 2021 and 2028, the market’s CAGR (Compound annual growth rate) will reach around 31.4% The global shipments of consumer unit VR headsets in 2022 amounted to around 15.49 million, even with the global economic downfall taking full effect.
ARPost
AUGUST 6, 2021
On the contrary, the global virtual reality market’s compound annual growth rate (CAGR) from 2021 to 2028 will be 18%. However, Grand View Research suggests that neither companies, nor consumers will not slow down the adoption rate. At the present, the total value of AR/VR spending is $15.81
ARPost
DECEMBER 10, 2021
from 2021 to 2028. I’ll say that investing your time and money in augmented reality will only help your business grow in the future. And to back up what I said, a report from Grand View Research says that the augmented reality market is expected to grow at a CAGR of 43.8% And do you know what is propelling its growth?
Upload VR
FEBRUARY 20, 2024
And in fact, combined with a flat surface Meta previously claimed it will even precise enough to emulate a keyboard by around 2028. Meta could be hoping that its neural wristband enables lower-effort precise manipulation in any scenario, somewhat akin to the mouse of a computer but with an extra dimension.
Anand Tech
MARCH 20, 2024
This extensive project is anticipated to require a total investment of $100 billion or more when fully developed, with an initial investment of around $20 billion for the first two fabrication modules, which are set to be completed in 2027 – 2028.
ARPost
OCTOBER 20, 2021
billion by the year 2028 at the CAGR of 20.6%. With COVID still around, customers are avoiding trying the apparel before buying, and AR is in a great position to solve the issue. Virtual fitting room technology, i.e. virtual try-on , is expected to touch $12.97
ARPost
JANUARY 18, 2022
from 2021 to 2028 as more tech giants invest in a metaverse-based future. As a result of the COVID-19 pandemic, virtual reality has continued to evolve and place itself outside of game-based settings and now within remote offices and the corporate sector. The virtual reality market is set to grow at a compound annual growth rate (CAGR) of 18.0%
Anand Tech
AUGUST 2, 2023
Intel anticipates that the installation of new equipment could begin as early as 2025, with the completion of additional work slated for 2028. So far, Intel has not formally announced any plans about its Oregon campus, but in May, its chief executive Pat Gelsinger already implied that he wants the site to grow big. "
EON Reality
MAY 25, 2020
The Projected Job Growth for aircraft mechanics and service technicians (2018-2028) is significant and Median Salary (2018) is $62,920. To become a helicopter mechanic, candidates must first complete a certified training program through the Federal Aviation Association (FAA).
XROM
MARCH 13, 2024
are as follows: Job Creation: The policy sets an ambitious target of generating 30,000 new jobs in the AVGC-XR sector by 2028, addressing unemployment challenges and bolstering economic prosperity. The objectives of the revised AVGC-XR Policy 3.0
Anand Tech
DECEMBER 21, 2023
ASML announced in 2022 that it will be able to produce 20 High-NA EUV litho tools per year in 2027 - 2028. For Intel this might mean getting a significant advantage over its rivals, Samsung Foundry and TSMC.
XR Today - Augmented Reality tag
DECEMBER 30, 2022
14 billion by 2028 : Software used to create augmented reality experiences is also accelerating in value. billion by 2028, growing at a CAGR of 57.21% (Source: PR Newswire ). The AR Software market will reach a value of $137. A report from 2022 found the Global AR software market was worth around $8.58
Anand Tech
DECEMBER 19, 2023
This appeal will not postpone the sales and import ban on these models since the disputed Masimo patents are valid until August 2028, but if the court sides with Apple, the company could return its products to the U.S. Court of Appeals for the Federal Circuit after the Presidential Review Period, starting December 26.
XR Today - Virtual Reality
MARCH 29, 2023
According to an AI Multiple report , the global digital healthcare market is set to surpass $430 billion USD by 2028. With it, doctors and professionals can provide a safe environment to treat patients with state-of-the-art immersive therapies. Also, these aim to tackle the biggest challenges in healthcare to date.
Anand Tech
JANUARY 17, 2024
Seagate expects the Mozaic platform to lead to 5TB/platter as early as 2028. All of these advancements work together thanks to a newly developed controller (built on TSMC's 12nm process) that Seagate claims to deliver 3x the performance of existing solutions.
