Skip to main content

Metroid Dread has been in the works for 15 years

Now that E3 2021 is officially over, it’s safe to say that Metroid Dread was the biggest shock of the show. Nintendo filled fans’ wildest dreams with the first original Metroid game in 19 years, which is a proper sequel to the Game Boy Advance title Metroid Fusion.

Metroid Dread – Development History (Nintendo Switch)

What some fans might not realize, though, is that Metroid Dread isn’t a brand-new title for Nintendo; it’s been in the works for 15 years.

During Nintendo’s Treehouse Live event following its Direct presentation, fans got a much deeper dive into the game with a gameplay demo and insight into its development history. Metroid Dread producer Yoshio Sakamoto explained that the original concept for the game was initially too ahead of its time to become a reality.

“Actually, the idea for Metroid Dread first came up about 15 years ago,” says Sakamoto during the video. “However, we gave up on the idea at the time, because we felt the technology back then just couldn’t properly bring the concept to life. We did have a chance to try again after that, but we felt like we still couldn’t create the game as originally imagined, so we ceased development at that point.”

That timeline tracks when looking back through news from the past decade. In 2005, IGN reported that Metroid Dread was featured on an internal list of software planned for the Nintendo DS. The game reportedly was shown behind the scenes at E3 2009 as a working prototype. However, that was really the last time anyone saw it.

An E.M.M.I. attacks Samus in Metroid Dread.
Image used with permission by copyright holder

The only other time we saw a reference to Metroid Dread was in Metroid Prime 3: Corruption. A scannable piece of lore in the game reads, “Experiment status report update: Metroid project “Dread” is nearing the final stages of completion.” At the time, players were certain that it was a cheeky confirmation that the game was coming, but Retro Studios denied any connection. It even went as far as to change the text in the Japanese version to “The development of Dread-Class Turret is going well.”

According to Sakamoto, the project was only revived due to MercurySteam’s work on Metroid: Samus Returns, the Nintendo 3DS remake of Metroid 2. Sakamoto was impressed with the team’s work on the title and felt that their style was finally the right fit for Dread‘s ambitions.

“Technically, they’re very skilled. They also have great taste,” says Sakamoto. “But more than anything, they have an incredible understanding of Metroid games. I was confident that partnering with this wonderful team would finally allow us to bring Metroid Dread to life.”

Metroid Dread is coming to Nintendo Switch on October 8.

Editors' Recommendations

Giovanni Colantonio
Giovanni is a writer and video producer focusing on happenings in the video game industry. He has contributed stories to…
Staff picks: Why Metroid Dread is our game of the year
Samus poses in front of a red backdrop.

Picking the “game of the year” is never easy. While every Digital Trends writer who helped deliberate is a gamer, their tastes differ wildly. I came out strong as an advocate for medium-defining indie darlings. Others are RPG enthusiasts who felt Tales of Arise deserved the top spot. Depending on who was in the conversation, we could have shuffled the deck a dozen different ways and come out with any number of winners. There’s an alternate universe somewhere where Forza Horizon 5 is our game of the year, I’m sure.

Metroid Dread – Announcement Trailer – Nintendo Switch | E3 2021

Read more
Metroid Dread’s speedrunning scene is already off to the races
Samus in Metroid Dread.

When a new game launches, speedrunners waste no time in tearing it apart. From day one, it’s a race to see who can finish a new game faster, as people begin discovering and trading tricks to shave off time. In the case of Metroid Dread, eager speedrunners had already gotten the game down to under two hours in a matter of days -- for reference, it takes at least eight hours to beat casually.

Metroid Dread any% in 1:29:18

Read more
What Metroid Dread gets right (and wrong) about horror
An E.M.M.I. attacks Samus in Metroid Dread.

Metroid Dread is scary. While it won’t permanently scar any seasoned horror veterans, it's certainly the most unsettling Nintendo game ever made. It features tense chase scenes, boss battles against grotesque monsters, and some late game twists that are genuinely unnerving. Those who need a suitably creepy game for the spooky season can’t go wrong here.

Metroid Dread - Another Glimpse of Dread - Nintendo Switch

Read more