XR Today - Augmented Reality tag
MAY 18, 2023
billion by 2028, representing a growth rate of 46.8% between 2021 and 2028. According to Grandview Research , in 2021, the value of the AR market was around $25.33 billion, but the space is expected to grow at a CAGR of approximately 40.9% through to 2030. Fortune Business Insights suggests the market will be worth around $97.76
EON Reality
SEPTEMBER 30, 2021
“Part of our 2028 strategy is to provide a 4.0 Vision 2028, the University’s 10-year strategy, aims to create a 4.0 education experience for learners, giving graduates the skills, tools and competencies needed for the future workplace.
ARVR
OCTOBER 5, 2022
Photo: emy Some Statistics According to Statista , The global augmented reality (AR), virtual reality (VR), and mixed reality (MR) market reached 24 billion pounds sterling in 2021 , rising to over 216 billion pounds sterling by 2028.
XR Today - Mixed Reality tag
SEPTEMBER 12, 2023
growth between 2021 and 2028. Lenovo’s ThinkReality solutions are boldly rising to meet this challenge, helping drive transformation across the entire healthcare landscape – from student education to frontline patient care.
Upload VR
JUNE 10, 2022
The Information describes Nazare’s new purpose as a “ a demonstration product”, whereas Heath says Meta will “distribute them to developers” In that same April report, Heath wrote Meta planned second generation AR glasses for 2026 and a third generation for 2028.
XROM
SEPTEMBER 7, 2023
Building a Production-Ready AR Lens: Axelrod shared his vision of bringing this to the market by 2028. With features like night vision and gaze interaction technologies which could offer a glimpse into the future of wearable technology.
Anand Tech
MARCH 10, 2023
The CPU is codenamed Monaka and it will arrive sometimes in 2027 and will power a next-generation supercomputer due in 2028. Like the original A64FX, Fujitsu's Monaka will once again be an Arm ISA processor.
XR Today - Mixed Reality tag
AUGUST 8, 2022
billion by 2028, accelerating at a CAGR of 31.4%. By 2028, the market should be worth a projected $31.7 Attracting players all over the world to a new kind of immersive experience, XR allows game developers to connect with users on a different level. Already the, virtual reality in gaming market is expected to grow to a value of $53.44
VRScout
AUGUST 29, 2021
73% of teams will have remote workers by 2028 ( Upwork ). The Metaverse Market is anticipated to grow 509% from $46 billion in 2020 to $280 billion by 2025 ( Strategy & Analytics Inc. ).
XR Today - Virtual Reality
OCTOBER 31, 2022
billion in 2028, revealing just how intrigued investors are in developing the emerging technology. The COVID-19 pandemic greatly accelerated VR’s adoption, which connects people across distances and creates shared spaces that are safe, customisable, and versatile. Currently, the VR market is expected to grow from $6.3 VR, Defined.
XR Today - Virtual Reality
JANUARY 12, 2024
This might be part of the reason why the haptic technology market is expected to reach a value of $5 billion by 2028. It’s an excellent way to increase muscle memory in VR training and improve user experience. Here’s everything you need to know about VR gloves, how they work, and the options available on the market today.
Bernard Marr
JANUARY 22, 2024
Hyundai, through its subsidiary Supernal, introduced the S-A2 , an electric vertical takeoff and landing (eVTOL) aircraft for urban air mobility, slated to launch in 2028. Meanwhile, Mobinn, a Hyundai spin-off, demonstrated a stair-navigating delivery robot that is already being tested in Korea.
ARVR
NOVEMBER 3, 2021
from 2021 to 2028. A report published by Grandviewresearch states that the global AR market size was valued at USD 17.67 billion in 2020. It is expected to expand at a compound annual growth rate (CAGR) of 43.8%
ARVR
MARCH 4, 2022
billion market in 2020, growing to $829 billion in 2028, a 43.3 . - Bloomberg Intelligence estimates that the metaverse was a $500 billion market in 2020, growing to $800 billion in 2024. Emergen Research says that the metaverse was a $47.69 percent CAGR. Pricewaterhouse Coopers estimates that the metaverse was a $148.5 trillion in 2030.
Expert insights. Personalized for you.
We have resent the email to
Are you sure you want to cancel your subscriptions?
Let's personalize your content